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QGraphicsView touch zoom

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  • NiagarerN Niagarer

    @mrjj
    Thank you.
    I can't find this example in Qt Creator Examples... does it still exist? do I have to copy the content manually?

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #4

    @Niagarer
    Hi
    That's odd. they are in mine.
    alt text

    1 Reply Last reply
    0
    • NiagarerN Niagarer

      @mrjj
      Thank you.
      I can't find this example in Qt Creator Examples... does it still exist? do I have to copy the content manually?

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #5

      @Niagarer said in QGraphicsView touch zoom:

      I can't find this example in Qt Creator Examples

      How did you install Qt?

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      NiagarerN 1 Reply Last reply
      0
      • jsulmJ jsulm

        @Niagarer said in QGraphicsView touch zoom:

        I can't find this example in Qt Creator Examples

        How did you install Qt?

        NiagarerN Offline
        NiagarerN Offline
        Niagarer
        wrote on last edited by
        #6

        0_1548411528396_Qt1.png

        @jsulm
        normal, via maintance tool...

        strange. I will try tomorrow on my desk, I am on my notebook right now.

        jsulmJ 1 Reply Last reply
        0
        • NiagarerN Niagarer

          0_1548411528396_Qt1.png

          @jsulm
          normal, via maintance tool...

          strange. I will try tomorrow on my desk, I am on my notebook right now.

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #7

          @Niagarer You can open the examples by navigating to them from File menu

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          NiagarerN 1 Reply Last reply
          0
          • jsulmJ jsulm

            @Niagarer You can open the examples by navigating to them from File menu

            NiagarerN Offline
            NiagarerN Offline
            Niagarer
            wrote on last edited by Niagarer
            #8

            @jsulm
            I even can't find it on my desk in Qt Creator.
            I navigated to the Qt5.12\Examples\Qt-5.12.0\widgets\touch\pinchzoom folder (so, it actually exists), but when running it manually (opening pinchzoom.pro) it just crashes... really trange, I didn't have any problems with Qt Creator so far. I'm sorry, that this is drifting away from the actual question

            mrjjM 1 Reply Last reply
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            • NiagarerN Niagarer

              @jsulm
              I even can't find it on my desk in Qt Creator.
              I navigated to the Qt5.12\Examples\Qt-5.12.0\widgets\touch\pinchzoom folder (so, it actually exists), but when running it manually (opening pinchzoom.pro) it just crashes... really trange, I didn't have any problems with Qt Creator so far. I'm sorry, that this is drifting away from the actual question

              mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by mrjj
              #9

              @Niagarer
              Ok, i just tried the sample here. just ran but i have no touch.

              Try to set a break point in main.cpp and step over code to see what makes it crash.

              also set break point here

              bool GraphicsView::viewportEvent(QEvent *event)
              {
                  switch (event->type()) {
                  case QEvent::TouchBegin:
                  case QEvent::TouchUpdate:
                  case QEvent::TouchEnd:
                  {
                      QTouchEvent *touchEvent = static_cast<QTouchEvent *>(event);
              

              and see if it crashes when processing touch events.

              NiagarerN 1 Reply Last reply
              0
              • mrjjM mrjj

                @Niagarer
                Ok, i just tried the sample here. just ran but i have no touch.

                Try to set a break point in main.cpp and step over code to see what makes it crash.

                also set break point here

                bool GraphicsView::viewportEvent(QEvent *event)
                {
                    switch (event->type()) {
                    case QEvent::TouchBegin:
                    case QEvent::TouchUpdate:
                    case QEvent::TouchEnd:
                    {
                        QTouchEvent *touchEvent = static_cast<QTouchEvent *>(event);
                

                and see if it crashes when processing touch events.

                NiagarerN Offline
                NiagarerN Offline
                Niagarer
                wrote on last edited by Niagarer
                #10

                @mrjj
                thank you, it works now -.-
                yesterday it just crashed, really strange (I didn't even recreated the project). Qt Creator seems to have bad days somethimes. Thanks anyway!

                The zoom works, but there is a problem. In the example, the transform of the view itself is just changed. But proxywidgets placed in the scene get scaled too when changing transform. What I need is some kind of scale that does not effect the scale of the proxys in the scene. The proxys shall always be in the same viewport position. How can I achieve both, scaling that way and fixed proxys?

                mrjjM 1 Reply Last reply
                0
                • NiagarerN Niagarer

                  @mrjj
                  thank you, it works now -.-
                  yesterday it just crashed, really strange (I didn't even recreated the project). Qt Creator seems to have bad days somethimes. Thanks anyway!

