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Signal and slot from other class not working

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  • Christian EhrlicherC Online
    Christian EhrlicherC Online
    Christian Ehrlicher
    Lifetime Qt Champion
    wrote on last edited by Christian Ehrlicher
    #4

    QObject::connect() returns a boolean to indicate if the connect was successful. Also during runtime you will get a warning when the connect is not valid. To avoid this we suggest to use the new signal slot syntax.
    Do you actually see your debug output from ClickableLabels::mousePressEvent() ? I would guess no. At least not from the one you create to do the connection from since this is not the one from the ui file...

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    1 Reply Last reply
    1
    • U Offline
      U Offline
      Ucn_
      wrote on last edited by
      #5

      The signal and slot connection I commented on the main.cpp fires, but it does not update the Qlabel and it does not emit on button click.

      Christian EhrlicherC 1 Reply Last reply
      0
      • U Ucn_

        The signal and slot connection I commented on the main.cpp fires, but it does not update the Qlabel and it does not emit on button click.

        Christian EhrlicherC Online
        Christian EhrlicherC Online
        Christian Ehrlicher
        Lifetime Qt Champion
        wrote on last edited by
        #6

        @Ucn_ But your current code can not work as I already explained - you are connecting to another instance of ClickableLabels than the one you're displaying.

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        U 1 Reply Last reply
        0
        • Christian EhrlicherC Christian Ehrlicher

          @Ucn_ But your current code can not work as I already explained - you are connecting to another instance of ClickableLabels than the one you're displaying.

          U Offline
          U Offline
          Ucn_
          wrote on last edited by
          #7

          @Christian-Ehrlicher I would like to emit from the ClickableLabels class. How do I achieve that? I'm kind of lost.

          Cobra91151C 1 Reply Last reply
          0
          • U Ucn_

            @Christian-Ehrlicher I would like to emit from the ClickableLabels class. How do I achieve that? I'm kind of lost.

            Cobra91151C Offline
            Cobra91151C Offline
            Cobra91151
            wrote on last edited by Cobra91151
            #8

            @Ucn_

            Hello!

            I have created a simple example to illustrate a clickable label, button and connect using lambdas, so you can simplify your code.

            clickablelabel.h

            #ifndef CLICKABLELABEL_H
            #define CLICKABLELABEL_H
            
            #include <QWidget>
            #include <QLabel>
            #include <QEvent>
            
            class ClickableLabel : public QLabel
            {
                Q_OBJECT
            public:
                using QLabel::QLabel;
            
            signals:
                void clicked();
            
            protected:
                void mousePressEvent(QMouseEvent *event) override;
            };
            
            #endif // CLICKABLELABEL_H
            

            clickablelabel.cpp

            #include "clickablelabel.h"
            
            void ClickableLabel::mousePressEvent(QMouseEvent *event)
            {
                emit clicked();
                QLabel::mousePressEvent(event);
            }
            

            test.h

            #ifndef TEST_H
            #define TEST_H
            
            #include <QDialog>
            #include <QVBoxLayout>
            #include "clickablelabel.h"
            
            namespace Ui {
            class Test;
            }
            
            class Test : public QDialog
            {
                Q_OBJECT
            
            public:
                explicit Test(QWidget *parent = nullptr);
                ~Test();
            
            private:
                Ui::Test *ui;
            };
            
            #endif // TEST_H
            

            test.cpp

            #include "test.h"
            #include "ui_test.h"
            
            Test::Test(QWidget *parent) :
                QDialog(parent),
                ui(new Ui::Test)
            {
                ui->setupUi(this);
                setFixedSize(600, 500);
                setWindowFlags(Qt::Dialog | Qt::WindowMinimizeButtonHint | Qt::WindowCloseButtonHint);
                ClickableLabel *testLabel = new ClickableLabel("This is a test label...", this);
                connect(testLabel, &ClickableLabel::clicked, [testLabel]() {
                   testLabel->setText("Some text from mouse click");
                });
                ui->pushButton->setText("Test button");
                connect(ui->pushButton, &QPushButton::clicked, [testLabel]() {
                   testLabel->setText("Some text from button click");
                });
            
                QVBoxLayout *testLayout = new QVBoxLayout();
                testLayout->setAlignment(Qt::AlignCenter);
                testLayout->addWidget(testLabel);
                testLayout->addWidget(ui->pushButton);
                setLayout(testLayout);
            }
            
            Test::~Test()
            {
                delete ui;
            }
            

            Screenshot:

            ClickableLabel.gif

            Happy coding!

