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Problem login window

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  • F fra_mecc

    @jsulm said in Problem login window:

    @fra_mecc http://doc.qt.io/qt-5/qwidget.html#enabled-prop

    Thank you so much but I still do not understand how I can tell Qt that the icono must go off if the condition (username and password == "test")

    jsulmJ Offline
    jsulmJ Offline
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #4

    @fra_mecc

    ui->button->setEnabled(false);
    

    Where exactly is the problem?

    https://forum.qt.io/topic/113070/qt-code-of-conduct

    F 2 Replies Last reply
    2
    • jsulmJ jsulm

      @fra_mecc

      ui->button->setEnabled(false);
      

      Where exactly is the problem?

      F Offline
      F Offline
      fra_mecc
      wrote on last edited by
      #5

      @jsulm Sorry, I expressed myself badly. I've already done this. I do not understand how to make Qt understand the login condition

      1 Reply Last reply
      0
      • jsulmJ jsulm

        @fra_mecc

        ui->button->setEnabled(false);
        

        Where exactly is the problem?

        F Offline
        F Offline
        fra_mecc
        wrote on last edited by
        #6

        @jsulm I should define a function (?) so if "Username and password == test" then my icon goes off. But I do not know how to define the function

        ODБOïO 1 Reply Last reply
        0
        • F fra_mecc

          @jsulm I should define a function (?) so if "Username and password == test" then my icon goes off. But I do not know how to define the function

          ODБOïO Offline
          ODБOïO Offline
          ODБOï
          wrote on last edited by
          #7

          @fra_mecc hi,
          Whitch kind of application is this? Could you show your code exemple ?

          one solution could be to having states on your client, ( connected, disconnected )
          Create a boolean bool connected=false;
          then in your connection funtion, if (username=="test" && pass=="test") connected=true

          after this you can use 'connected' as condition

          //qml exemple
          Image{
          source : connected ? "img/disconect.png" : "img/connect.png"
          }

          F 1 Reply Last reply
          0
          • ODБOïO ODБOï

            @fra_mecc hi,
            Whitch kind of application is this? Could you show your code exemple ?

            one solution could be to having states on your client, ( connected, disconnected )
            Create a boolean bool connected=false;
            then in your connection funtion, if (username=="test" && pass=="test") connected=true

            after this you can use 'connected' as condition

            //qml exemple
            Image{
            source : connected ? "img/disconect.png" : "img/connect.png"
            }

            F Offline
            F Offline
            fra_mecc
            wrote on last edited by fra_mecc
            #8

            @LeLev I did not understand much ..I show you the code of dialog file:

            #include "accedi.h"
            #include "ui_accedi.h"
            #include <QMessageBox>
            #include <QLineEdit>
            
            Accedi::Accedi(QWidget *parent) :
                QDialog(parent),
                ui(new Ui::Accedi)
            {
                ui->setupUi(this);
                setWindowTitle("Accedi");
                setWindowIcon(QIcon("accedi.png"));
            }
            
            Accedi::~Accedi()
            {
                delete ui;
            }
            
            void Accedi::on_buttonBox_accepted()
            {
            
            }
            
            void Accedi::on_pushButton_2_clicked()
            {
                hide();
            }
            
            void Accedi::on_pushButton_clicked()
            {
                QString username = ui->lineEdit_username->text();
                QString password = ui->lineEdit_password->text();
            
                if(username == "test" && password == "test") {
                    ui->status->setText("Accesso effettuato.");
                    QMessageBox::information(this, "Accesso effettuato",
                                                   "Bentornato! \nOra potrai usare il programma registrando automaticamente i risultati sul tuo account.");
                    hide();
                    ui->status->clear();
                    ui->status->setText("Connessione...");
                    ui->lineEdit_username->clear();
                    ui->lineEdit_password->clear();
            
            
                }
                else {
                    ui->status->setText("Accesso Negato! Username o password errati");
                    //ui->status->clear();
                    ui->lineEdit_username->clear();
                    ui->lineEdit_password->clear();
            
                    //QMessageBox::warning(this, "Accesso negato", "Username e password sono errati");
                }
            
            
            
            }
            
            ```and this is the part of code of Main Windows (where there is the icon):
            

            }

            void MainWindow::on_actionLogin_2_triggered()
            {
            login->show();
            }

            ODБOïO 1 Reply Last reply
            0
            • F fra_mecc

              @LeLev I did not understand much ..I show you the code of dialog file:

              #include "accedi.h"
              #include "ui_accedi.h"
              #include <QMessageBox>
              #include <QLineEdit>
              
              Accedi::Accedi(QWidget *parent) :
                  QDialog(parent),
                  ui(new Ui::Accedi)
              {
                  ui->setupUi(this);
                  setWindowTitle("Accedi");
                  setWindowIcon(QIcon("accedi.png"));
              }
              