                  The zoom works, but there is a problem. In the example, the transform of the view itself is just changed. But proxywidgets placed in the scene get scaled too when changing transform. What I need is some kind of scale that does not effect the scale of the proxys in the scene. The proxys shall always be in the same viewport position. How can I achieve both, scaling that way and fixed proxys?

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #11

                  Hi
                  Ok. odd.
                  i was wondering if
                  QGraphicsItem::ItemIgnoresTransformations

                  works QGraphicsProxyWidget

                  NiagarerN 1 Reply Last reply
                  1
                  • mrjjM mrjj

                    Hi
                    Ok. odd.
                    i was wondering if
                    QGraphicsItem::ItemIgnoresTransformations

                    works QGraphicsProxyWidget

                    NiagarerN Offline
                    NiagarerN Offline
                    Niagarer
                    wrote on last edited by
                    #12

                    @mrjj
                    Thank you, this is a really useful one. It actually works just to say

                    myProxy->ItemIgnoresTransformations;
                    

                    (is this really the right way to do it?)
                    but when zooming, the proxy also gets scaled for a moment and then jumps back to it's old scale which looks really ugly :D

                    mrjjM 1 Reply Last reply
                    0
                    • NiagarerN Niagarer

                      @mrjj
                      Thank you, this is a really useful one. It actually works just to say

                      myProxy->ItemIgnoresTransformations;
                      

                      (is this really the right way to do it?)
                      but when zooming, the proxy also gets scaled for a moment and then jumps back to it's old scale which looks really ugly :D

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #13

                      @Niagarer

                      ehh that look odd.
                      If you press F2 on it what does it show ?
                      Im not even sure what it is :) dont look like function call.

                      Normally it set via
                      http://doc.qt.io/qt-5/qgraphicsitem.html#setFlags

                      NiagarerN 1 Reply Last reply
                      1
                      • mrjjM mrjj

                        @Niagarer

                        ehh that look odd.
                        If you press F2 on it what does it show ?
                        Im not even sure what it is :) dont look like function call.

                        Normally it set via
                        http://doc.qt.io/qt-5/qgraphicsitem.html#setFlags

                        NiagarerN Offline
                        NiagarerN Offline
                        Niagarer
                        wrote on last edited by
                        #14

                        @mrjj
                        Oh, I just realized, that the mouseWheelEvent also gets triggered, when zooming via touch (!?) and in the mouseWheelEvent I did some scaling on the proxy manually. I deleted that (because I don't even need the manual scaling when ignoring tranformations, so the tip was really useful) and now I can tell:

                        proxy->ItemIgnoresTransformations;
                        

                        doesn't work right (but it doesn't scale and jump back anymore now, my bad).

                        proxy->setFlag(QGraphicsItem::ItemIgnoresTransformations, true);
                        

                        works perfectly well.

                        mrjjM 1 Reply Last reply
                        1
                        • NiagarerN Niagarer

                          @mrjj
                          Oh, I just realized, that the mouseWheelEvent also gets triggered, when zooming via touch (!?) and in the mouseWheelEvent I did some scaling on the proxy manually. I deleted that (because I don't even need the manual scaling when ignoring tranformations, so the tip was really useful) and now I can tell:

                          proxy->ItemIgnoresTransformations;
                          

                          doesn't work right (but it doesn't scale and jump back anymore now, my bad).

                          proxy->setFlag(QGraphicsItem::ItemIgnoresTransformations, true);
                          

                          works perfectly well.

                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #15

                          Hi
                          Super.
                          Im not even sure why proxy->ItemIgnoresTransformations;
                          can compile :)
                          Anyway the setFlag is the way to go as you also then dont overwrite any exiting flags.

                          NiagarerN 1 Reply Last reply
                          0
                          • mrjjM mrjj

                            Hi
                            Super.
                            Im not even sure why proxy->ItemIgnoresTransformations;
                            can compile :)
                            Anyway the setFlag is the way to go as you also then dont overwrite any exiting flags.

