Solved How to compile an iOS application in Qt?
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@Mikeeeeee Can you show the list of your Kits?
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@Mikeeeeee For some reason your iOS Qt Kit wasn't autodetected.
I'm not a Mac expert, but maybe you should try to create and build a default iOS app in XCode to see whether everything needed for iOS apps is installed? -
@Mikeeeeee
you're definitely using the wrong compiler there.
AFAIK, there is no x86 compiler for iOS (accept for the iOS simulator) -
Xcode creates projects and runs them in the simulator. How do I connect Apple Clang compiler and simulator from Xcode?
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Can you show the compilers and Qt versions tab content.
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I guess you can do this by selecting the device in Xcode - after connecting with USB. I think you haven't installed the iOS component of Qt properly. You can try to delete/reinstall Qt. Close QtCreator then start Qt/MaintenanceTool.app/Contents/MacOS/MaintenanceTool
Use "Add or remove components" then on the screen where you can select the components to install just ensure that iOS is enabled (and also the Android versions you want to use). -
I installed everything. There is no iOS compiler.
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Does the compiler for iOS come with Qt or need to be customized?
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@Mikeeeeee said in How to compile an iOS application in Qt?:
Does the compiler for iOS come with Qt or need to be customized?
No, it comes with XCode from Apple and there is no need to customise it.
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Looks like the compiler didn't tune in automatically. How to add a new compiler for iOS?
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@Mikeeeeee Are you sure your XCode is set up properly (meaning support for iOS development installed)?
Do you see "Apple Clang (arm64)" as compiler on the "Compilers" tab? -
I see that. Where is the "Compiler" tab ?
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@Mikeeeeee I'm talking about Compile tab in QtCreator, not XCode.
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I showed hfyttscreen compilers. I don't have an iOS compiler.
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Did you check your Xcode configuration to see if there's anything related to that ?
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How to do this?
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@Mikeeeeee You can open XCode and create a default app for iOS and see whether you can build it. I already suggested this before.
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I told you I could do it. After running the project in Xcode, the iPhone emulator starts.
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How do I add a new iOS compiler from Xcode to Qt?