              Accedi::~Accedi()
              {
                  delete ui;
              }
              
              void Accedi::on_buttonBox_accepted()
              {
              
              }
              
              void Accedi::on_pushButton_2_clicked()
              {
                  hide();
              }
              
              void Accedi::on_pushButton_clicked()
              {
                  QString username = ui->lineEdit_username->text();
                  QString password = ui->lineEdit_password->text();
              
                  if(username == "test" && password == "test") {
                      ui->status->setText("Accesso effettuato.");
                      QMessageBox::information(this, "Accesso effettuato",
                                                     "Bentornato! \nOra potrai usare il programma registrando automaticamente i risultati sul tuo account.");
                      hide();
                      ui->status->clear();
                      ui->status->setText("Connessione...");
                      ui->lineEdit_username->clear();
                      ui->lineEdit_password->clear();
              
              
                  }
                  else {
                      ui->status->setText("Accesso Negato! Username o password errati");
                      //ui->status->clear();
                      ui->lineEdit_username->clear();
                      ui->lineEdit_password->clear();
              
                      //QMessageBox::warning(this, "Accesso negato", "Username e password sono errati");
                  }
              
              
              
              }
              
              ```and this is the part of code of Main Windows (where there is the icon):
              

              }

              void MainWindow::on_actionLogin_2_triggered()
              {
              login->show();
              }

              ODБOïO Offline
              ODБOïO Offline
              ODБOï
              wrote on last edited by
              #9

              @fra_mecc

              if(username == "test" && password == "test") {
                      ui->status->setText("Accesso effettuato.");
              
              // can't you change your image here ?  ui->yourIcon->setEnabled(false);
              
                      QMessageBox::information(this, "Accesso effettuato",
                                                     "Bentornato! \nOra potrai usare il programma registrando automaticamente i risultati sul tuo account.");
                      hide();
                      ui->status->clear();
                      ui->status->setText("Connessione...");
                      ui->lineEdit_username->clear();
                      ui->lineEdit_password->clear();
              
              
                  }
                  else {
                      ui->status->setText("Accesso Negato! Username o password errati");
                      //ui->status->clear();
                      ui->lineEdit_username->clear();
                      ui->lineEdit_password->clear();
              
                      //QMessageBox::warning(this, "Accesso negato", "Username e password sono errati");
                  }
              
              F 1 Reply Last reply
              1
              • ODБOïO ODБOï

                @fra_mecc

                if(username == "test" && password == "test") {
                        ui->status->setText("Accesso effettuato.");
                
                // can't you change your image here ?  ui->yourIcon->setEnabled(false);
                
                        QMessageBox::information(this, "Accesso effettuato",
                                                       "Bentornato! \nOra potrai usare il programma registrando automaticamente i risultati sul tuo account.");
                        hide();
                        ui->status->clear();
                        ui->status->setText("Connessione...");
                        ui->lineEdit_username->clear();
                        ui->lineEdit_password->clear();
                
                
                    }
                    else {
                        ui->status->setText("Accesso Negato! Username o password errati");
                        //ui->status->clear();
                        ui->lineEdit_username->clear();
                        ui->lineEdit_password->clear();
                
                        //QMessageBox::warning(this, "Accesso negato", "Username e password sono errati");
                    }
                
                F Offline
                F Offline
                fra_mecc
                wrote on last edited by
                #10

                @LeLev ui-> yourIcon->setEnabled(false); it's a piece of code that belongs to the main window while the if loop belongs to a "login" file.
                It does not let me insert the Main Windows code in the other file

                KillerSmathK 1 Reply Last reply
                0
                • F fra_mecc

                  @LeLev ui-> yourIcon->setEnabled(false); it's a piece of code that belongs to the main window while the if loop belongs to a "login" file.
                  It does not let me insert the Main Windows code in the other file

                  KillerSmathK Offline
                  KillerSmathK Offline
                  KillerSmath
                  wrote on last edited by
                  #11

                  @fra_mecc

                  if loop belongs to a "login" file.
                  It does not let me insert the Main Windows code in the other file

                  You could emit the accept or reject signal of dialog and capture them of mainwindow:
                  NOTE: when accept or reject signals are emitted, your dialog is forced to close.

                  Login Dialog cpp

                  if(username == "test" && password == "test") {
                          ui->status->setText("Accesso effettuato.");
                  
                          QMessageBox::information(this, "Accesso effettuato",
                                                         "Bentornato! \nOra potrai usare il programma registrando automaticamente i risultati sul tuo account.");
                          ui->status->clear();
                          ui->status->setText("Connessione...");
                          ui->lineEdit_username->clear();
                          ui->lineEdit_password->clear();
                  
                          accept(); // emit accept signal
                      }
                      else {
                          ui->status->setText("Accesso Negato! Username o password errati");
                          ui->lineEdit_username->clear();
                          ui->lineEdit_password->clear();
                  
                          //QMessageBox::warning(this, "Accesso negato", "Username e password sono errati");
                      }
                  

                  main window :

                  void MainWindow::on_actionLogin_2_triggered () 
                  { 
                    int returnCode = login->exec();
                  
                    if(returnCode == QDialog::Accepted)  // returns by accept signal
                       ui->yourIcon->setEnabled(false);
                    else if(dialogCode == QDialog::Rejected)
                       ui->yourIcon->setEnabled(true);
                  }
                  

                  or you can connect thefinished (int)signal of login dialog to a mainwindow slot or lambda function and do the same action.

