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Serializing a widget

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  • E Offline
    E Offline
    EL-jos
    wrote on last edited by
    #20

    In fact I want to make sure that if we send a message to a client that is not connected, that this client sees the message that has been sent as soon as it is connected.

    JKSHJ 1 Reply Last reply
    0
    • E EL-jos

      In fact I want to make sure that if we send a message to a client that is not connected, that this client sees the message that has been sent as soon as it is connected.

      JKSHJ Offline
      JKSHJ Offline
      JKSH
      Moderators
      wrote on last edited by JKSH
      #21

      @EL-jos said in Serializing a widget:

      I want to make sure that if we send a message to a client that is not connected, that this client sees the message that has been sent as soon as it is connected.

      Then the central server must store the message. When the client comes online, the server can deliver the message to the client.

      Note: This concept is about communications architecture. This is not related to widgets at all.

      Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

      1 Reply Last reply
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      • E Offline
        E Offline
        EL-jos
        wrote on last edited by
        #22

        ahhhhh yes you're right, so I can store the message in a database at the server level then as soon as the concerned client is connected the server will be able to restore the message then send it to the client, thank you very much.

        then a second unresolved problem so far;
        here I have a scrollArea which first contains many widgets of different type, so I want to delete either empty all these widgets and left the scrollArea blank so without element,
        how do I do that?

        JKSHJ 1 Reply Last reply
        0
        • E EL-jos

          ahhhhh yes you're right, so I can store the message in a database at the server level then as soon as the concerned client is connected the server will be able to restore the message then send it to the client, thank you very much.

          then a second unresolved problem so far;
          here I have a scrollArea which first contains many widgets of different type, so I want to delete either empty all these widgets and left the scrollArea blank so without element,
          how do I do that?

          JKSHJ Offline
          JKSHJ Offline
          JKSH
          Moderators
          wrote on last edited by
          #23

          @EL-jos said in Serializing a widget:

          here I have a scrollArea which first contains many widgets of different type, so I want to delete either empty all these widgets and left the scrollArea blank so without element,
          how do I do that?

          Have a read through http://doc.qt.io/qt-5/qscrollarea.html . Do you see anything that might do what you want?

          Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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          • E Offline
            E Offline
            EL-jos
            wrote on last edited by
            #24

            I just read and reread the Qt documentation for the QScrollArea class or even its mother classes but I can't find the solution to my problem because there is not a function that allows to remove all widgets contained in a scrollAreea

            mrjjM 1 Reply Last reply
            0
            • E EL-jos

              I just read and reread the Qt documentation for the QScrollArea class or even its mother classes but I can't find the solution to my problem because there is not a function that allows to remove all widgets contained in a scrollAreea

              mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by
              #25

              @EL-jos
              Hi
              Are the widgets not in a layout ?
              You can clear layout with

              void clearLayout(QLayout *layout)
                  QLayoutItem *item;
                  while((item = layout->takeAt(0))) {
                      if (item->layout()) {
                          clearLayout(item->layout());
                          delete item->layout();
                      }
                      if (item->widget()) {
                          delete item->widget();
                      }
                      delete item;
                  }
              }
              
              1 Reply Last reply
              1
              • E Offline
                E Offline
                EL-jos
                wrote on last edited by
                #26

                Thank you for your code.
                theoretically it works but not in practice according to my example, here is a little project I created to test your code:

                [7_1535474695539_fenetre1.cpp](Uploading 100%) [6_1535474695538_fenetre1.h](Uploading 100%) [5_1535474695538_fenetresecond.cpp](Uploading 100%) [4_1535474695537_fenetresecond.h](Uploading 100%) [3_1535474695537_fenetresecond.ui](Uploading 100%) [2_1535474695537_main.cpp](Uploading 100%) [1_1535474695535_Oc.pro](Uploading 100%) [0_1535474695483_Oc.pro.user](Uploading 100%)

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                • E Offline
                  E Offline
                  EL-jos
                  wrote on last edited by
                  #27

                  sorry I can't send my project on topic, send me your E-mail address so I can send it to you by E-mail

                  mrjjM 1 Reply Last reply
                  0
                  • E EL-jos

                    sorry I can't send my project on topic, send me your E-mail address so I can send it to you by E-mail

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #28

                    @EL-jos
                    Sorry i dont have email i use for Qt forum.
                    You can use dropbox or google drive.
                    Are you sure u give it the correct layout ?
                    Im sure code works so maybe its other layout u clear that u think.
                    also use the debugger to see what happens.

