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Sending OpenCV images continuously from C++ to Qml

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  • sierdzioS Offline
    sierdzioS Offline
    sierdzio
    Moderators
    wrote on last edited by
    #8

    Hm indeed, looks like the image provider API does not contain any useful API to update the view continuously. You could hack around it with the solution you linked (https://forum.qt.io/topic/38978/solved-send-qimage-from-c-to-qml-via-qquickimageprovider-or-using-a-signal/4), which requests a new image periodically using a timer. But probably a better solution is to prepare a video surface like @GrecKo suggests, or to reimplement QQuickItem. Sorry for leading you down a suboptimal path!

    (Z(:^

    YunusY 1 Reply Last reply
    3
    • SGaistS SGaist

      Hi,

      Out of curiosity, do you do any processing with OpenCV ?
      If not, what about using QtMultimedia and the Camera type ?

      YunusY Offline
      YunusY Offline
      Yunus
      wrote on last edited by Yunus
      #9

      @sgaist Yeah, I m doing lots of task in Opencv and I need to send opencv images to qml continuously. I used this example. But I can only send images triggering with qml buttons. I want to send the images continuously like video.

      1 Reply Last reply
      0
      • sierdzioS sierdzio

        Hm indeed, looks like the image provider API does not contain any useful API to update the view continuously. You could hack around it with the solution you linked (https://forum.qt.io/topic/38978/solved-send-qimage-from-c-to-qml-via-qquickimageprovider-or-using-a-signal/4), which requests a new image periodically using a timer. But probably a better solution is to prepare a video surface like @GrecKo suggests, or to reimplement QQuickItem. Sorry for leading you down a suboptimal path!

        YunusY Offline
        YunusY Offline
        Yunus
        wrote on last edited by
        #10

        @sierdzio Thanks for ur help. I will try the example using timer I hope it works :(

        J.HilkJ 1 Reply Last reply
        0
        • YunusY Yunus

          @sierdzio Thanks for ur help. I will try the example using timer I hope it works :(

          J.HilkJ Offline
          J.HilkJ Offline
          J.Hilk
          Moderators
          wrote on last edited by
          #11

          @yunus

          You can also take a look at one of my projects:
          https://github.com/DeiVadder/Sindepile-Challenge-QML

          I used that one to experiment with the QImageProvoder class and I update the ui each time a new image is available, not based on a timer.

          If you don't really care about performance, you could also simply force an update each time possible, by reacting to the frameSwapped signal


          Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


          Q: What's that?
          A: It's blue light.
          Q: What does it do?
          A: It turns blue.

          YunusY 1 Reply Last reply
          0
          • J.HilkJ J.Hilk

            @yunus

            You can also take a look at one of my projects:
            https://github.com/DeiVadder/Sindepile-Challenge-QML

            I used that one to experiment with the QImageProvoder class and I update the ui each time a new image is available, not based on a timer.

            If you don't really care about performance, you could also simply force an update each time possible, by reacting to the frameSwapped signal

            YunusY Offline
            YunusY Offline
            Yunus
            wrote on last edited by
            #12

            @j-hilk @sierdzio Thank you so much. I am very glad to both. I think I fixed my problem. I solved using Imageprovider and QTimer using example here. And also @J-Hilk project is working well. I ll use one of these. Thank you Qt Forum, I am very happy to be able to fix this problem

            1 Reply Last reply
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            • GrecKoG Offline
              GrecKoG Offline
              GrecKo
              Qt Champions 2018
              wrote on last edited by
              #13

              QQuickImageProvider is not the correct solution to display videos. Implementing a source for a VideoOutput is the sanest thing to do.
              If we are advising convoluted ways to display a video, I'd like to propose writing a QAbstractTableModel containing each pixel value in its cells, and display that with a TableView and 1x1 Rectangle delegates.

              YunusY J.HilkJ 2 Replies Last reply
              2
              • GrecKoG GrecKo

                QQuickImageProvider is not the correct solution to display videos. Implementing a source for a VideoOutput is the sanest thing to do.
                If we are advising convoluted ways to display a video, I'd like to propose writing a QAbstractTableModel containing each pixel value in its cells, and display that with a TableView and 1x1 Rectangle delegates.

                YunusY Offline
                YunusY Offline
                Yunus
                wrote on last edited by
                #14

                @grecko I also want the right way but I am new on Qt. Do you have an example to advise me about your method

                1 Reply Last reply
                0
                • GrecKoG GrecKo

                  QQuickImageProvider is not the correct solution to display videos. Implementing a source for a VideoOutput is the sanest thing to do.
                  If we are advising convoluted ways to display a video, I'd like to propose writing a QAbstractTableModel containing each pixel value in its cells, and display that with a TableView and 1x1 Rectangle delegates.

                  J.HilkJ Offline
                  J.HilkJ Offline
                  J.Hilk
                  Moderators
                  wrote on last edited by
                  #15

                  @grecko awesome idea, may I suggest an add-on .

                  Will need some work on the model, but I suggest only updating every other row, for a 90's era interlacing effect!
                  šŸ˜‰


                  Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                  Q: What's that?
                  A: It's blue light.
                  Q: What does it do?
                  A: It turns blue.

                  1 Reply Last reply
                  1
                  • GrecKoG Offline
                    GrecKoG Offline
                    GrecKo
                    Qt Champions 2018
                    wrote on last edited by
                    #16

                    @Yunus Here's a post where I explain it textually : https://forum.qt.io/post/474269

                    Here is some sample code I wrote some time ago : https://gist.github.com/oKcerG/a5b59c7583c85ff03bdec238eed8bcd8

                    The import part is the videoSurface setter which starts the videoSurface, and then I periodically present a frame on it.

                    Make sure to chose a correct QVideoSurfaceFormat, and don't do like I did for generating a QVideoFrame ( QPixmap -> QImage -> QImage in the correct format -> QVideoFrame), that's way too much conversions, but I did that only as a quick proof of concept.

                    There must be a more direct way to convert cv::Mat to QVideoFrame, there might even be a copyless solution but that's not my domain of expertise.

                    1 Reply Last reply
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                    • YunusY Offline
                      YunusY Offline
                      Yunus
                      wrote on last edited by
                      #17

                      Thank you I ll try

                      1 Reply Last reply
                      0
                      • M Offline
                        M Offline
                        Muhammet Ali Asan
                        wrote on last edited by
                        #18

                        As far as I understand you want to read video from camera, process frames using OpenCV then display output in QML. This solution you used is not good. It uses timer with a second interval and each timeout event will send image to QML.
                        2 Disadvantages :

                        • You are hardcoding your processing speed to 1 fps. Even camera provides more frames you are reading only 1 frame. To catch everything your timer ticks should be more frequent than your video reader.

                        • In a low power system or with a camera with low fps there will be synchronization problems.

                        You should use QAbstractVideoFilter . There is a good example in the page. Basically it allows you to process image while it is being sent to VideoOutput by Camera in Qml. And it will be definitely more easier and efficient than your solution.

                        1 Reply Last reply
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