                  @Computer Science Student - Brazil
                  Web Developer and Researcher
                  “Sometimes it’s the people no one imagines anything of who do the things that no one can imagine.” - Alan Turing

                  F 2 Replies Last reply
                  5
                  • KillerSmathK KillerSmath

                    @fra_mecc

                    if loop belongs to a "login" file.
                    It does not let me insert the Main Windows code in the other file

                    You could emit the accept or reject signal of dialog and capture them of mainwindow:
                    NOTE: when accept or reject signals are emitted, your dialog is forced to close.

                    Login Dialog cpp

                    if(username == "test" && password == "test") {
                            ui->status->setText("Accesso effettuato.");
                    
                            QMessageBox::information(this, "Accesso effettuato",
                                                           "Bentornato! \nOra potrai usare il programma registrando automaticamente i risultati sul tuo account.");
                            ui->status->clear();
                            ui->status->setText("Connessione...");
                            ui->lineEdit_username->clear();
                            ui->lineEdit_password->clear();
                    
                            accept(); // emit accept signal
                        }
                        else {
                            ui->status->setText("Accesso Negato! Username o password errati");
                            ui->lineEdit_username->clear();
                            ui->lineEdit_password->clear();
                    
                            //QMessageBox::warning(this, "Accesso negato", "Username e password sono errati");
                        }
                    

                    main window :

                    void MainWindow::on_actionLogin_2_triggered () 
                    { 
                      int returnCode = login->exec();
                    
                      if(returnCode == QDialog::Accepted)  // returns by accept signal
                         ui->yourIcon->setEnabled(false);
                      else if(dialogCode == QDialog::Rejected)
                         ui->yourIcon->setEnabled(true);
                    }
                    

                    or you can connect thefinished (int)signal of login dialog to a mainwindow slot or lambda function and do the same action.

                    F Offline
                    F Offline
                    fra_mecc
                    wrote on last edited by
                    #12
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • KillerSmathK KillerSmath

                      @fra_mecc

                      if loop belongs to a "login" file.
                      It does not let me insert the Main Windows code in the other file

                      You could emit the accept or reject signal of dialog and capture them of mainwindow:
                      NOTE: when accept or reject signals are emitted, your dialog is forced to close.

                      Login Dialog cpp

                      if(username == "test" && password == "test") {
                              ui->status->setText("Accesso effettuato.");
                      
                              QMessageBox::information(this, "Accesso effettuato",
                                                             "Bentornato! \nOra potrai usare il programma registrando automaticamente i risultati sul tuo account.");
                              ui->status->clear();
                              ui->status->setText("Connessione...");
                              ui->lineEdit_username->clear();
                              ui->lineEdit_password->clear();
                      
                              accept(); // emit accept signal
                          }
                          else {
                              ui->status->setText("Accesso Negato! Username o password errati");
                              ui->lineEdit_username->clear();
                              ui->lineEdit_password->clear();
                      
                              //QMessageBox::warning(this, "Accesso negato", "Username e password sono errati");
                          }
                      

                      main window :

                      void MainWindow::on_actionLogin_2_triggered () 
                      { 
                        int returnCode = login->exec();
                      
                        if(returnCode == QDialog::Accepted)  // returns by accept signal
                           ui->yourIcon->setEnabled(false);
                        else if(dialogCode == QDialog::Rejected)
                           ui->yourIcon->setEnabled(true);
                      }
                      

                      or you can connect thefinished (int)signal of login dialog to a mainwindow slot or lambda function and do the same action.

                      F Offline
                      F Offline
                      fra_mecc
                      wrote on last edited by
                      #13

                      @KillerSmath Resolved! Thanks so much! I do not know how to thank you..

                      ODБOïO jsulmJ 2 Replies Last reply
                      3
                      • F fra_mecc

                        @KillerSmath Resolved! Thanks so much! I do not know how to thank you..

                        ODБOïO Offline
                        ODБOïO Offline
                        ODБOï
                        wrote on last edited by
                        #14

                        @fra_mecc up vote him :p

                        1 Reply Last reply
                        2
                        • F fra_mecc

                          @KillerSmath Resolved! Thanks so much! I do not know how to thank you..

                          jsulmJ Offline
                          jsulmJ Offline
                          jsulm
                          Lifetime Qt Champion
                          wrote on last edited by
                          #15

                          @fra_mecc Keep in mind that it is very easy to find the user name and password in your executable. So, if an user with a bit of knowledge gets your app he/she will extract the user name and password from the executable file.

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                          1 Reply Last reply
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