            U 2 Replies Last reply
            4
            • Cobra91151C Cobra91151

              @Ucn_

              Hello!

              I have created a simple example to illustrate a clickable label, button and connect using lambdas, so you can simplify your code.

              clickablelabel.h

              #ifndef CLICKABLELABEL_H
              #define CLICKABLELABEL_H
              
              #include <QWidget>
              #include <QLabel>
              #include <QEvent>
              
              class ClickableLabel : public QLabel
              {
                  Q_OBJECT
              public:
                  using QLabel::QLabel;
              
              signals:
                  void clicked();
              
              protected:
                  void mousePressEvent(QMouseEvent *event) override;
              };
              
              #endif // CLICKABLELABEL_H
              

              clickablelabel.cpp

              #include "clickablelabel.h"
              
              void ClickableLabel::mousePressEvent(QMouseEvent *event)
              {
                  emit clicked();
                  QLabel::mousePressEvent(event);
              }
              

              test.h

              #ifndef TEST_H
              #define TEST_H
              
              #include <QDialog>
              #include <QVBoxLayout>
              #include "clickablelabel.h"
              
              namespace Ui {
              class Test;
              }
              
              class Test : public QDialog
              {
                  Q_OBJECT
              
              public:
                  explicit Test(QWidget *parent = nullptr);
                  ~Test();
              
              private:
                  Ui::Test *ui;
              };
              
              #endif // TEST_H
              

              test.cpp

              #include "test.h"
              #include "ui_test.h"
              
              Test::Test(QWidget *parent) :
                  QDialog(parent),
                  ui(new Ui::Test)
              {
                  ui->setupUi(this);
                  setFixedSize(600, 500);
                  setWindowFlags(Qt::Dialog | Qt::WindowMinimizeButtonHint | Qt::WindowCloseButtonHint);
                  ClickableLabel *testLabel = new ClickableLabel("This is a test label...", this);
                  connect(testLabel, &ClickableLabel::clicked, [testLabel]() {
                     testLabel->setText("Some text from mouse click");
                  });
                  ui->pushButton->setText("Test button");
                  connect(ui->pushButton, &QPushButton::clicked, [testLabel]() {
                     testLabel->setText("Some text from button click");
                  });
              
                  QVBoxLayout *testLayout = new QVBoxLayout();
                  testLayout->setAlignment(Qt::AlignCenter);
                  testLayout->addWidget(testLabel);
                  testLayout->addWidget(ui->pushButton);
                  setLayout(testLayout);
              }
              
              Test::~Test()
              {
                  delete ui;
              }
              

              Screenshot:

              ClickableLabel.gif

              Happy coding!

              U Offline
              U Offline
              Ucn_
              wrote on last edited by Ucn_
              #9

              @Cobra91151 Thanks, I will give it a try.

              1 Reply Last reply
              0
              • Cobra91151C Cobra91151

                @Ucn_

                Hello!

                I have created a simple example to illustrate a clickable label, button and connect using lambdas, so you can simplify your code.

                clickablelabel.h

                #ifndef CLICKABLELABEL_H
                #define CLICKABLELABEL_H
                
                #include <QWidget>
                #include <QLabel>
                #include <QEvent>
                
                class ClickableLabel : public QLabel
                {
                    Q_OBJECT
                public:
                    using QLabel::QLabel;
                
                signals:
                    void clicked();
                
                protected:
                    void mousePressEvent(QMouseEvent *event) override;
                };
                