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                    0
                    • E Offline
                      E Offline
                      EL-jos
                      wrote on last edited by
                      #29

                      Yes thank you sorry it was a small mistake on my part and there it works correctly, here is the code:

                      void Controleur::on_pushButton_clicked()
                      {
                          QLayoutItem *item;
                      
                          int nb = 3;
                          int a = 0;
                          qDebug() << nb;
                      
                          while(ui->scrollAreaWidgetContents->layout()->count() > 0){
                      
                          for(int i = 0; i < ui->scrollAreaWidgetContents->layout()->count(); ++i){
                      
                              item = ui->scrollAreaWidgetContents->layout()->takeAt(i);
                              if(item->layout()){
                      
                                  qDebug("It's a layout");
                                  delete item->layout();
                              }
                      
                              if(item->widget()){
                      
                                  qDebug("It's a widget");
                                  delete item->widget();
                              }
                      
                              delete item;
                          }
                      
                          qDebug() << "suppression N°" << a;
                          ++a;
                          }
                      }
                      
                      mrjjM 1 Reply Last reply
                      0
                      • E EL-jos

                        Yes thank you sorry it was a small mistake on my part and there it works correctly, here is the code:

                        void Controleur::on_pushButton_clicked()
                        {
                            QLayoutItem *item;
                        
                            int nb = 3;
                            int a = 0;
                            qDebug() << nb;
                        
                            while(ui->scrollAreaWidgetContents->layout()->count() > 0){
                        
                            for(int i = 0; i < ui->scrollAreaWidgetContents->layout()->count(); ++i){
                        
                                item = ui->scrollAreaWidgetContents->layout()->takeAt(i);
                                if(item->layout()){
                        
                                    qDebug("It's a layout");
                                    delete item->layout();
                                }
                        
                                if(item->widget()){
                        
                                    qDebug("It's a widget");
                                    delete item->widget();
                                }
                        
                                delete item;
                            }
                        
                            qDebug() << "suppression N°" << a;
                            ++a;
                            }
                        }
                        
                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #30

                        @EL-jos
                        Hi
                        Ok super.
                        You also want to remove any layout it has ?
                        Normally one wish to keep layout and only remove widgets.

                        1 Reply Last reply
                        0
                        • E Offline
                          E Offline
                          EL-jos
                          wrote on last edited by EL-jos
                          #31

                          Hi,
                          I'm sorry I'm not here;
                          Yes, I just wanted to remove the widgets, not the layout.

                          I take this opportunity to ask a question I don't understand.
                          here is the server and client code:

                          • Server
                               QTcpServer *serveur = new QTcpServer(this);
                              iserveur->listen(QHostAddress::Any, 50885);
                          
                          • client
                          QTcpSocket *socket  = new QTcpSocket(this); 
                          socket->abort();
                              socket->connectToHost("127.0.0.1", 50885);
                          

                          so we understand that my server accepts any type of address, such as: Local IP, Internal IP and Internet IP.
                          but strangely as soon as I execute my code, the server accepts that the local IP: 127.0.0.1 and the internal IP: 192.168.X.X, as far as the internet IP is concerned this does not pass and there is a message telling me time is out.

                          do you know how I can connect to the server via Internet IP?

                          JKSHJ 1 Reply Last reply
                          0
                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #32

                            Check your network and firewall settings.

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                            • E Offline
                              E Offline
                              EL-jos
                              wrote on last edited by
                              #33

                              so since I'm on windows 10 how should my firewall be?

                              1 Reply Last reply
                              0
                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #34

                                Please do your homework.

                                Interested in AI ? www.idiap.ch
                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                1 Reply Last reply
                                1
                                • E EL-jos

                                  Hi,
                                  I'm sorry I'm not here;
                                  Yes, I just wanted to remove the widgets, not the layout.

                                  I take this opportunity to ask a question I don't understand.
                                  here is the server and client code:

                                  • Server
                                       QTcpServer *serveur = new QTcpServer(this);
                                      iserveur->listen(QHostAddress::Any, 50885);
                                  
                                  • client
                                  QTcpSocket *socket  = new QTcpSocket(this); 
                                  socket->abort();
                                      socket->connectToHost("127.0.0.1", 50885);
                                  

                                  so we understand that my server accepts any type of address, such as: Local IP, Internal IP and Internet IP.
                                  but strangely as soon as I execute my code, the server accepts that the local IP: 127.0.0.1 and the internal IP: 192.168.X.X, as far as the internet IP is concerned this does not pass and there is a message telling me time is out.

                                  do you know how I can connect to the server via Internet IP?

                                  JKSHJ Offline
                                  JKSHJ Offline
                                  JKSH
                                  Moderators
                                  wrote on last edited by
                                  #35

                                  @EL-jos said in Serializing a widget:

                                  the server accepts that the local IP: 127.0.0.1 and the internal IP: 192.168.X.X, as far as the internet IP is concerned this does not pass and there is a message telling me time is out.

