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need ideas for list/table implementation

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  • mzimmersM Offline
    mzimmersM Offline
    mzimmers
    wrote on last edited by
    #46

    worker.h:

    #ifndef WORKER_H
    #define WORKER_H
    
    #include "winsock2.h"
    #include "ws2tcpip.h"
    
    #include <QAtomicInt>
    #include <QObject>
    //#include <QThread>
    #include <QTimer>
    
    #include "constants.h"
    #include "devices.h"
    #include "message.h"
    #include "socket.h"
    
    namespace Ui
    {
    class Widget;
    }
    
    class Worker : public QObject //QThread
    {
        Q_OBJECT
    
    private:
        SOCKET sock;
        SocketMC sm;
        int myErrno;
        Message msg;
        char msgOut[1024];
        char buffIn[1024];
        Devices devices;
        QTimer pollTimer;
    
        void sendHeartbeatAck();
        void updateDeviceTable(Message msg);
    public:
        explicit Worker(QObject *parent = nullptr);
        ~Worker();
        void readSocket();
        void doQuit();
    signals:
        void newMessage(Message *msg);
        void finished();
    //    void reachedEndOfThread(int rc = 0);
    
    public slots:
        void start();
        void process();
        void sendLedPatternChange(LedPattern newState);
        void sendLedBrightnessChange(int value);
        void sendScanRequest();
    };
    
    #endif // WORKER_H
    

    worker.cpp:

    #include <iostream>
    #include <string>
    #include <stdio.h>
    
    #include <QDateTime>
    
    #include "constants.h"
    #include "message.h"
    #include "worker.h"
    
    using namespace std;
    
    Worker::Worker(QObject *parent) : QObject (parent), devices(parent), pollTimer(this)
    {
        DeviceDetails dev;
    
    //    dev.macAddr = "macaddr2";
    //    dev.devName = "devname22";
    //    dev.latestHB = "hbtime222";
    //    devices.update(dev);
    
    //    dev.macAddr = "macaddr55";
    //    dev.devName = "devname55";
    //    dev.latestHB = "hbtime55";
    //    devices.update(dev);
    
        QObject::connect(&pollTimer, &QTimer::timeout, this, &Worker::process);
        pollTimer.setInterval(100);
    }
    Worker::~Worker()
    {
    }
    void Worker::doQuit()
    {
    //    running.deref(); // set to value of 0.
        emit finished();
    }
    
    void Worker::start()
    {
        pollTimer.start();
    }
    
    void Worker::sendLedPatternChange(LedPattern newState)
    {
        Message msg;
    
        msg.add(msgTags[TAGENUM_PRODUCT], PRODUCT_NAME);
        msg.add(msgTags[TAGENUM_PACKETTYPE], msgtypeText[MSG_LED_SET_PATTERN]);
        msg.add(msgTags[TAGENUM_NEWPATTERN], ledPatternText[newState]);
    
        sm.send(msg.encodeXml());
    }
    void Worker::sendLedBrightnessChange(int value)
    {
        Message msg;
        string s;
    
        s = std::to_string(value);
        msg.add(msgTags[TAGENUM_PRODUCT], PRODUCT_NAME);
        msg.add(msgTags[TAGENUM_PACKETTYPE], msgtypeText[MSG_LED_SET_BRIGHTNESS]);
        msg.add(msgTags[TAGENUM_NEWBRIGHTNESS], s);
    
        sm.send(msg.encodeXml());
    }
    
    void Worker::sendHeartbeatAck()
    {
        Message msg;
        msg.add(msgTags[TAGENUM_PRODUCT], PRODUCT_NAME);
        msg.add(msgTags[TAGENUM_PACKETTYPE], msgtypeText[MSG_HEARTBEAT_ACK]);
    
        sm.send(msg.encodeXml());
    }
    
    void Worker::updateDeviceTable(Message msg)
    {
        DeviceDetails dev;
        dev.macAddr = QString::fromStdString(msg.getValue(msgTags[TAGENUM_MACADDRESS]));
        dev.devName = QString::fromStdString(msg.getValue(msgTags[TAGENUM_DEVICENAME]));
        dev.latestHB = QDateTime::currentDateTimeUtc().toString(QString::fromStdString(timestampFormat));
    
        devices.update(dev);
    }
    void Worker::sendScanRequest(void)
    {
        Message msg;
        msg.add(msgTags[TAGENUM_PRODUCT], PRODUCT_NAME);
        msg.add(msgTags[TAGENUM_PACKETTYPE], msgtypeText[MSG_SCAN_REQUEST]);
    
        sm.send(msg.encodeXml());
    }
    void Worker::process()
    {
        cout << "worker::process() started." << endl;
        int len;
    //    running.ref(); // set to value of 1
    //    while (true)
    //    {
            len = sm.recv(buffIn, sizeof(buffIn));
            if (len >= 0)
            {
                buffIn[len] = '\0';
                msg.decodeXml(buffIn);
                emit(newMessage(&msg));
    
                // if message is a heartbeat, send an ack.
                if (msg.getType() == MSG_HEARTBEAT)
                {
                    sendHeartbeatAck();
                    updateDeviceTable(msg);
                }
            }
            else
            {
                SocketState ss = sm.getSocketState();
                if (ss == SOCKET_DISCONNECTED)
                {
                    //sm.init();
                }
            }
    //        Sleep(10);
    //    }
        //emit reachedEndOfThread();
    }
    

    The test for whether the exit works is if the window disappears, and the debugger exits. It doesn't. The test for how often process() is called is the cout at the top of the routine.

