QQuickRenderControl example not working on Desktop OSX
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Hi all,
We have our OpenGL ES 2.0 based renderer. Until now, we were integrating it into our Qt app by using a QML Item/Node configuration, but the new rendercontrol API in Qt 5.4 beta seems to be a more flexible solution, and the proper way to integrate.I'm running the rendercontrol example distributed with the 5.4 beta, and I can only see a white rotating cube, but the QML scene of the app is supposed to be rendered on each of the sides of the cube.
I have used the OpenGL profiler, and there is one texture created, but with no contents on it.
I'm using Mac OSX 10.9.5.
Any ideas?
Thanks,
Robert.!https://dl.dropboxusercontent.com/u/6132766/rendercontrolAPI_resized.jpg(RenderControl API example)!
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Hi,
Since you are testing the beta version and finding something that might be a bug, you should post directly to the interest mailing list, you'll find there Qt's developers/maintainers (this forum is more user oriented)
Also, have a look at the "bug report system":http://bugreports.qt-project.org it might be something already known
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Thanks, I've posted to the interest mailing list.
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You're welcome !
Don't forget to post here if you can find a solution :)