Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. General talk
  3. The Lounge
  4. Recurring C++ and Qt anti-patterns
QtWS25 Last Chance

Recurring C++ and Qt anti-patterns

Scheduled Pinned Locked Moved The Lounge
126 Posts 17 Posters 58.6k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • A Offline
    A Offline
    aha_1980
    Lifetime Qt Champion
    wrote on 6 Jul 2019, 10:58 last edited by
    #26

    One more example for the hall of shame:

    QByteArray ba = "Hello World";
    QString s = QString::fromStdString(ba.toStdString());
    

    We have two problems here:

    1. The conversion to and from std::string is unneeded
    2. This only works for ASCII characters. QString::fromUtf8(ba); would most often be the correct choice, sometimes also QString::fromLocal8Bit(ba);

    Qt has to stay free or it will die.

    1 Reply Last reply
    4
    • A Offline
      A Offline
      aha_1980
      Lifetime Qt Champion
      wrote on 6 Jul 2019, 11:01 last edited by
      #27

      One more note to string processing:

      QString empty = ""; is not the correct way to create an empty string, that is QString empty;

      To clear an non-empty QString data, use data.clear() instead data = "";.

      The same applies to QByteArrays.

      Qt has to stay free or it will die.

      1 Reply Last reply
      4
      • F Offline
        F Offline
        fcarney
        wrote on 8 Jul 2019, 14:53 last edited by
        #28

        @aha_1980 said in Recurring C++ and Qt anti-patterns:

        QString empty = ""; is not the correct way to create an empty string, that is QString empty;
        To clear an non-empty QString data, use data.clear() instead data = "";

        Interesting... I did a couple of tests to see if it behaves the same way for comparisons. The only difference I can find between clear and setting to "" is the isNull test:

            qInfo() << "string test";
            QString empty;
            QString str = "";
            qInfo() << bool(empty == str);
            qInfo() << str.isNull();
            str.clear();
            qInfo() << bool(empty == str);
            qInfo() << str.isNull();
        

        output:

        string test
        true
        false
        true
        true
        

        If the string was set to "" is returns false for isNull. I have never had the occasion to use this test and am not sure what it is for. I guess it would be important if you want to determine if an empty string was assigned to the variable versus nothing being assigned.

        C++ is a perfectly valid school of magic.

        A 1 Reply Last reply 8 Jul 2019, 14:59
        0
        • F fcarney
          8 Jul 2019, 14:53

          @aha_1980 said in Recurring C++ and Qt anti-patterns:

          QString empty = ""; is not the correct way to create an empty string, that is QString empty;
          To clear an non-empty QString data, use data.clear() instead data = "";

          Interesting... I did a couple of tests to see if it behaves the same way for comparisons. The only difference I can find between clear and setting to "" is the isNull test:

              qInfo() << "string test";
              QString empty;
              QString str = "";
              qInfo() << bool(empty == str);
              qInfo() << str.isNull();
              str.clear();
              qInfo() << bool(empty == str);
              qInfo() << str.isNull();
          

          output:

          string test
          true
          false
          true
          true
          

          If the string was set to "" is returns false for isNull. I have never had the occasion to use this test and am not sure what it is for. I guess it would be important if you want to determine if an empty string was assigned to the variable versus nothing being assigned.

          A Offline
          A Offline
          aha_1980
          Lifetime Qt Champion
          wrote on 8 Jul 2019, 14:59 last edited by
          #29

          @fcarney I just think the isNull() method should be deprecated. Even the documentation states:

          Qt makes a distinction between null strings and empty strings for historical reasons. For most applications, what matters is whether or not a string contains any data, and this can be determined using the isEmpty() function.

          Qt has to stay free or it will die.

          1 Reply Last reply
          1
          • F fcarney
            7 Jun 2019, 16:11

            Okay, I am just confusing myself. If you delete a pointer you must immediately set it to null. Otherwise you risk double delete, which is bad. But its okay to delete something set to null. Got it.

            Edit:
            Why doesn't delete set the pointer to null then? That seems like it may be an antipattern in and of itself.

            C Offline
            C Offline
            Christian Ehrlicher
            Lifetime Qt Champion
            wrote on 8 Jul 2019, 19:12 last edited by Christian Ehrlicher 7 Aug 2019, 19:13
            #30

            @fcarney said in Recurring C++ and Qt anti-patterns:

            Why doesn't delete set the pointer to null then?

            Because the operator delete is defined to take a pointer, not a reference to a pointer.
            https://en.cppreference.com/w/cpp/memory/new/operator_delete

            Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
            Visit the Qt Academy at https://academy.qt.io/catalog

            1 Reply Last reply
            3
            • F Offline
              F Offline
              fcarney
              wrote on 11 Jul 2019, 14:22 last edited by fcarney 7 Nov 2019, 14:42
              #31

              Welcome to another edition of Is this an Anti-Pattern?

