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Maximize application on display 2 when existing

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  • jpnurmiJ Offline
    jpnurmiJ Offline
    jpnurmi
    wrote on last edited by
    #10

    Works for me with Qt 5.9.3 and 5.10.0. What did you import? How does the relevant part of the code look like, that you're trying to run?

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    • F Offline
      F Offline
      filipdns
      wrote on last edited by
      #11

      I'm using stackview main qml is like that:

      import QtQuick 2.9
      import QtQuick.Controls 2.1
      import QtQuick.Window 2.3
      import QtQuick.Controls.Styles 1.1
      import QtQuick.Controls 1.4
      
      ApplicationWindow {
          id: window
          visible: true   // this is mandatory
          visibility: Window.Maximized
          screen: Qt.application.screens[1] || null
      
          StackView {
              id: stackView
              //y:60
              anchors.fill: parent
              initialItem: GardePage {
                  header: ToolBar {
                      width: parent.width
                      height: 60
                      style: ToolBarStyle {
                              padding {
                                  left: 8
                                  right: 8
                                  top: 3
                                  bottom: 3
                              }
                              background: Rectangle {
                                  gradient: Gradient {
                                      GradientStop { position: 0 ; color: "black" }
                                      GradientStop { position: 1 ; color: "green" }
                                  }
                              }
                          }
      
                      Label {
                          id: pageTitle
                          text: "KARDEX DU SIA DE L'IGN "
                          textFormat: Text.AutoText
                          fontSizeMode: Text.VerticalFit
                          font.pixelSize: 50
                          color: "lightgrey"
                          anchors.centerIn: parent
                          font.family: "Times New Roman"
                          font.bold: true
                          font.italic: true
      
                      }
                  }
              }
          }
      }
      
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      • F Offline
        F Offline
        filipdns
        wrote on last edited by
        #12

        you probably see I'm importing 2 QtQuick.Controls, the 1.4 and the 2.1, It's not an error, don't ask me why but some functions work with one and other with the other, 2.1 don't take all function of the 1.4...

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        • jpnurmiJ Offline
          jpnurmiJ Offline
          jpnurmi
          wrote on last edited by
          #13

          It's fine to import QtQuick.Controls 1.x and QtQuick.Controls 2.x in the same file, but only if you specify namespaces to avoid conflicts. In this particular QML file, you're not actually using QtQuick.Controls 2.x for anything. The ApplicationWindow, StackView, ToolBar, and Label types provided by QtQuick.Controls 2.x are all overridden by the QtQuick.Controls 1.x import that comes later.

          The correct way to mix QQC1 and QQC2:

          import QtQuick.Controls 1.x as C1
          import QtQuick.Controls 2.x as C2
          
          C2.ApplicationWindow {
              // ...
              C1.ToolBar {
                  // ...
              }
              // ...
          }
          

          How you call the namespaces is up to you, but as long as at least one of the overlapping imports has a namespace, you avoid a lot of confusion. However, I don't see anything in this file that cannot be done with Qt Quick Controls 2. The changes are minimal:

          import QtQuick 2.9
          import QtQuick.Controls 2.1
          import QtQuick.Window 2.3
          
          ApplicationWindow {
              id: window
              visible: true   // this is mandatory
              visibility: Window.Maximized
              screen: Qt.application.screens[1] || null
          
              StackView {
                  id: stackView
                  anchors.fill: parent
                  initialItem: GardePage {
                      header: ToolBar {
                          width: parent.width
                          height: 60
                          leftPadding: 8
                          rightPadding: 8
                          topPadding: 3
                          bottomPadding: 3
                          background: Rectangle {
                              gradient: Gradient {
                                  GradientStop { position: 0 ; color: "black" }
                                  GradientStop { position: 1 ; color: "green" }
                              }
                          }
          
                          Label {
                              id: pageTitle
                              text: "KARDEX DU SIA DE L'IGN "
                              textFormat: Text.AutoText
                              fontSizeMode: Text.VerticalFit
                              font.pixelSize: 50
                              color: "lightgrey"
                              anchors.centerIn: parent
                              font.family: "Times New Roman"
                              font.bold: true
                              font.italic: true
                          }
                      }
                  }
              }
          }
          
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          • F Offline
            F Offline
            filipdns
            wrote on last edited by
            #14

            Thank you very much.

