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what is the best way to update UI by data(got from the non-mainThread)?

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  • jsulmJ jsulm

    @opengpu I suggest to use signals/slots as this is tested and proven concept and you do not have to do anything special. Synchronising threads manually can be tricky and error prone task.

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    opengpu
    wrote on last edited by
    #6

    @jsulm thank you .
    and how is the speed, as i have to emit a not small Struct across threads

    jsulmJ 1 Reply Last reply
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    • O opengpu

      @jsulm thank you .
      and how is the speed, as i have to emit a not small Struct across threads

      jsulmJ Offline
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      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #7

      @opengpu Depends on the size of the struct and how often you emit the signal

      https://forum.qt.io/topic/113070/qt-code-of-conduct

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        opengpu
        wrote on last edited by
        #8

        emit very frequently, but the struct is not very big

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          opengpu
          wrote on last edited by
          #9

          is custom Struct used as param of connect effiecnt?

          J.HilkJ 1 Reply Last reply
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          • O opengpu

            is custom Struct used as param of connect effiecnt?

            J.HilkJ Offline
            J.HilkJ Offline
            J.Hilk
            Moderators
            wrote on last edited by
            #10

            @opengpu said in what is the best way to update UI by data(got from the non-mainThread)?:

            is custom Struct used as param of connect effiecnt?

            totally depends on the efficiency of your copy constructor of your struct


            Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


            Q: What's that?
            A: It's blue light.
            Q: What does it do?
            A: It turns blue.

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            • J.HilkJ J.Hilk

              @opengpu said in what is the best way to update UI by data(got from the non-mainThread)?:

              is custom Struct used as param of connect effiecnt?

              totally depends on the efficiency of your copy constructor of your struct

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              opengpu
              wrote on last edited by
              #11

              @J.Hilk thank you.
              but as signal and slot are not in the same thread. is there any other way except these 2 method?

              1. pass Struct as value;
              2. SetData() {mutex; m_data = data;} @the signal thread
                GetData() {mutex; return m_data;} @the slot thread
              jsulmJ 1 Reply Last reply
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              • O opengpu

                @J.Hilk thank you.
                but as signal and slot are not in the same thread. is there any other way except these 2 method?

                1. pass Struct as value;
                2. SetData() {mutex; m_data = data;} @the signal thread
                  GetData() {mutex; return m_data;} @the slot thread
                jsulmJ Offline
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                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #12

                @opengpu How big is your struct and how often do you emit the signal?

                https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • jsulmJ jsulm

                  @opengpu How big is your struct and how often do you emit the signal?

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                  opengpu
                  wrote on last edited by opengpu
                  #13

                  @jsulm ```
                  class Data
                  {
                  public:
                  VARIANT data1;
                  VARIANT data11;
                  VARIANT data111;
                  VARIANT data1111;
                  LONG errorCode;
                  public:
                  Data();
                  ~Data();
                  };

                  
                  maybe emit every second, or even more frequently
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                    opengpu
                    wrote on last edited by opengpu
                    #14

                    is this a good way to emit signal in the non-thread non-qt Callback function?

                    WINAPI Callback(const Data& data)
                    {//here is not mainThread; so i have to pass the data by value to the slot which is in mainThread; or i use mutex & save data to m_data, and then in slot mainThread getData also with mutex protect thread-safety
                        g_qtObj->emit mySignal();
                    }
                    
                    class QtObj : public QObject
                    {
                    Q_OBJECT
                    signals:
                        void mySignal();
                    }
                    QtObj g_obj;
                    QtObj* g_qtObj = &g_obj;
                    
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                    • O opengpu

                      @jsulm ```
                      class Data
                      {
                      public:
                      VARIANT data1;
                      VARIANT data11;
                      VARIANT data111;
                      VARIANT data1111;
                      LONG errorCode;
                      public:
                      Data();
                      ~Data();
                      };

                      
                      maybe emit every second, or even more frequently
                      jsulmJ Offline
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                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #15

                      @opengpu And how big is VARIANT?
                      1HZ isn't something I would care. In such a case I would exchange the data via signals/slots between the threads instead of messing up with threads synchronisation.

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • jsulmJ jsulm

                        @opengpu And how big is VARIANT?
                        1HZ isn't something I would care. In such a case I would exchange the data via signals/slots between the threads instead of messing up with threads synchronisation.

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                        opengpu
                        wrote on last edited by
                        #16

                        @jsulm
                        https://docs.microsoft.com/en-us/windows/desktop/winauto/variant-structure
                        https://docs.microsoft.com/en-us/windows/desktop/api/oaidl/ns-oaidl-tagvariant

                        J.HilkJ 1 Reply Last reply
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                        • O opengpu

                          @jsulm
                          https://docs.microsoft.com/en-us/windows/desktop/winauto/variant-structure
                          https://docs.microsoft.com/en-us/windows/desktop/api/oaidl/ns-oaidl-tagvariant

                          J.HilkJ Offline
                          J.HilkJ Offline
                          J.Hilk
                          Moderators
                          wrote on last edited by J.Hilk
                          #17

                          @opengpu doesn't really answer @jsulm question, as WORD can be 16, 32, or 64 bits (go Microsoft) x)

                          even worst case, the size of your struct isn't big at all and any repeating signal with an interval > 100ms is (usually)more than fine


                          Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                          Q: What's that?
                          A: It's blue light.
                          Q: What does it do?
                          A: It turns blue.

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                          • J.HilkJ J.Hilk

                            @opengpu doesn't really answer @jsulm question, as WORD can be 16, 32, or 64 bits (go Microsoft) x)

                            even worst case, the size of your struct isn't big at all and any repeating signal with an interval > 100ms is (usually)more than fine

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                            opengpu
                            wrote on last edited by
                            #18

                            @J.Hilk windows10 & x64

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                              opengpu
                              wrote on last edited by
                              #19

                              ok, so i will pass it by-value in connect & across theads

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                                opengpu
                                wrote on last edited by
                                #20

                                my exe recieve data from internet then update and show the data realtime, such as stock market realtime price changing very fast.

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