              Harmless looking pattern 1:

              std::vector<int64_t> list = {9,9,9,9,9,9,9,9,9,9};
              int64_t sum = std::accumulate(list.begin(), list.end(), 0);
              

              Harmless looking pattern 2:

              std::vector<int64_t> list = {9,9,9,9,9,9,9,9,9,9};
              int64_t prod = std::accumulate(list.begin(), list.end(), 1, std::multiplies<int64_t>());
              

              Lack of understanding pattern 3:

              std::set<int> list = {9,8,7,6};
              int last = *(list.end()--);
              

              Lack of understanding pattern 4:

              std:vector<int> list = {9,8,7,6};
              int last = *(list.end()--);
              

              I still don't get why this cannot be done for sets and vectors...
              Okay, was using post decrement instead of a prefix decrement. DOH!

              int last = *(--list.end());
              

              Logic fudgery pattern 5 (this is more an optical illusion, it was to me anyway):

              bool is_leap_year(int year){
                  return (year % 4 == 0) && (year % 100 == 0) ? (year % 400 == 0) : true;
              }
              

              C++ is a perfectly valid school of magic.

              1 Reply Last reply
              0
              • sierdzioS Offline
                sierdzioS Offline
                sierdzio
                Moderators
                wrote on 11 Jul 2019, 19:36 last edited by
                #32

                Small things from me:

                • lack of const in signal declarations. A signal will never modify an object so it can always be const. Qt will const_cast it away anyway, but it enables you to emit signals from const methods and (possibly) compiler to optimize a bit more
                • overuse of lambdas in slot connections even when a normal slot just makes more sense

                (Z(:^

                A 1 Reply Last reply 15 Jul 2019, 09:04
                4
                • sierdzioS sierdzio
                  11 Jul 2019, 19:36

                  Small things from me:

                  • lack of const in signal declarations. A signal will never modify an object so it can always be const. Qt will const_cast it away anyway, but it enables you to emit signals from const methods and (possibly) compiler to optimize a bit more
                  • overuse of lambdas in slot connections even when a normal slot just makes more sense
                  A Offline
                  A Offline
                  Asperamanca
                  wrote on 15 Jul 2019, 09:04 last edited by
                  #33

                  @sierdzio said in Recurring C++ and Qt anti-patterns:

                  Small things from me:

                  • lack of const in signal declarations. A signal will never modify an object so it can always be const. Qt will const_cast it away anyway, but it enables you to emit signals from const methods and (possibly) compiler to optimize a bit more
                  • overuse of lambdas in slot connections even when a normal slot just makes more sense

                  This brings me to a philosophical question: Do I want to be able to emit a signal from a const method, although the slot(s) attached to the signal may well modify data the originating const method could not itself modify?

                  sierdzioS 1 Reply Last reply 15 Jul 2019, 10:50
                  0
                  • A Asperamanca
                    15 Jul 2019, 09:04

                    @sierdzio said in Recurring C++ and Qt anti-patterns:

                    Small things from me:

                    • lack of const in signal declarations. A signal will never modify an object so it can always be const. Qt will const_cast it away anyway, but it enables you to emit signals from const methods and (possibly) compiler to optimize a bit more
                    • overuse of lambdas in slot connections even when a normal slot just makes more sense

                    This brings me to a philosophical question: Do I want to be able to emit a signal from a const method, although the slot(s) attached to the signal may well modify data the originating const method could not itself modify?

                    sierdzioS Offline
                    sierdzioS Offline
                    sierdzio
                    Moderators
                    wrote on 15 Jul 2019, 10:50 last edited by
                    #34

                    @Asperamanca said in Recurring C++ and Qt anti-patterns:

                    This brings me to a philosophical question: Do I want to be able to emit a signal from a const method, although the slot(s) attached to the signal may well modify data the originating const method could not itself modify?

                    Yes, it's very debatable :D I did find a few occasions where it was useful (latest example: modifying behaviour of QTreeView without patching Qt - I have emitted a signal from const overloaded method and did my modifications there), but I agree it does not feel "right".