    1 Reply Last reply
    0
    • mzimmersM mzimmers

      Noted, but I don't think that's causing my quit button to be ignored, is it?

      I just realized my process() routine is only called once. Is there something wrong with my pollTimer?

      Worker::Worker(QObject *parent) : QObject (parent), devices(parent), pollTimer(this)
      {
          QObject::connect(&pollTimer, &QTimer::timeout, this, &Worker::process);
          pollTimer.setInterval(100);
      }
      void Worker::start()
      {
          pollTimer.start();
      }
      
      kshegunovK Offline
      kshegunovK Offline
      kshegunov
      Moderators
      wrote on last edited by
      #47

      @mzimmers said in need ideas for list/table implementation:

      Noted, but I don't think that's causing my quit button to be ignored, is it?

      Probably not, although it would eventually cause a segafault somewhere.

      I just realized my process() routine is only called once. Is there something wrong with my pollTimer?

      Not that I can see. Are you sure this:

      len = sm.recv(buffIn, sizeof(buffIn));
      

      isn't blocking? (also the reason for my question why aren't you using Qt's sockets)

      Read and abide by the Qt Code of Conduct

      1 Reply Last reply
      0
      • VRoninV VRonin

        This is weird... can you post the entire worker.h and worker.cpp?

        Hmm...it's not working.

        How are you testing if it's working or not?

        P.S.
        No need to give parents to stack-allocated QObjects like devices or pollTimer
        edit: wrong in this case, without a parent the objects will belong to the thread calling Worker constructor and not be moved with it

        kshegunovK Offline
        kshegunovK Offline
        kshegunov
        Moderators
        wrote on last edited by kshegunov
        #48

        @VRonin said in need ideas for list/table implementation:

        No need to give parents to stack-allocated QObjects like devices or pollTimer

        That is incorrect! It's quite needed.

        Read and abide by the Qt Code of Conduct

        1 Reply Last reply
        2
        • mzimmersM Offline
          mzimmersM Offline
          mzimmers
          wrote on last edited by
          #49

          The socket call might block, but only for a few seconds. I just stepped through the code, and discovered that worker::start() is never called. In main, I have:

              worker->moveToThread(thread);
               ...
              thread->start();
          

          Am I supposed to explicitly call worker::start()?

          No good reason for using native sockets; I'm just re-using code that I implemented on the target device (which sadly doesn't have Qt [yet]). But I'm fairly sure they're not the problem here. Remember this was (sort of) working once, before VRonin MOG'd me and I started making changes.

          kshegunovK 1 Reply Last reply
          0
          • mzimmersM mzimmers

            The socket call might block, but only for a few seconds. I just stepped through the code, and discovered that worker::start() is never called. In main, I have:

                worker->moveToThread(thread);
                 ...
                thread->start();
            

            Am I supposed to explicitly call worker::start()?

            No good reason for using native sockets; I'm just re-using code that I implemented on the target device (which sadly doesn't have Qt [yet]). But I'm fairly sure they're not the problem here. Remember this was (sort of) working once, before VRonin MOG'd me and I started making changes.

            kshegunovK Offline
            kshegunovK Offline
            kshegunov
            Moderators
            wrote on last edited by
            #50

            Am I supposed to explicitly call worker::start()?

            No, not really. Do you have that:

            QObject::connect(thread, &QThread::started, worker, &Worker::start);
            

            before calling thread->start();?

            Read and abide by the Qt Code of Conduct

            1 Reply Last reply
            2
            • mzimmersM Offline
              mzimmersM Offline
              mzimmers
              wrote on last edited by mzimmers
              #51

              Well, I didn't (the slot was process, not start), but I do now...same result.

              Is there a way to see whether this slot is actually getting invoked:

                  QObject::connect(&widget, &Widget::quitButtonPushed, thread, &QThread::quit);
              

              I have verified the signal in the debugger.

              EDIT:

              Wait a minute: I just realized I'm doing this a little differently than I have in the past, in that the worker, not the widget is in the new thread. I think maybe I am exiting the worker, but I still have to stop the main/widget thread. Since main() isn't a Qt object, I can't use connect, so what's the recommended technique here?

              kshegunovK 2 Replies Last reply
              0
              • mzimmersM mzimmers

                Well, I didn't (the slot was process, not start), but I do now...same result.

                Is there a way to see whether this slot is actually getting invoked:

                    QObject::connect(&widget, &Widget::quitButtonPushed, thread, &QThread::quit);
                

                I have verified the signal in the debugger.

