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what is the best way to update UI by data(got from the non-mainThread)?

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  • O opengpu

    which method is more efficient?
    1st way should add mutex;
    2nd way is pass by value;

    JonBJ Online
    JonBJ Online
    JonB
    wrote on last edited by
    #4

    @opengpu

    which method is more efficient?
    1st way should add mutex;

    As a general statement: using a mutex across threads will cause synchronous behaviour: one thread gets blocked while the other reads/writes. Using signals/slots will, at least in theory, allow the scheduler to decide when best to allow each thread to run independently, without blocking. Whether this makes much difference in practice with all the various overheads going on is a different matter.

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    • O opengpu

      which method is more efficient?
      1st way should add mutex;
      2nd way is pass by value;

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #5

      @opengpu I suggest to use signals/slots as this is tested and proven concept and you do not have to do anything special. Synchronising threads manually can be tricky and error prone task.

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      O 1 Reply Last reply
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      • jsulmJ jsulm

        @opengpu I suggest to use signals/slots as this is tested and proven concept and you do not have to do anything special. Synchronising threads manually can be tricky and error prone task.

        O Offline
        O Offline
        opengpu
        wrote on last edited by
        #6

        @jsulm thank you .
        and how is the speed, as i have to emit a not small Struct across threads

        jsulmJ 1 Reply Last reply
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        • O opengpu

          @jsulm thank you .
          and how is the speed, as i have to emit a not small Struct across threads

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #7

          @opengpu Depends on the size of the struct and how often you emit the signal

          https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • O Offline
            O Offline
            opengpu
            wrote on last edited by
            #8

            emit very frequently, but the struct is not very big

            1 Reply Last reply
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            • O Offline
              O Offline
              opengpu
              wrote on last edited by
              #9

              is custom Struct used as param of connect effiecnt?

              J.HilkJ 1 Reply Last reply
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              • O opengpu

                is custom Struct used as param of connect effiecnt?

                J.HilkJ Offline
                J.HilkJ Offline
                J.Hilk
                Moderators
                wrote on last edited by
                #10

                @opengpu said in what is the best way to update UI by data(got from the non-mainThread)?:

                is custom Struct used as param of connect effiecnt?

                totally depends on the efficiency of your copy constructor of your struct


                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                Q: What's that?
                A: It's blue light.
                Q: What does it do?
                A: It turns blue.

                O 1 Reply Last reply
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                • J.HilkJ J.Hilk

                  @opengpu said in what is the best way to update UI by data(got from the non-mainThread)?:

                  is custom Struct used as param of connect effiecnt?

                  totally depends on the efficiency of your copy constructor of your struct

                  O Offline
                  O Offline
                  opengpu
                  wrote on last edited by
                  #11

                  @J.Hilk thank you.
                  but as signal and slot are not in the same thread. is there any other way except these 2 method?

                  1. pass Struct as value;
                  2. SetData() {mutex; m_data = data;} @the signal thread
                    GetData() {mutex; return m_data;} @the slot thread
                  jsulmJ 1 Reply Last reply
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                  • O opengpu

                    @J.Hilk thank you.
                    but as signal and slot are not in the same thread. is there any other way except these 2 method?

                    1. pass Struct as value;
                    2. SetData() {mutex; m_data = data;} @the signal thread
                      GetData() {mutex; return m_data;} @the slot thread
                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #12

                    @opengpu How big is your struct and how often do you emit the signal?

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    O 1 Reply Last reply
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                    • jsulmJ jsulm

                      @opengpu How big is your struct and how often do you emit the signal?

                      O Offline
                      O Offline
                      opengpu
                      wrote on last edited by opengpu
                      #13

                      @jsulm ```
                      class Data
                      {
                      public:
                      VARIANT data1;
                      VARIANT data11;
                      VARIANT data111;
                      VARIANT data1111;
                      LONG errorCode;
                      public:
                      Data();
                      ~Data();
                      };

                      
                      maybe emit every second, or even more frequently
                      jsulmJ 1 Reply Last reply
                      0
                      • O Offline
                        O Offline
                        opengpu
                        wrote on last edited by opengpu
                        #14

                        is this a good way to emit signal in the non-thread non-qt Callback function?

                        WINAPI Callback(const Data& data)
                        {//here is not mainThread; so i have to pass the data by value to the slot which is in mainThread; or i use mutex & save data to m_data, and then in slot mainThread getData also with mutex protect thread-safety
                            g_qtObj->emit mySignal();
                        }
                        
                        class QtObj : public QObject
                        {
                        Q_OBJECT
                        signals:
                            void mySignal();
                        }
                        QtObj g_obj;
                        QtObj* g_qtObj = &g_obj;
                        
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                        • O opengpu

                          @jsulm ```
                          class Data
                          {
                          public:
                          VARIANT data1;
                          VARIANT data11;
                          VARIANT data111;
                          VARIANT data1111;
                          LONG errorCode;
                          public:
                          Data();
                          ~Data();
                          };

                          
                          maybe emit every second, or even more frequently
                          jsulmJ Offline
                          jsulmJ Offline
                          jsulm
                          Lifetime Qt Champion
                          wrote on last edited by
                          #15

                          @opengpu And how big is VARIANT?
                          1HZ isn't something I would care. In such a case I would exchange the data via signals/slots between the threads instead of messing up with threads synchronisation.

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                          O 1 Reply Last reply
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                          • jsulmJ jsulm

                            @opengpu And how big is VARIANT?
                            1HZ isn't something I would care. In such a case I would exchange the data via signals/slots between the threads instead of messing up with threads synchronisation.

                            O Offline
                            O Offline
                            opengpu
                            wrote on last edited by
                            #16

                            @jsulm
                            https://docs.microsoft.com/en-us/windows/desktop/winauto/variant-structure
                            https://docs.microsoft.com/en-us/windows/desktop/api/oaidl/ns-oaidl-tagvariant

                            J.HilkJ 1 Reply Last reply
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                            • O opengpu

                              @jsulm
                              https://docs.microsoft.com/en-us/windows/desktop/winauto/variant-structure
                              https://docs.microsoft.com/en-us/windows/desktop/api/oaidl/ns-oaidl-tagvariant

                              J.HilkJ Offline
                              J.HilkJ Offline
                              J.Hilk
                              Moderators
                              wrote on last edited by J.Hilk
                              #17

                              @opengpu doesn't really answer @jsulm question, as WORD can be 16, 32, or 64 bits (go Microsoft) x)

                              even worst case, the size of your struct isn't big at all and any repeating signal with an interval > 100ms is (usually)more than fine


                              Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                              Q: What's that?
                              A: It's blue light.
                              Q: What does it do?
                              A: It turns blue.

                              O 1 Reply Last reply
                              0
                              • J.HilkJ J.Hilk

                                @opengpu doesn't really answer @jsulm question, as WORD can be 16, 32, or 64 bits (go Microsoft) x)

                                even worst case, the size of your struct isn't big at all and any repeating signal with an interval > 100ms is (usually)more than fine

                                O Offline
                                O Offline
                                opengpu
                                wrote on last edited by
                                #18

                                @J.Hilk windows10 & x64

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                                • O Offline
                                  O Offline
                                  opengpu
                                  wrote on last edited by
                                  #19

                                  ok, so i will pass it by-value in connect & across theads

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                                  • O Offline
                                    O Offline
                                    opengpu
                                    wrote on last edited by
                                    #20

                                    my exe recieve data from internet then update and show the data realtime, such as stock market realtime price changing very fast.

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