                            NiagarerN Offline
                            NiagarerN Offline
                            Niagarer
                            wrote on last edited by Niagarer
                            #16

                            @mrjj said in QGraphicsView touch zoom:

                            Im not even sure why proxy->ItemIgnoresTransformations;
                            can compile :)

                            Yes, it has been one of these moments

                            "this can surely not work, it's nonsense... but why not just hitting ctl+r"
                            <<program starts>>
                            "uuh, wait, what?!"

                            mrjjM 1 Reply Last reply
                            0
                            • NiagarerN Niagarer

                              @mrjj said in QGraphicsView touch zoom:

                              Im not even sure why proxy->ItemIgnoresTransformations;
                              can compile :)

                              Yes, it has been one of these moments

                              "this can surely not work, it's nonsense... but why not just hitting ctl+r"
                              <<program starts>>
                              "uuh, wait, what?!"

                              mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #17

                              @Niagarer
                              Hi
                              Yes c++ is good at such moments :)
                              Just checked it - it reads like
                              proxy->GraphicsItemFlag::ItemIgnoresTransformations;
                              and compiler just sees
                              0x20;
                              which is perfectly valid and at same time complete nonsense :)
                              But hey - its valid so no complains :)

                              NiagarerN 1 Reply Last reply
                              1
                              • mrjjM mrjj

                                @Niagarer
                                Hi
                                Yes c++ is good at such moments :)
                                Just checked it - it reads like
                                proxy->GraphicsItemFlag::ItemIgnoresTransformations;
                                and compiler just sees
                                0x20;
                                which is perfectly valid and at same time complete nonsense :)
                                But hey - its valid so no complains :)

                                NiagarerN Offline
                                NiagarerN Offline
                                Niagarer
                                wrote on last edited by Niagarer
                                #18

                                I've got one more question on this.
                                I have custom selection procedure in my graphicsView like this

                                void GraphWidget::mouseMoveEvent(QMouseEvent *event){
                                
                                    if(leftMousePressed && !itemAt(event->pos())){
                                        if(zooming){
                                            //pass
                                        }else{
                                            selectingMultipleNodes = true;
                                            // ...
                                        }
                                
                                    QGraphicsView::mouseMoveEvent(event);
                                }
                                

                                selectingMultipleNodes obviously causes a selection of objects in the graph. But when I zoom, I don't want to select objects, so I added the zoom variable to it like

                                bool GraphWidget::viewportEvent(QEvent *event)
                                {
                                    switch (event->type()) {
                                    case QEvent::TouchBegin:
                                    case QEvent::TouchUpdate:
                                    case QEvent::TouchEnd:
                                    {
                                        zooming = true;
                                        // ...
                                        if (touchPoints.count() == 2) {
                                            // ...
                                        }else{
                                            zooming = false;
                                        }
                                        return true;
                                    }
                                    default: break;
                                    }
                                    return QGraphicsView::viewportEvent(event);
                                }
                                

                                But when zooming via touch, almost always one finger touches the screen a little (recognizable) bit earlier that the other one. How is this normally handeled in Qt?

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                                • mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #19

                                  Hi
                                  I think people use
                                  http://doc.qt.io/qt-5/gestures-overview.html
                                  but i have not used it myself since im always stuck with single point touch.
                                  I do see the issue though.
                                  Give it some hours and see if someone has a good way of fixing this as
                                  gestures might be overkill :)

                                  NiagarerN 1 Reply Last reply
                                  0
                                  • mrjjM mrjj

                                    Hi
                                    I think people use
                                    http://doc.qt.io/qt-5/gestures-overview.html
                                    but i have not used it myself since im always stuck with single point touch.
                                    I do see the issue though.
                                    Give it some hours and see if someone has a good way of fixing this as
                                    gestures might be overkill :)

                                    NiagarerN Offline
                                    NiagarerN Offline
                                    Niagarer
                                    wrote on last edited by
                                    #20

                                    @mrjj
                                    Hi, thanks for the tip.

                                    I just implemented needed methods for the pinch gesture, but I still have the same problem. The gesture is just an event and the mousePressEvent still gets triggered too.
                                    In the mousePressEvent I do plenty of important stuff, so I need to find a way of knowing in the mousePressEvent, weather a gesture is triggered at the same time (and ignore then) or something like that.
                                    Does someone know a workaround or how this problem is typically handeled?

                                    1 Reply Last reply
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