                EDIT:

                Wait a minute: I just realized I'm doing this a little differently than I have in the past, in that the worker, not the widget is in the new thread. I think maybe I am exiting the worker, but I still have to stop the main/widget thread. Since main() isn't a Qt object, I can't use connect, so what's the recommended technique here?

                kshegunovK Offline
                kshegunovK Offline
                kshegunov
                Moderators
                wrote on last edited by
                #52

                @mzimmers said in need ideas for list/table implementation:

                Is there a way to see whether this slot is actually getting invoked:

                Subclass QThread for the testing purposes and override run(). In the run implementation only do:

                void MyThread::run()
                {
                    int ret = QThread::exec();
                    qDebug() << "ret"; //< If you get to here with the debugger, then the `quit` was called.
                }
                

                Read and abide by the Qt Code of Conduct

                1 Reply Last reply
                0
                • mzimmersM mzimmers

                  Well, I didn't (the slot was process, not start), but I do now...same result.

                  Is there a way to see whether this slot is actually getting invoked:

                      QObject::connect(&widget, &Widget::quitButtonPushed, thread, &QThread::quit);
                  

                  I have verified the signal in the debugger.

                  EDIT:

                  Wait a minute: I just realized I'm doing this a little differently than I have in the past, in that the worker, not the widget is in the new thread. I think maybe I am exiting the worker, but I still have to stop the main/widget thread. Since main() isn't a Qt object, I can't use connect, so what's the recommended technique here?

                  kshegunovK Offline
                  kshegunovK Offline
                  kshegunov
                  Moderators
                  wrote on last edited by
                  #53

                  @mzimmers said in need ideas for list/table implementation:

                  Wait a minute: I just realized I'm doing this a little differently than I have in the past, in that the worker, not the widget is in the new thread. I think maybe I am exiting the worker, but I still have to stop the main/widget thread. Since main() isn't a Qt object, I can't use connect, so what's the recommended technique here?

                  You have QApplication for that purpose and you can get it from anywhere with QCoreApplication::instance(). Connect the quit button to the application quit slot as well as to the thread quit slot. Don't forget to wait for the worker thread to finish (call QThread::wait) before exiting the application.

                  Read and abide by the Qt Code of Conduct

                  mzimmersM 1 Reply Last reply
                  2
                  • VRoninV Offline
                    VRoninV Offline
                    VRonin
                    wrote on last edited by VRonin
                    #54

                    emit newMessage(&msg) is (probably) still a race condition, msg.decodeXml might (and almost surely does) get called before the slots connected to the signal had the time to read the last one. Either serialise access inside Message via stuff like QReadWriteLock or emit passing by value

                    "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                    ~Napoleon Bonaparte

                    On a crusade to banish setIndexWidget() from the holy land of Qt

                    1 Reply Last reply
                    0
                    • kshegunovK kshegunov

                      @mzimmers said in need ideas for list/table implementation:

                      Wait a minute: I just realized I'm doing this a little differently than I have in the past, in that the worker, not the widget is in the new thread. I think maybe I am exiting the worker, but I still have to stop the main/widget thread. Since main() isn't a Qt object, I can't use connect, so what's the recommended technique here?

                      You have QApplication for that purpose and you can get it from anywhere with QCoreApplication::instance(). Connect the quit button to the application quit slot as well as to the thread quit slot. Don't forget to wait for the worker thread to finish (call QThread::wait) before exiting the application.

                      mzimmersM Offline
                      mzimmersM Offline
                      mzimmers
                      wrote on last edited by mzimmers
                      #55

                      @kshegunov so my exit button now triggers two calls:

                          QApplication a(argc, argv);
                          Widget widget;
                          QThread* thread = new QThread;
                        ...
                          QObject::connect(&widget, &Widget::quitButtonPushed, thread, &QThread::quit);
                          QObject::connect(&widget, &Widget::quitButtonPushed, &a, &QApplication::quit);
                      

                      Regarding QThread::wait(), according to the docs:

                      Blocks the thread until either of these conditions is met

                      (where one of the conditions is the thread finishes)

                      So, presumably, what documentation means is that the routine blocks the deletion of the thread, not the thread itself, right? So I can call the wait() routine like this?

                          widget.show();
                          thread->start();
                          thread->wait();
                          rc = a.exec();
                      

                      EDIT:

                      wrong.

                      OK, so where should the thread wait call go?

                      1 Reply Last reply
                      0
                      • VRoninV Offline
                        VRoninV Offline
                        VRonin
                        wrote on last edited by
                        #56

                        You can connect &QThread::finished insetad of &Widget::quitButtonPushed to &QApplication::quit for the application to wait for the thread to finish before closing down

                        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                        ~Napoleon Bonaparte

                        On a crusade to banish setIndexWidget() from the holy land of Qt

                        1 Reply Last reply
                        1
                        • mzimmersM Offline
                          mzimmersM Offline
                          mzimmers
                          wrote on last edited by
                          #57

                          Perfect. Thanks for the help on threads.

                          And speaking of threads, this one has gone afield enough that I think it's best to consider it finished. Thanks to everyone who provided input on this.

                          1 Reply Last reply
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