                #endif // CLICKABLELABEL_H
                

                clickablelabel.cpp

                #include "clickablelabel.h"
                
                void ClickableLabel::mousePressEvent(QMouseEvent *event)
                {
                    emit clicked();
                    QLabel::mousePressEvent(event);
                }
                

                test.h

                #ifndef TEST_H
                #define TEST_H
                
                #include <QDialog>
                #include <QVBoxLayout>
                #include "clickablelabel.h"
                
                namespace Ui {
                class Test;
                }
                
                class Test : public QDialog
                {
                    Q_OBJECT
                
                public:
                    explicit Test(QWidget *parent = nullptr);
                    ~Test();
                
                private:
                    Ui::Test *ui;
                };
                
                #endif // TEST_H
                

                test.cpp

                #include "test.h"
                #include "ui_test.h"
                
                Test::Test(QWidget *parent) :
                    QDialog(parent),
                    ui(new Ui::Test)
                {
                    ui->setupUi(this);
                    setFixedSize(600, 500);
                    setWindowFlags(Qt::Dialog | Qt::WindowMinimizeButtonHint | Qt::WindowCloseButtonHint);
                    ClickableLabel *testLabel = new ClickableLabel("This is a test label...", this);
                    connect(testLabel, &ClickableLabel::clicked, [testLabel]() {
                       testLabel->setText("Some text from mouse click");
                    });
                    ui->pushButton->setText("Test button");
                    connect(ui->pushButton, &QPushButton::clicked, [testLabel]() {
                       testLabel->setText("Some text from button click");
                    });
                
                    QVBoxLayout *testLayout = new QVBoxLayout();
                    testLayout->setAlignment(Qt::AlignCenter);
                    testLayout->addWidget(testLabel);
                    testLayout->addWidget(ui->pushButton);
                    setLayout(testLayout);
                }
                
                Test::~Test()
                {
                    delete ui;
                }
                

                Screenshot:

                ClickableLabel.gif

                Happy coding!

                U Offline
                U Offline
                Ucn_
                wrote on last edited by Ucn_
                #10

                @Cobra91151 said in Signal and slot from other class not working:

                connect(ui->pushButton, &QPushButton::clicked, testLabel {
                testLabel->setText("Some text from button click");
                });

                The example works, thank. But, is there a way I can pass functions or widgets created in designer to the lambda capture list? Let's say I want to run a function after QLabel click or change a specific label.

                mrjjM 1 Reply Last reply
                0
                • U Ucn_

                  @Cobra91151 said in Signal and slot from other class not working:

                  connect(ui->pushButton, &QPushButton::clicked, testLabel {
                  testLabel->setText("Some text from button click");
                  });

                  The example works, thank. But, is there a way I can pass functions or widgets created in designer to the lambda capture list? Let's say I want to run a function after QLabel click or change a specific label.

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #11

                  @Ucn_

                  Hi
                  You can capture "this" to allow to use both
                  UI->xxx and member functions

                   connect(ui->pushButton, &QPushButton::clicked, [this]() {
                      ui->xxxxx;
                      });
                  
                  U 1 Reply Last reply
                  4
                  • mrjjM mrjj

                    @Ucn_

                    Hi
                    You can capture "this" to allow to use both
                    UI->xxx and member functions

                     connect(ui->pushButton, &QPushButton::clicked, [this]() {
                        ui->xxxxx;
                        });
                    
                    U Offline
                    U Offline
                    Ucn_
                    wrote on last edited by
                    #12

                    @mrjj Thanks, It works. however, I don't understand why it works in one example and in the other says

                    'QMetaObject::Connection QObject::connect(const QObject *,const char *,const char *,Qt::ConnectionType) const': cannot convert argument 1 from 'QLabel *' to 'const ClickableLabels *'
                    
                    1 Reply Last reply
                    0
                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #13

                      Because you are using a pointer to a QLabel as first parameter and a signal from your ClickableLabel as second parameter.

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                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      U 1 Reply Last reply
                      2
                      • SGaistS SGaist

                        Because you are using a pointer to a QLabel as first parameter and a signal from your ClickableLabel as second parameter.

                        U Offline
                        U Offline
                        Ucn_
                        wrote on last edited by
                        #14

                        @SGaist what is the viable solution. Cast?