                    (Z(:^

                    Kent-DorfmanK 1 Reply Last reply 5 Aug 2019, 04:19
                    0
                    • F Offline
                      F Offline
                      fcarney
                      wrote on 19 Jul 2019, 19:34 last edited by fcarney
                      #35

                      Given the code:
                      modules.h

                      #ifndef MODULES_H
                      #define MODULES_H
                      
                      #include <string>
                      
                      void reg_module(int type, std::string name, int initedValue);
                      
                      #endif // MODULES_H
                      

                      modules.cpp

                      #include "modules.h"
                      
                      using namespace std;
                      
                      struct Modules
                      {
                          Modules(): m_initedValue(0){}
                          int m_type;
                          string m_name;
                          int m_initedValue;
                      } global_modules_struct[128];
                      
                      void reg_module(int type, std::string name, int initedValue){
                          global_modules_struct[type].m_type = type;
                          global_modules_struct[type].m_name = name;
                          global_modules_struct[type].m_initedValue = initedValue;
                      }
                      

                      moduletype.h

                      #ifndef MODULETYPE_H
                      #define MODULETYPE_H
                      
                      // nothing here
                      
                      #endif // MODULETYPE_H
                      

                      moduletype.cpp

                      #include "moduletype.h"
                      #include "modules.h"
                      
                      struct SomeModule{
                          SomeModule(){
                              reg_module(10, "some type", 5);
                          }
                      } SomeModuleInstance;
                      

                      Ignore obvious indexing bounds checking issues for the array itself. Also ignore external array indexing possibly being out of bounds.

                      I just ran into a form of this problem in our code and it did not exhibit issues in Linux (that we know of) and did show issues in Windows. Linux used gcc and Windows used mingw. Same version of Qt 5.12.2 etc. Once identified it was really easy to see why this is a big issue.

                      Edit:
                      Technically global_modules_struct is not really global either. So ignore the misleading name.

                      C++ is a perfectly valid school of magic.

                      1 Reply Last reply
                      0
                      • Chris KawaC Offline
                        Chris KawaC Offline
                        Chris Kawa
                        Lifetime Qt Champion
                        wrote on 19 Jul 2019, 20:23 last edited by Chris Kawa
                        #36

                        I had to dig through this thing once, only the real code was like a hundred times longer and more convoluted.

                        // Library.h statically linked to and included in DLL and EXE
                        struct SomeType
                        {
                           int typeId();
                        };
                        Q_DECLARE_METATYPE(SomeType);
                        
                        // Library.cpp
                        int SomeType::typeId()
                        {
                            return qMetaTypeId<SomeType>();
                        }
                        
                        // main app
                        SomeType& var1 = getItFromDLL();
                        SomeType& var2 = getItFromEXE();
                        
                        bool same = var1.typeId() == var2.typeId(); // nope
                        

                        Pretty ugly thing to debug, especially since once in blue moon it actually works :/

                        kshegunovK 1 Reply Last reply 5 Aug 2019, 20:05
                        2
                        • B Offline
                          B Offline
                          Brunner2
                          Banned
                          wrote on 25 Jul 2019, 05:15 last edited by
                          #37
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • sierdzioS sierdzio
                            15 Jul 2019, 10:50

                            @Asperamanca said in Recurring C++ and Qt anti-patterns:

                            This brings me to a philosophical question: Do I want to be able to emit a signal from a const method, although the slot(s) attached to the signal may well modify data the originating const method could not itself modify?

                            Yes, it's very debatable :D I did find a few occasions where it was useful (latest example: modifying behaviour of QTreeView without patching Qt - I have emitted a signal from const overloaded method and did my modifications there), but I agree it does not feel "right".

                            Kent-DorfmanK Offline
                            Kent-DorfmanK Offline
                            Kent-Dorfman
                            wrote on 5 Aug 2019, 04:19 last edited by
                            #38

                            @sierdzio said in Recurring C++ and Qt anti-patterns:

                            Yes, it's very debatable :D I did find a few occasions where it was useful (latest example: modifying behaviour of QTreeView without patching Qt - I have emitted a signal from const overloaded method and did my modifications there), but I agree it does not feel "right".

                            Actually, I have zero problem with this. The way my mind works it makes perfect sense, as the signal is a message to a receiving class (any class). It's not the sender method that modifies the object state. It is the message. My mind differentiates between the two.

                            1 Reply Last reply
                            0
                            • F fcarney
                              7 Jun 2019, 16:21

                              @aha_1980
                              Apparently the standard allows for it:
                              https://stackoverflow.com/questions/704466/why-doesnt-delete-set-the-pointer-to-null

                              The creator himself wonders why it isn't so. Its like C++ is this beautiful, amazing, and now, WILD animal roaming free in cyberspace... Yeah, maybe the analogy isn't all that great, but it does conjure up a cool picture.

                              Kent-DorfmanK Offline
                              Kent-DorfmanK Offline
                              Kent-Dorfman
                              wrote on 5 Aug 2019, 04:25 last edited by
                              #39

                              @fcarney said in Recurring C++ and Qt anti-patterns:

                              Apparently the standard allows for it:
                              https://stackoverflow.com/questions/704466/why-doesnt-delete-set-the-pointer-to-null
                              The creator himself wonders why it isn't so. Its like C++ is this beautiful, amazing, and now, WILD animal roaming free in cyberspace... Yeah, maybe the analogy isn't all that great, but it does conjure up a cool picture.

