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need ideas for list/table implementation

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  • VRoninV Offline
    VRoninV Offline
    VRonin
    wrote on last edited by VRonin
    #45

    This is weird... can you post the entire worker.h and worker.cpp?

    Hmm...it's not working.

    How are you testing if it's working or not?

    P.S.
    No need to give parents to stack-allocated QObjects like devices or pollTimer
    edit: wrong in this case, without a parent the objects will belong to the thread calling Worker constructor and not be moved with it

    "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
    ~Napoleon Bonaparte

    On a crusade to banish setIndexWidget() from the holy land of Qt

    kshegunovK 1 Reply Last reply
    0
    • mzimmersM Offline
      mzimmersM Offline
      mzimmers
      wrote on last edited by
      #46

      worker.h:

      #ifndef WORKER_H
      #define WORKER_H
      
      #include "winsock2.h"
      #include "ws2tcpip.h"
      
      #include <QAtomicInt>
      #include <QObject>
      //#include <QThread>
      #include <QTimer>
      
      #include "constants.h"
      #include "devices.h"
      #include "message.h"
      #include "socket.h"
      
      namespace Ui
      {
      class Widget;
      }
      
      class Worker : public QObject //QThread
      {
          Q_OBJECT
      
      private:
          SOCKET sock;
          SocketMC sm;
          int myErrno;
          Message msg;
          char msgOut[1024];
          char buffIn[1024];
          Devices devices;
          QTimer pollTimer;
      
          void sendHeartbeatAck();
          void updateDeviceTable(Message msg);
      public:
          explicit Worker(QObject *parent = nullptr);
          ~Worker();
          void readSocket();
          void doQuit();
      signals:
          void newMessage(Message *msg);
          void finished();
      //    void reachedEndOfThread(int rc = 0);
      
      public slots:
          void start();
          void process();
          void sendLedPatternChange(LedPattern newState);
          void sendLedBrightnessChange(int value);
          void sendScanRequest();
      };
      
      #endif // WORKER_H
      

      worker.cpp:

      #include <iostream>
      #include <string>
      #include <stdio.h>
      
      #include <QDateTime>
      
      #include "constants.h"
      #include "message.h"
      #include "worker.h"
      
      using namespace std;
      
      Worker::Worker(QObject *parent) : QObject (parent), devices(parent), pollTimer(this)
      {
          DeviceDetails dev;
      
      //    dev.macAddr = "macaddr2";
      //    dev.devName = "devname22";
      //    dev.latestHB = "hbtime222";
      //    devices.update(dev);
      
      //    dev.macAddr = "macaddr55";
      //    dev.devName = "devname55";
      //    dev.latestHB = "hbtime55";
      //    devices.update(dev);
      
          QObject::connect(&pollTimer, &QTimer::timeout, this, &Worker::process);
          pollTimer.setInterval(100);
      }
      Worker::~Worker()
      {
      }
      void Worker::doQuit()
      {
      //    running.deref(); // set to value of 0.
          emit finished();
      }
      
      void Worker::start()
      {
          pollTimer.start();
      }
      
      void Worker::sendLedPatternChange(LedPattern newState)
      {
          Message msg;
      
          msg.add(msgTags[TAGENUM_PRODUCT], PRODUCT_NAME);
          msg.add(msgTags[TAGENUM_PACKETTYPE], msgtypeText[MSG_LED_SET_PATTERN]);
          msg.add(msgTags[TAGENUM_NEWPATTERN], ledPatternText[newState]);
      
          sm.send(msg.encodeXml());
      }
      void Worker::sendLedBrightnessChange(int value)
      {
          Message msg;
          string s;
      
          s = std::to_string(value);
          msg.add(msgTags[TAGENUM_PRODUCT], PRODUCT_NAME);
          msg.add(msgTags[TAGENUM_PACKETTYPE], msgtypeText[MSG_LED_SET_BRIGHTNESS]);
          msg.add(msgTags[TAGENUM_NEWBRIGHTNESS], s);
      