                        1 Reply Last reply
                        0
                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #15

                          Ensure your original parameter is a ClickableLabel instance.

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                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                          U 1 Reply Last reply
                          1
                          • SGaistS SGaist

                            Ensure your original parameter is a ClickableLabel instance.

                            U Offline
                            U Offline
                            Ucn_
                            wrote on last edited by
                            #16

                            @SGaist Thanks, I promoted QLabel widget in designer to ClickableLabel and it's working. Is it the correct way?

                            1 Reply Last reply
                            0
                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #17

                              Since you are using Designer, yes.

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                              U 1 Reply Last reply
                              1
                              • SGaistS SGaist

                                Since you are using Designer, yes.

                                U Offline
                                U Offline
                                Ucn_
                                wrote on last edited by
                                #18

                                @SGaist Thanks.

                                1 Reply Last reply
                                0
                                • U Offline
                                  U Offline
                                  Ucn_
                                  wrote on last edited by Ucn_
                                  #19

                                  I know I marked this as solved, and thanks to everyone who helped me understand what I was missing. I'm able to make it work when is widget to widget or promoted with with custom events. However when there is nothing triggered or clicked like a button I'm not able to connect. For example. Function to function, if one function from another class is executed, connect and execute another function in another class. Where the signal is the first executed function and slot is the function executed after the first was triggered. Thanks

                                  Pl45m4P 1 Reply Last reply
                                  0
                                  • U Ucn_

                                    I know I marked this as solved, and thanks to everyone who helped me understand what I was missing. I'm able to make it work when is widget to widget or promoted with with custom events. However when there is nothing triggered or clicked like a button I'm not able to connect. For example. Function to function, if one function from another class is executed, connect and execute another function in another class. Where the signal is the first executed function and slot is the function executed after the first was triggered. Thanks

                                    Pl45m4P Offline
                                    Pl45m4P Offline
                                    Pl45m4
                                    wrote on last edited by
                                    #20

                                    @Ucn_

                                    Set up the connect in your constructor and emit the signal, you connect to, in your function A to execute function B in your second class.


                                    If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                                    ~E. W. Dijkstra

                                    U 1 Reply Last reply
                                    0
                                    • Pl45m4P Pl45m4

                                      @Ucn_

                                      Set up the connect in your constructor and emit the signal, you connect to, in your function A to execute function B in your second class.

                                      U Offline
                                      U Offline
                                      Ucn_
                                      wrote on last edited by
                                      #21

                                      @Pl45m4

                                      This only works when I setup in main.cpp and when it fires in won't update anything in the function except print. When I set up in the constructor and place the emit in the function it does not fire,

                                      QObject::connect(&timer, SIGNAL(printPerSecond()), &w, SLOT(anotherFuncion()));
                                      
                                      emit printPerSecond()
                                      
                                      jsulmJ 1 Reply Last reply
                                      0
                                      • U Ucn_

                                        @Pl45m4

                                        This only works when I setup in main.cpp and when it fires in won't update anything in the function except print. When I set up in the constructor and place the emit in the function it does not fire,

                                        QObject::connect(&timer, SIGNAL(printPerSecond()), &w, SLOT(anotherFuncion()));
                                        
                                        emit printPerSecond()
                                        
                                        jsulmJ Offline
                                        jsulmJ Offline
                                        jsulm
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #22

                                        @Ucn_ What is timer in your connect?
                                        Is there a warning at runtime that connect failed?
                                        You should use the new connect syntax to get compiler error instead of runtime warning if your connect call is wrong.

                                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                                        U 1 Reply Last reply
                                        0
                                        • jsulmJ jsulm

                                          @Ucn_ What is timer in your connect?
                                          Is there a warning at runtime that connect failed?
                                          You should use the new connect syntax to get compiler error instead of runtime warning if your connect call is wrong.

                                          U Offline
                                          U Offline
                                          Ucn_
                                          wrote on last edited by
                                          #23

                                          @jsulm It does not give any warning. I tried different connects, it just won't execute the function.

                                          jsulmJ 1 Reply Last reply
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