            Then now, with [1] the application start correctly on screen 2 fine, but with [0] or [2] the application start on screen were my mouse is

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            • jpnurmiJ Offline
              jpnurmiJ Offline
              jpnurmi
              wrote on last edited by
              #15

              This statement:

              screen: Qt.application.screens[1] || null
              

              means that the second screen will be set, or if not available (no such entry in the array == undefined) it assigns null instead to avoid:

              Cannot assign undefined to Screen
              

              It’s an example. Adapt it to your needs.

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              • F Offline
                F Offline
                filipdns
                wrote on last edited by filipdns
                #16

                yes understood but If I want to have 2 qt applications and force 1 in screen 1 and other on screen 2, how do that?
                I try :

                screen: Qt.application.screens[0]

                but it's not working

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                • jpnurmiJ Offline
                  jpnurmiJ Offline
                  jpnurmi
                  wrote on last edited by jpnurmi
                  #17

                  On which platform? If screen: Qt.application.screens[0] doesn't place the window on the primary screen, you should report a bug at bugreports.qt.io and provide details about the platform. Provide a minimal but complete runnable test case without references to any GardePage and others. Explain what you are doing, what you expect to happen, and what you get instead.

                  I don't have access to a suitable environment right now to be able to test, but out of curiosity, does it make any difference if you assign the screen in Component.onCompleted?

                  Window {
                      Component.onCompleted: screen = Qt.application.screens[0]
                  }
                  

                  Also, have you inspected, what is the contents of the Qt.application.screens array, actually?

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                  • F Offline
                    F Offline
                    filipdns
                    wrote on last edited by
                    #18

                    no difference with

                    Component.onCompleted: screen = Qt.application.screens[0]
                    
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                    • jpnurmiJ Offline
                      jpnurmiJ Offline
                      jpnurmi
                      wrote on last edited by
                      #19

                      What about in C++?

                      #include <QtGui>
                      #include <QtDebug>
                      
                      int main(int argc, char *argv[])
                      {
                          QGuiApplication app(argc, argv);
                      
                          QWindow window;
                          window.resize(100, 100);
                          window.setScreen(app.screens().value(1));
                          window.show();
                      
                          qDebug() << "available:" << app.screens();
                          qDebug() << "primary:" << app.primaryScreen();
                          qDebug() << "window:" << window.screen();
                      
                          return app.exec();
                      }
                      
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                      • jpnurmiJ jpnurmi

                        What about in C++?

                        #include <QtGui>
                        #include <QtDebug>
                        
                        int main(int argc, char *argv[])
                        {
                            QGuiApplication app(argc, argv);
                        
                            QWindow window;
                            window.resize(100, 100);
                            window.setScreen(app.screens().value(1));
                            window.show();
                        
                            qDebug() << "available:" << app.screens();
                            qDebug() << "primary:" << app.primaryScreen();
                            qDebug() << "window:" << window.screen();
                        
                            return app.exec();
                        }
                        
                        F Offline
                        F Offline
                        filipdns
                        wrote on last edited by filipdns
                        #20

                        @jpnurmi debug say:
                        available: (QScreen(0x3923528, name="\\.\DISPLAY1"), QScreen(0x39236b0, name="\\.\DISPLAY2"))
                        primary: QScreen(0x3923528, name="\\.\DISPLAY1")
                        window: QScreen(0x3923528, name="\\.\DISPLAY1")

                        or

                        available: (QScreen(0x36b0f30, name="\\.\DISPLAY1"), QScreen(0x36b1160, name="\\.\DISPLAY2"))
                        primary: QScreen(0x36b0f30, name="\\.\DISPLAY1")
                        window: QScreen(0x36b1160, name="\\.\DISPLAY2")

                        following mouse position window: QScreen switch to DISPLAY1 or DISPLAY2
                        changing
                        window.setScreen(app.screens().value(0));
                        to
                        window.setScreen(app.screens().value(1));
                        nothing change

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