          sm.send(msg.encodeXml());
      }
      
      void Worker::sendHeartbeatAck()
      {
          Message msg;
          msg.add(msgTags[TAGENUM_PRODUCT], PRODUCT_NAME);
          msg.add(msgTags[TAGENUM_PACKETTYPE], msgtypeText[MSG_HEARTBEAT_ACK]);
      
          sm.send(msg.encodeXml());
      }
      
      void Worker::updateDeviceTable(Message msg)
      {
          DeviceDetails dev;
          dev.macAddr = QString::fromStdString(msg.getValue(msgTags[TAGENUM_MACADDRESS]));
          dev.devName = QString::fromStdString(msg.getValue(msgTags[TAGENUM_DEVICENAME]));
          dev.latestHB = QDateTime::currentDateTimeUtc().toString(QString::fromStdString(timestampFormat));
      
          devices.update(dev);
      }
      void Worker::sendScanRequest(void)
      {
          Message msg;
          msg.add(msgTags[TAGENUM_PRODUCT], PRODUCT_NAME);
          msg.add(msgTags[TAGENUM_PACKETTYPE], msgtypeText[MSG_SCAN_REQUEST]);
      
          sm.send(msg.encodeXml());
      }
      void Worker::process()
      {
          cout << "worker::process() started." << endl;
          int len;
      //    running.ref(); // set to value of 1
      //    while (true)
      //    {
              len = sm.recv(buffIn, sizeof(buffIn));
              if (len >= 0)
              {
                  buffIn[len] = '\0';
                  msg.decodeXml(buffIn);
                  emit(newMessage(&msg));
      
                  // if message is a heartbeat, send an ack.
                  if (msg.getType() == MSG_HEARTBEAT)
                  {
                      sendHeartbeatAck();
                      updateDeviceTable(msg);
                  }
              }
              else
              {
                  SocketState ss = sm.getSocketState();
                  if (ss == SOCKET_DISCONNECTED)
                  {
                      //sm.init();
                  }
              }
      //        Sleep(10);
      //    }
          //emit reachedEndOfThread();
      }
      

      The test for whether the exit works is if the window disappears, and the debugger exits. It doesn't. The test for how often process() is called is the cout at the top of the routine.

      1 Reply Last reply
      0
      • mzimmersM mzimmers

        Noted, but I don't think that's causing my quit button to be ignored, is it?

        I just realized my process() routine is only called once. Is there something wrong with my pollTimer?

        Worker::Worker(QObject *parent) : QObject (parent), devices(parent), pollTimer(this)
        {
            QObject::connect(&pollTimer, &QTimer::timeout, this, &Worker::process);
            pollTimer.setInterval(100);
        }
        void Worker::start()
        {
            pollTimer.start();
        }
        
        kshegunovK Offline
        kshegunovK Offline
        kshegunov
        Moderators
        wrote on last edited by
        #47

        @mzimmers said in need ideas for list/table implementation:

        Noted, but I don't think that's causing my quit button to be ignored, is it?

        Probably not, although it would eventually cause a segafault somewhere.

        I just realized my process() routine is only called once. Is there something wrong with my pollTimer?

        Not that I can see. Are you sure this:

        len = sm.recv(buffIn, sizeof(buffIn));
        

        isn't blocking? (also the reason for my question why aren't you using Qt's sockets)

        Read and abide by the Qt Code of Conduct

        1 Reply Last reply
        0
        • VRoninV VRonin

          This is weird... can you post the entire worker.h and worker.cpp?

          Hmm...it's not working.

          How are you testing if it's working or not?

          P.S.
          No need to give parents to stack-allocated QObjects like devices or pollTimer
          edit: wrong in this case, without a parent the objects will belong to the thread calling Worker constructor and not be moved with it

          kshegunovK Offline
          kshegunovK Offline
          kshegunov
          Moderators
          wrote on last edited by kshegunov
          #48

          @VRonin said in need ideas for list/table implementation:

          No need to give parents to stack-allocated QObjects like devices or pollTimer

          That is incorrect! It's quite needed.

