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Looking to call a function withour user intervention

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  • bart.hollisB bart.hollis

    Thank you for your reply.
    Ah yes. I had tried that but discarded it as a QMessageBox poping up outside of, or before the main window appears just looks wrong to me. I would like the UI to settle before doing this.

    W Offline
    W Offline
    wrosecrans
    wrote on last edited by
    #6

    @bart.hollis What's making the main window appear? If you want to be able to tell the main window to either show data or prompt the user about populating it with sample data as soon as it opens, that might be a good place to put the check for the data.

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    • SGaistS SGaist

      Hi,

      Some something like:

      1. "show widgets"
      2. Start method while widgets are visible

      ?

      bart.hollisB Offline
      bart.hollisB Offline
      bart.hollis
      wrote on last edited by
      #7

      @SGaist said in Looking to call a function withour user intervention:

      Hi,

      Some something like:

      1. "show widgets"
      2. Start method while widgets are visible

      ?

      Yup! That's what I want to do, but can't seem to find something, or one of the widgets that will trigger the function. Wish I could get into the actual loop! :)

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #8

        Use a QTimer::singleShot with a value of 0 for the delay, then you'll have your GUI running and the method called right after the first round of the event loop.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

        bart.hollisB 1 Reply Last reply
        2
        • SGaistS SGaist

          Use a QTimer::singleShot with a value of 0 for the delay, then you'll have your GUI running and the method called right after the first round of the event loop.

          bart.hollisB Offline
          bart.hollisB Offline
          bart.hollis
          wrote on last edited by
          #9

          @SGaist said in Looking to call a function withour user intervention:

          Use a QTimer::singleShot with a value of 0 for the delay, then you'll have your GUI running and the method called right after the first round of the event loop.

          Could you please give me more detail as how to implement this?

          JonBJ 1 Reply Last reply
          0
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by SGaist
            #10

            Same as usual except that you use 0 as timeout value and you call that as the last thing in your constructor.

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

            bart.hollisB 1 Reply Last reply
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            • bart.hollisB bart.hollis

              @SGaist said in Looking to call a function withour user intervention:

              Use a QTimer::singleShot with a value of 0 for the delay, then you'll have your GUI running and the method called right after the first round of the event loop.

              Could you please give me more detail as how to implement this?

              JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by
              #11

              @bart.hollis
              I suggested you look at https://stackoverflow.com/a/38749911/489865 or which does actually give code for using QTimer::singleShot.

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              • SGaistS SGaist

                Same as usual except that you use 0 as timeout value and you call that as the last thing in your constructor.

                bart.hollisB Offline
                bart.hollisB Offline
                bart.hollis
                wrote on last edited by
                #12

                @SGaist said in Looking to call a function withour user intervention:

                Same as usual except that you use 0 as timeout value and you call that as the last thing in your constructor.

                That would be the MainWindow constructor?

                Then, do I understand correctly that I use the slot mentioned to trigger my function?

                From Docs: QTimer::singleShot(200, this, SLOT(updateCaption()));

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                • bart.hollisB Offline
                  bart.hollisB Offline
                  bart.hollis
                  wrote on last edited by
                  #13

                  SGaist
                  Your suggestion works just as I want! Now, I just need to understand WHY! :)

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                  • bart.hollisB Offline
                    bart.hollisB Offline
                    bart.hollis
                    wrote on last edited by bart.hollis
                    #14

                    Now, I need to mark this thread as solved. I know how to do that!
                    But I should click something that gives points to reputation. I know I saw that somewhere! (mutter, mutter, mutter) I hate when I don't know what I'm doing!

                    Anyway, Thanks SGaist! Very Much!

                    aha_1980A 1 Reply Last reply
                    0
                    • bart.hollisB bart.hollis

                      Now, I need to mark this thread as solved. I know how to do that!
                      But I should click something that gives points to reputation. I know I saw that somewhere! (mutter, mutter, mutter) I hate when I don't know what I'm doing!

                      Anyway, Thanks SGaist! Very Much!

                      aha_1980A Offline
                      aha_1980A Offline
                      aha_1980
                      Lifetime Qt Champion
                      wrote on last edited by
                      #15

                      @bart.hollis

                      You can upvote a post with the small up arrow right below each post. The down arrow is for downvoting (and should be used in rare cases). The number in between the both shows the current voting for a post and are therefore a sign for it's quality.

                      Regards

                      Qt has to stay free or it will die.

                      1 Reply Last reply
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                      • bart.hollisB Offline
                        bart.hollisB Offline
                        bart.hollis
                        wrote on last edited by
                        #16

                        AHA! (Not trying to steal your handle!) Thanks!

                        aha_1980A 1 Reply Last reply
                        0
                        • bart.hollisB bart.hollis

                          AHA! (Not trying to steal your handle!) Thanks!

                          aha_1980A Offline
                          aha_1980A Offline
                          aha_1980
                          Lifetime Qt Champion
                          wrote on last edited by
                          #17

                          @bart.hollis You're welcome :)

                          Qt has to stay free or it will die.

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