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Looking to call a function withour user intervention

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  • bart.hollisB Offline
    bart.hollisB Offline
    bart.hollis
    wrote on last edited by
    #3

    Thank you for your reply.
    Ah yes. I had tried that but discarded it as a QMessageBox poping up outside of, or before the main window appears just looks wrong to me. I would like the UI to settle before doing this.

    JonBJ W 2 Replies Last reply
    0
    • bart.hollisB bart.hollis

      Thank you for your reply.
      Ah yes. I had tried that but discarded it as a QMessageBox poping up outside of, or before the main window appears just looks wrong to me. I would like the UI to settle before doing this.

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by JonB
      #4

      @bart.hollis
      If that's what you want, you could set off a one-shot QTimer (just prior to QApplication::exec()) to bring up your UI after a fraction of a second.

      EDIT: Or, maybe QEvent::Show in QMainWindow::event(QEvent *event) (or QWidget::showEvent) will be raised when your main window has been shown.

      There are all sorts of suggestions in https://stackoverflow.com/questions/14356121/how-to-call-function-after-window-is-shown

      1 Reply Last reply
      2
      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #5

        Hi,

        Some something like:

        1. "show widgets"
        2. Start method while widgets are visible

        ?

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

        bart.hollisB 1 Reply Last reply
        0
        • bart.hollisB bart.hollis

          Thank you for your reply.
          Ah yes. I had tried that but discarded it as a QMessageBox poping up outside of, or before the main window appears just looks wrong to me. I would like the UI to settle before doing this.

          W Offline
          W Offline
          wrosecrans
          wrote on last edited by
          #6

          @bart.hollis What's making the main window appear? If you want to be able to tell the main window to either show data or prompt the user about populating it with sample data as soon as it opens, that might be a good place to put the check for the data.

          1 Reply Last reply
          0
          • SGaistS SGaist

            Hi,

            Some something like:

            1. "show widgets"
            2. Start method while widgets are visible

            ?

            bart.hollisB Offline
            bart.hollisB Offline
            bart.hollis
            wrote on last edited by
            #7

            @SGaist said in Looking to call a function withour user intervention:

            Hi,

            Some something like:

            1. "show widgets"
            2. Start method while widgets are visible

            ?

            Yup! That's what I want to do, but can't seem to find something, or one of the widgets that will trigger the function. Wish I could get into the actual loop! :)

            1 Reply Last reply
            0
            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #8

              Use a QTimer::singleShot with a value of 0 for the delay, then you'll have your GUI running and the method called right after the first round of the event loop.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

              bart.hollisB 1 Reply Last reply
              2
              • SGaistS SGaist

                Use a QTimer::singleShot with a value of 0 for the delay, then you'll have your GUI running and the method called right after the first round of the event loop.

                bart.hollisB Offline
                bart.hollisB Offline
                bart.hollis
                wrote on last edited by
                #9

                @SGaist said in Looking to call a function withour user intervention:

                Use a QTimer::singleShot with a value of 0 for the delay, then you'll have your GUI running and the method called right after the first round of the event loop.

                Could you please give me more detail as how to implement this?

                JonBJ 1 Reply Last reply
                0
                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by SGaist
                  #10

                  Same as usual except that you use 0 as timeout value and you call that as the last thing in your constructor.

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                  bart.hollisB 1 Reply Last reply
                  2
                  • bart.hollisB bart.hollis

                    @SGaist said in Looking to call a function withour user intervention:

                    Use a QTimer::singleShot with a value of 0 for the delay, then you'll have your GUI running and the method called right after the first round of the event loop.

                    Could you please give me more detail as how to implement this?

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by
                    #11

                    @bart.hollis
                    I suggested you look at https://stackoverflow.com/a/38749911/489865 or which does actually give code for using QTimer::singleShot.

                    1 Reply Last reply
                    0
                    • SGaistS SGaist

                      Same as usual except that you use 0 as timeout value and you call that as the last thing in your constructor.

                      bart.hollisB Offline
                      bart.hollisB Offline
                      bart.hollis
                      wrote on last edited by
                      #12

                      @SGaist said in Looking to call a function withour user intervention:

                      Same as usual except that you use 0 as timeout value and you call that as the last thing in your constructor.

                      That would be the MainWindow constructor?

                      Then, do I understand correctly that I use the slot mentioned to trigger my function?

                      From Docs: QTimer::singleShot(200, this, SLOT(updateCaption()));

                      1 Reply Last reply
                      0
                      • bart.hollisB Offline
                        bart.hollisB Offline
                        bart.hollis
                        wrote on last edited by
                        #13

                        SGaist
                        Your suggestion works just as I want! Now, I just need to understand WHY! :)

                        1 Reply Last reply
                        0
                        • bart.hollisB Offline
                          bart.hollisB Offline
                          bart.hollis
                          wrote on last edited by bart.hollis
                          #14

                          Now, I need to mark this thread as solved. I know how to do that!
                          But I should click something that gives points to reputation. I know I saw that somewhere! (mutter, mutter, mutter) I hate when I don't know what I'm doing!

                          Anyway, Thanks SGaist! Very Much!

                          aha_1980A 1 Reply Last reply
                          0
                          • bart.hollisB bart.hollis

                            Now, I need to mark this thread as solved. I know how to do that!
                            But I should click something that gives points to reputation. I know I saw that somewhere! (mutter, mutter, mutter) I hate when I don't know what I'm doing!

                            Anyway, Thanks SGaist! Very Much!

                            aha_1980A Offline
                            aha_1980A Offline
                            aha_1980
                            Lifetime Qt Champion
                            wrote on last edited by
                            #15

                            @bart.hollis

                            You can upvote a post with the small up arrow right below each post. The down arrow is for downvoting (and should be used in rare cases). The number in between the both shows the current voting for a post and are therefore a sign for it's quality.

                            Regards

                            Qt has to stay free or it will die.

                            1 Reply Last reply
                            0
                            • bart.hollisB Offline
                              bart.hollisB Offline
                              bart.hollis
                              wrote on last edited by
                              #16

                              AHA! (Not trying to steal your handle!) Thanks!

                              aha_1980A 1 Reply Last reply
                              0
                              • bart.hollisB bart.hollis

                                AHA! (Not trying to steal your handle!) Thanks!

                                aha_1980A Offline
                                aha_1980A Offline
                                aha_1980
                                Lifetime Qt Champion
                                wrote on last edited by
                                #17

                                @bart.hollis You're welcome :)

                                Qt has to stay free or it will die.

                                1 Reply Last reply
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