                                  That's because:

                                  • When your client tries to connect to a local/internal IP address, the connection stays within the same PC.
                                  • When your client tries to connect to an "Internet IP" address, the connection reaches your server's Router. You must tell your Router to forward the connection to your Server PC.

                                  If you want to create an application that communicates over the Internet, you must first understand the topic of Port Forwarding (e.g. https://en.wikipedia.org/wiki/Port_forwarding ). And like @SGaist said, you must configure your Server's firewall to accept the connection.

                                  Note: Port Forwarding and Firewall configuration are topics outside the scope of Qt. Please do your homework and research these topics online.

                                  Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                                  1 Reply Last reply
                                  0
                                  • E Offline
                                    E Offline
                                    EL-jos
                                    wrote on last edited by
                                    #36

                                    Yes you are right but except I just allowed my application to communicate through the windows firewall (public and private) but the client still can't connect to the server via ip/internet.

                                    Please help me.

                                    here is my example code:

                                    
                                    Controleur::Controleur(QWidget *parent) :
                                        QDialog(parent)
                                    {
                                        setupUi(this);
                                    
                                        serveur = new QTcpServer(this);
                                        QObject::connect(serveur,SIGNAL(newConnection()),this,SLOT(on_newConnection()));
                                    
                                        client = new QTcpSocket(this);
                                        QObject::connect(client,SIGNAL(connected()),this,SLOT(on_connected()));
                                        QObject::connect(client,SIGNAL(stateChanged(QAbstractSocket::SocketState socketState)),this,SLOT(on_stateChanged(QAbstractSocket::SocketState socketState)));
                                        QObject::connect(client,SIGNAL(error(QAbstractSocket::SocketError socketError)),this,SLOT(on_error(QAbstractSocket::SocketError socketError)));
                                    }
                                    
                                    
                                    void Controleur::on_newConnection(){
                                    
                                        qDebug("New connection");
                                    }
                                    
                                    void Controleur::on_pushButton_clicked()
                                    {
                                        // dem. serveur
                                    
                                        serveur->listen(QHostAddress::AnyIPv4,40885);
                                    
                                        if(serveur->isListening())
                                            qDebug("The server is ready for listening");
                                        if(!serveur->isListening())
                                            qDebug("The server is not listening");
                                    
                                    }
                                    
                                    void Controleur::on_pushButton_2_clicked()
                                    {
                                        // con. client
                                    
                                        client->abort();
                                        client->connectToHost("196.92.6.87",50885);
                                        qDebug("Attempt to connect to the server...");
                                    
                                    }
                                    
                                    
                                    JKSHJ 1 Reply Last reply
                                    0
                                    • E EL-jos

                                      Yes you are right but except I just allowed my application to communicate through the windows firewall (public and private) but the client still can't connect to the server via ip/internet.

                                      Please help me.

                                      here is my example code:

                                      
                                      Controleur::Controleur(QWidget *parent) :
                                          QDialog(parent)
                                      {
                                          setupUi(this);
                                      
                                          serveur = new QTcpServer(this);
                                          QObject::connect(serveur,SIGNAL(newConnection()),this,SLOT(on_newConnection()));
                                      
                                          client = new QTcpSocket(this);
                                          QObject::connect(client,SIGNAL(connected()),this,SLOT(on_connected()));
                                          QObject::connect(client,SIGNAL(stateChanged(QAbstractSocket::SocketState socketState)),this,SLOT(on_stateChanged(QAbstractSocket::SocketState socketState)));
                                          QObject::connect(client,SIGNAL(error(QAbstractSocket::SocketError socketError)),this,SLOT(on_error(QAbstractSocket::SocketError socketError)));
                                      }
                                      
                                      
                                      void Controleur::on_newConnection(){
                                      
                                          qDebug("New connection");
                                      }
                                      
                                      void Controleur::on_pushButton_clicked()
                                      {
                                          // dem. serveur
                                      
                                          serveur->listen(QHostAddress::AnyIPv4,40885);
                                      
                                          if(serveur->isListening())
                                              qDebug("The server is ready for listening");
                                          if(!serveur->isListening())
                                              qDebug("The server is not listening");
                                      
                                      }
                                      
                                      void Controleur::on_pushButton_2_clicked()
                                      {
                                          // con. client
                                      
                                          client->abort();
                                          client->connectToHost("196.92.6.87",50885);
                                          qDebug("Attempt to connect to the server...");
                                      
                                      }
                                      
                                      
                                      JKSHJ Offline
                                      JKSHJ Offline
                                      JKSH
                                      Moderators
                                      wrote on last edited by JKSH
                                      #37

                                      @EL-jos said in Serializing a widget:

                                      I just allowed my application to communicate through the windows firewall (public and private) but the client still can't connect to the server via ip/internet.

                                      Read my previous post again about Routers and Port Forwarding. The problem is not in your code.

                                      Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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