          Read and abide by the Qt Code of Conduct

          1 Reply Last reply
          2
          • mzimmersM Offline
            mzimmersM Offline
            mzimmers
            wrote on last edited by
            #49

            The socket call might block, but only for a few seconds. I just stepped through the code, and discovered that worker::start() is never called. In main, I have:

                worker->moveToThread(thread);
                 ...
                thread->start();
            

            Am I supposed to explicitly call worker::start()?

            No good reason for using native sockets; I'm just re-using code that I implemented on the target device (which sadly doesn't have Qt [yet]). But I'm fairly sure they're not the problem here. Remember this was (sort of) working once, before VRonin MOG'd me and I started making changes.

            kshegunovK 1 Reply Last reply
            0
            • mzimmersM mzimmers

              The socket call might block, but only for a few seconds. I just stepped through the code, and discovered that worker::start() is never called. In main, I have:

                  worker->moveToThread(thread);
                   ...
                  thread->start();
              

              Am I supposed to explicitly call worker::start()?

              No good reason for using native sockets; I'm just re-using code that I implemented on the target device (which sadly doesn't have Qt [yet]). But I'm fairly sure they're not the problem here. Remember this was (sort of) working once, before VRonin MOG'd me and I started making changes.

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by
              #50

              Am I supposed to explicitly call worker::start()?

              No, not really. Do you have that:

              QObject::connect(thread, &QThread::started, worker, &Worker::start);
              

              before calling thread->start();?

              Read and abide by the Qt Code of Conduct

              1 Reply Last reply
              2
              • mzimmersM Offline
                mzimmersM Offline
                mzimmers
                wrote on last edited by mzimmers
                #51

                Well, I didn't (the slot was process, not start), but I do now...same result.

                Is there a way to see whether this slot is actually getting invoked:

                    QObject::connect(&widget, &Widget::quitButtonPushed, thread, &QThread::quit);
                

                I have verified the signal in the debugger.

                EDIT:

                Wait a minute: I just realized I'm doing this a little differently than I have in the past, in that the worker, not the widget is in the new thread. I think maybe I am exiting the worker, but I still have to stop the main/widget thread. Since main() isn't a Qt object, I can't use connect, so what's the recommended technique here?

                kshegunovK 2 Replies Last reply
                0
                • mzimmersM mzimmers

                  Well, I didn't (the slot was process, not start), but I do now...same result.

                  Is there a way to see whether this slot is actually getting invoked:

                      QObject::connect(&widget, &Widget::quitButtonPushed, thread, &QThread::quit);
                  

                  I have verified the signal in the debugger.

                  EDIT:

                  Wait a minute: I just realized I'm doing this a little differently than I have in the past, in that the worker, not the widget is in the new thread. I think maybe I am exiting the worker, but I still have to stop the main/widget thread. Since main() isn't a Qt object, I can't use connect, so what's the recommended technique here?

                  kshegunovK Offline
                  kshegunovK Offline
                  kshegunov
                  Moderators
                  wrote on last edited by
                  #52

                  @mzimmers said in need ideas for list/table implementation:

                  Is there a way to see whether this slot is actually getting invoked:

                  Subclass QThread for the testing purposes and override run(). In the run implementation only do:

                  void MyThread::run()
                  {
                      int ret = QThread::exec();
                      qDebug() << "ret"; //< If you get to here with the debugger, then the `quit` was called.
                  }
                  

                  Read and abide by the Qt Code of Conduct

                  1 Reply Last reply
                  0
                  • mzimmersM mzimmers

                    Well, I didn't (the slot was process, not start), but I do now...same result.

                    Is there a way to see whether this slot is actually getting invoked:

                        QObject::connect(&widget, &Widget::quitButtonPushed, thread, &QThread::quit);
                    

                    I have verified the signal in the debugger.