                              Jumping back a few months on this one, but I think the decision to leave alone the pointer value upon an object delete is solid. If I understand the standard properly, the target of a delete can be an lvalue or and rvalue. So delete 0x34fc3d2200 should be a valid operation, right? How ya gonna change the value of an rvalue (in a traditional sense)?

                              1 Reply Last reply
                              0
                              • Chris KawaC Offline
                                Chris KawaC Offline
                                Chris Kawa
                                Lifetime Qt Champion
                                wrote on 5 Aug 2019, 06:33 last edited by Chris Kawa 8 May 2019, 06:39
                                #40

                                Imagine clearing some sort of array:

                                for(type* ptr = some_array; something ; ++ptr)
                                {
                                     delete ptr;
                                }
                                

                                Now imagine delete would zero that pointer. Do you see the problem? You would have to make another, temporary, pointer just so you zero the copy and your original doesn't get changed. In other words you're paying for what you don't use or even want. There's also problem of const pointers or pointers that you got from external APIs that do their own bookkeeping and might actually need that pointer value even after delete. It would create more problems than it solves.

                                1 Reply Last reply
                                5
                                • F Offline
                                  F Offline
                                  fcarney
                                  wrote on 5 Aug 2019, 17:25 last edited by
                                  #41
                                          int 🥩=1;
                                          int 🧀=1;
                                          int 🥬=1;
                                          int 🍞=1;
                                          int 🍅=1;
                                          int 🥪=🥩+🥬+🍅+🧀+🥩;
                                          cout << 🥪 << endl;
                                  

                                  Fails to compile in C++17...

                                  C++ is a perfectly valid school of magic.

                                  1 Reply Last reply
                                  1
                                  • Kent-DorfmanK Offline
                                    Kent-DorfmanK Offline
                                    Kent-Dorfman
                                    wrote on 5 Aug 2019, 17:59 last edited by
                                    #42

                                    @fcarney said in Recurring C++ and Qt anti-patterns:

                                        int 🥩=1;
                                        int 🧀=1;
                                        int 🥬=1;
                                        int 🍞=1;
                                        int 🍅=1;
                                        int 🥪=🥩+🥬+🍅+🧀+🥩;
                                        cout << 🥪 << endl;
                                    

                                    Fails to compile in C++17...

                                    What's this "int" stuff? Doesn't the 17 standard deduce the type based on the rvalue? Not that I think that is necessarily a good thing though.

                                    F 1 Reply Last reply 5 Aug 2019, 18:28
                                    0
                                    • Kent-DorfmanK Kent-Dorfman
                                      5 Aug 2019, 17:59

                                      @fcarney said in Recurring C++ and Qt anti-patterns:

                                          int 🥩=1;
                                          int 🧀=1;
                                          int 🥬=1;
                                          int 🍞=1;
                                          int 🍅=1;
                                          int 🥪=🥩+🥬+🍅+🧀+🥩;
                                          cout << 🥪 << endl;
                                      

                                      Fails to compile in C++17...

                                      What's this "int" stuff? Doesn't the 17 standard deduce the type based on the rvalue? Not that I think that is necessarily a good thing though.

                                      F Offline
                                      F Offline
                                      fcarney
                                      wrote on 5 Aug 2019, 18:28 last edited by
                                      #43

                                      @kent-dorfman said in Recurring C++ and Qt anti-patterns:

                                      🍞

                                      The real problem is this variable is unused.

                                      C++ is a perfectly valid school of magic.

                                      1 Reply Last reply
                                      1
                                      • Kent-DorfmanK Offline
                                        Kent-DorfmanK Offline
                                        Kent-Dorfman
                                        wrote on 5 Aug 2019, 18:29 last edited by
                                        #44

                                        @fcarney said in Recurring C++ and Qt anti-patterns:

                                        The real problem is this variable is unused.

                                        So in 17 unused variables are errors instead of warnings?

                                        1 Reply Last reply
                                        0
                                        • F Offline
                                          F Offline
                                          fcarney
                                          wrote on 5 Aug 2019, 19:01 last edited by
                                          #45

                                          @kent-dorfman said in Recurring C++ and Qt anti-patterns:

                                          So in 17 unused variables are errors instead of warnings?

                                          No, its just a bug in the code for a samich.

                                          C++ is a perfectly valid school of magic.

                                          1 Reply Last reply
                                          0

                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Search
                                          • Get Qt Extensions
                                          • Unsolved