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QMetaObject::invokeMethod pass custom-type called Twice custom-type's copy constructor...

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  • O opengpu

    @SGaist can i make it just 1-time copy?
    bool b = QMetaObject::invokeMethod(g_pMainWin ->GetDataWidget(), "slotUpdate", Qt::QueuedConnection, Q_ARG(Data, data));
    public slots:
    void slotUpdate(const Data& data)//is this ok???

    jsulmJ Offline
    jsulmJ Offline
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #13

    @opengpu said in QMetaObject::invokeMethod pass custom-type called Twice custom-type's copy constructor...:

    void slotUpdate(const Data& data)//is this ok???

    Yes it is and this is what @SGaist already suggested...

    https://forum.qt.io/topic/113070/qt-code-of-conduct

    O 1 Reply Last reply
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    • jsulmJ jsulm

      @opengpu said in QMetaObject::invokeMethod pass custom-type called Twice custom-type's copy constructor...:

      void slotUpdate(const Data& data)//is this ok???

      Yes it is and this is what @SGaist already suggested...

      O Offline
      O Offline
      opengpu
      wrote on last edited by
      #14

      @jsulm cool ! so i can always pass-by-ref in Slot, whether it's in one-thread or two-thread?
      is there anything should be careful when signal and slot are not in the same thread, and the param is not basic type but custom Stuct/Class?

      jsulmJ J.HilkJ 2 Replies Last reply
      0
      • O opengpu

        @jsulm cool ! so i can always pass-by-ref in Slot, whether it's in one-thread or two-thread?
        is there anything should be careful when signal and slot are not in the same thread, and the param is not basic type but custom Stuct/Class?

        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #15

        @opengpu As long as a copy is passed between the threads you do not have to worry. But be careful if your structs contain pointers to other data, or if you're passing pointers!

        https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • O Offline
          O Offline
          opengpu
          wrote on last edited by
          #16

          class DataWidget : public QWidget
          {
          Q_OBJECT
          public slots:
          void slotUpdate(const Data& data)//changed to ref
          {
          update(data);
          }

          However, i found these 2 style, by Data or const Data&, they both work, and call Data::Data(const Data& other) 1 time.
          bool b = QMetaObject::invokeMethod(g_pMainWin ->GetDataWidget(), "slotUpdate", Qt::QueuedConnection, Q_ARG(Data, data));//why this works while the slot is const Data&
          bool b = QMetaObject::invokeMethod(g_pMainWin ->GetDataWidget(), "slotUpdate", Qt::QueuedConnection, Q_ARG(const Data&, data));

          jsulmJ 1 Reply Last reply
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          • O Offline
            O Offline
            opengpu
            wrote on last edited by opengpu
            #17

            another question, i found:
            //Q_DECLARE_METATYPE(Data);//i can delete this line, and only with qRegisterMetaType that will still work...

            //int id = qRegisterMetaType<Data>("Data");
            //qRegisterMetaType<Data>("Data");//which should i use, as i pass const Data& in slotUpdate...
            qRegisterMetaType<Data>("const Data&");//which should i use, as i pass const Data& in slotUpdate...
            
            1 Reply Last reply
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            • O opengpu

              class DataWidget : public QWidget
              {
              Q_OBJECT
              public slots:
              void slotUpdate(const Data& data)//changed to ref
              {
              update(data);
              }

              However, i found these 2 style, by Data or const Data&, they both work, and call Data::Data(const Data& other) 1 time.
              bool b = QMetaObject::invokeMethod(g_pMainWin ->GetDataWidget(), "slotUpdate", Qt::QueuedConnection, Q_ARG(Data, data));//why this works while the slot is const Data&
              bool b = QMetaObject::invokeMethod(g_pMainWin ->GetDataWidget(), "slotUpdate", Qt::QueuedConnection, Q_ARG(const Data&, data));

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #18

              @opengpu said in QMetaObject::invokeMethod pass custom-type called Twice custom-type's copy constructor...:

              why this works while the slot is const

              Why should it not? data will be const in the called slot. It doesn't matter whether it is const or not in the caller.

