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QQuickRenderControl example not working on Desktop OSX

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  • C Offline
    C Offline
    che1404
    wrote on last edited by
    #1

    Hi all,
    We have our OpenGL ES 2.0 based renderer. Until now, we were integrating it into our Qt app by using a QML Item/Node configuration, but the new rendercontrol API in Qt 5.4 beta seems to be a more flexible solution, and the proper way to integrate.

    I'm running the rendercontrol example distributed with the 5.4 beta, and I can only see a white rotating cube, but the QML scene of the app is supposed to be rendered on each of the sides of the cube.

    I have used the OpenGL profiler, and there is one texture created, but with no contents on it.

    I'm using Mac OSX 10.9.5.

    Any ideas?

    Thanks,
    Robert.

    !https://dl.dropboxusercontent.com/u/6132766/rendercontrolAPI_resized.jpg(RenderControl API example)!

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi,

      Since you are testing the beta version and finding something that might be a bug, you should post directly to the interest mailing list, you'll find there Qt's developers/maintainers (this forum is more user oriented)

      Also, have a look at the "bug report system":http://bugreports.qt-project.org it might be something already known

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • C Offline
        C Offline
        che1404
        wrote on last edited by
        #3

        Thanks, I've posted to the interest mailing list.

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #4

          You're welcome !

          Don't forget to post here if you can find a solution :)

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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