                    EDIT:

                    Wait a minute: I just realized I'm doing this a little differently than I have in the past, in that the worker, not the widget is in the new thread. I think maybe I am exiting the worker, but I still have to stop the main/widget thread. Since main() isn't a Qt object, I can't use connect, so what's the recommended technique here?

                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by
                    #53

                    @mzimmers said in need ideas for list/table implementation:

                    Wait a minute: I just realized I'm doing this a little differently than I have in the past, in that the worker, not the widget is in the new thread. I think maybe I am exiting the worker, but I still have to stop the main/widget thread. Since main() isn't a Qt object, I can't use connect, so what's the recommended technique here?

                    You have QApplication for that purpose and you can get it from anywhere with QCoreApplication::instance(). Connect the quit button to the application quit slot as well as to the thread quit slot. Don't forget to wait for the worker thread to finish (call QThread::wait) before exiting the application.

                    Read and abide by the Qt Code of Conduct

                    mzimmersM 1 Reply Last reply
                    2
                    • VRoninV Offline
                      VRoninV Offline
                      VRonin
                      wrote on last edited by VRonin
                      #54

                      emit newMessage(&msg) is (probably) still a race condition, msg.decodeXml might (and almost surely does) get called before the slots connected to the signal had the time to read the last one. Either serialise access inside Message via stuff like QReadWriteLock or emit passing by value

                      "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                      ~Napoleon Bonaparte

                      On a crusade to banish setIndexWidget() from the holy land of Qt

                      1 Reply Last reply
                      0
                      • kshegunovK kshegunov

                        @mzimmers said in need ideas for list/table implementation:

                        Wait a minute: I just realized I'm doing this a little differently than I have in the past, in that the worker, not the widget is in the new thread. I think maybe I am exiting the worker, but I still have to stop the main/widget thread. Since main() isn't a Qt object, I can't use connect, so what's the recommended technique here?

                        You have QApplication for that purpose and you can get it from anywhere with QCoreApplication::instance(). Connect the quit button to the application quit slot as well as to the thread quit slot. Don't forget to wait for the worker thread to finish (call QThread::wait) before exiting the application.

                        mzimmersM Offline
                        mzimmersM Offline
                        mzimmers
                        wrote on last edited by mzimmers
                        #55

                        @kshegunov so my exit button now triggers two calls:

                            QApplication a(argc, argv);
                            Widget widget;
                            QThread* thread = new QThread;
                          ...
                            QObject::connect(&widget, &Widget::quitButtonPushed, thread, &QThread::quit);
                            QObject::connect(&widget, &Widget::quitButtonPushed, &a, &QApplication::quit);
                        

                        Regarding QThread::wait(), according to the docs:

                        Blocks the thread until either of these conditions is met

                        (where one of the conditions is the thread finishes)

                        So, presumably, what documentation means is that the routine blocks the deletion of the thread, not the thread itself, right? So I can call the wait() routine like this?

                            widget.show();
                            thread->start();
                            thread->wait();
                            rc = a.exec();
                        

                        EDIT:

                        wrong.

                        OK, so where should the thread wait call go?

                        1 Reply Last reply
                        0
                        • VRoninV Offline
                          VRoninV Offline
                          VRonin
                          wrote on last edited by
                          #56

                          You can connect &QThread::finished insetad of &Widget::quitButtonPushed to &QApplication::quit for the application to wait for the thread to finish before closing down

                          "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                          ~Napoleon Bonaparte

                          On a crusade to banish setIndexWidget() from the holy land of Qt

                          1 Reply Last reply
                          1
                          • mzimmersM Offline
                            mzimmersM Offline
                            mzimmers
                            wrote on last edited by
                            #57

                            Perfect. Thanks for the help on threads.

                            And speaking of threads, this one has gone afield enough that I think it's best to consider it finished. Thanks to everyone who provided input on this.

                            1 Reply Last reply
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