              There is no need to register "const Data&". If Data is registered everything else (const, &, *, ...) is simply an "attribute" for an already known type. It is like with the compiler: if the compiler knows what Data is it knows what const Data& is.

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              O 1 Reply Last reply
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              • O opengpu

                @jsulm cool ! so i can always pass-by-ref in Slot, whether it's in one-thread or two-thread?
                is there anything should be careful when signal and slot are not in the same thread, and the param is not basic type but custom Stuct/Class?

                J.HilkJ Offline
                J.HilkJ Offline
                J.Hilk
                Moderators
                wrote on last edited by
                #19

                @opengpu said in QMetaObject::invokeMethod pass custom-type called Twice custom-type's copy constructor...:

                so i can always pass-by-ref in Slot, whether it's in one-thread or two-thread

                be careful that you do not explicitly define the connection as a DirectConnection. I'm not 100% sure, but I think then it will be passed by reference even across threads.


                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                Q: What's that?
                A: It's blue light.
                Q: What does it do?
                A: It turns blue.

                O 1 Reply Last reply
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                • J.HilkJ J.Hilk

                  @opengpu said in QMetaObject::invokeMethod pass custom-type called Twice custom-type's copy constructor...:

                  so i can always pass-by-ref in Slot, whether it's in one-thread or two-thread

                  be careful that you do not explicitly define the connection as a DirectConnection. I'm not 100% sure, but I think then it will be passed by reference even across threads.

                  O Offline
                  O Offline
                  opengpu
                  wrote on last edited by
                  #20

                  @J.Hilk said in QMetaObject::invokeMethod pass custom-type called Twice custom-type's copy constructor...:

                  e careful that

                  actually even i use "const Data&" as slot's param, it's still safe while signal and slot are in different slots.
                  Data::Data(const Data& other) is called 1 time in invokeMethod
                  bool b = QMetaObject::invokeMethod(g_pMainWin ->GetDataWidget(), "slotUpdate", Qt::QueuedConnection, Q_ARG(const Data&, data));

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                  • jsulmJ jsulm

                    @opengpu said in QMetaObject::invokeMethod pass custom-type called Twice custom-type's copy constructor...:

                    why this works while the slot is const

                    Why should it not? data will be const in the called slot. It doesn't matter whether it is const or not in the caller.

                    There is no need to register "const Data&". If Data is registered everything else (const, &, *, ...) is simply an "attribute" for an already known type. It is like with the compiler: if the compiler knows what Data is it knows what const Data& is.

                    O Offline
                    O Offline
                    opengpu
                    wrote on last edited by
                    #21

                    @jsulm "const Data&", i think normally it's not safe to pass-by-reference across threads, right?

                    VRoninV jsulmJ 2 Replies Last reply
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                    • O opengpu

                      @jsulm "const Data&", i think normally it's not safe to pass-by-reference across threads, right?

                      VRoninV Offline
                      VRoninV Offline
                      VRonin
                      wrote on last edited by VRonin
                      #22

                      @opengpu said in QMetaObject::invokeMethod pass custom-type called Twice custom-type's copy constructor...:

                      i think normally it's not safe to pass-by-reference across threads, right?

                      Depends who you ask. The chair of the C++ standard committee is of the opinion that as STL uses const as implying thread safety* the entire language should conform to that convention. In that case using cons& as argument is safe even across threads. On the other hand it's a jungle out there and it's very easy to break that convention so I would not bet my life on thread safety of const references

                      *source: https://herbsutter.com/2013/01/01/video-you-dont-know-const-and-mutable/

                      "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                      ~Napoleon Bonaparte

                      On a crusade to banish setIndexWidget() from the holy land of Qt

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                      • O opengpu

                        @jsulm "const Data&", i think normally it's not safe to pass-by-reference across threads, right?

                        jsulmJ Offline
                        jsulmJ Offline
                        jsulm
                        Lifetime Qt Champion
                        wrote on last edited by
                        #23

                        @opengpu said in QMetaObject::invokeMethod pass custom-type called Twice custom-type's copy constructor...:

                        it's not safe to pass-by-reference across threads, right?

                        @SGaist already explained in this thread that the parameter is copied when using queued connection between threads, so it IS safe...

                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                        1 Reply Last reply
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