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QWidget paintEvent slow when rendering

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  • D Dohisev

    @mrjj I'm not calling anything other than that. I have promoted that Sidebar widget to a widget that is in a layout and nothing more than that.

    I feel it kinda "lagging" when loading, it like freezes the gui for a few microseconds like everything is white like frozen and then it just blinks everything and appears.
    All the examples using QPainter doesn't have this problem when loading but I'm having.

    And just to be clear: I doesn't be white forever, it does work after, I'm saying that it freezes or something like that before appearing.

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #4

    @Dohisev
    What device are you running on ?

    So you just have a mainwindow and have a widget u promoted to
    Sidebar ?
    And side bar does not do anything beside the little drawing u have shown?

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    • mrjjM mrjj

      @Dohisev
      What device are you running on ?

      So you just have a mainwindow and have a widget u promoted to
      Sidebar ?
      And side bar does not do anything beside the little drawing u have shown?

      D Offline
      D Offline
      Dohisev
      wrote on last edited by
      #5

      @mrjj I'm on Windows x64 bit, Qt 5.9.2, MSVC 2015, Intel i5.

      Noticed that it starts all white and then blinks everything on the screen? It's like freezing the gui until it paints.
      I removed a few parts from the code and I noticed that it happens when drawing the text.

      0_1510165653582_2017-11-08_15-25-03.gif

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      • mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #6

        Hi
        Ok, that should not lag at all.
        That is a bit odd as promotion is nothing
        fancy and basically, it does
        SideBar *var= new SideBar() for you

        Is this when u start as debug or just run?

        Does a default empty GUI app, with a few widgets also does this blink in ?

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        • mrjjM mrjj

          Hi
          Ok, that should not lag at all.
          That is a bit odd as promotion is nothing
          fancy and basically, it does
          SideBar *var= new SideBar() for you

          Is this when u start as debug or just run?

          Does a default empty GUI app, with a few widgets also does this blink in ?

          D Offline
          D Offline
          Dohisev
          wrote on last edited by
          #7

          @mrjj That is actually a default gui with nothing more than this sidebar promoted to a widget and a QTableWidget.
          I don't know what is happening, as I said, if I remove the code to draw the text it doesn't blink.

          Precisely this part of the code:

          QString title = "Welcome";
          
          QSize size = painter.fontMetrics().size(
              Qt::TextSingleLine, title
          );
          

          If I comment that part of the code this is how it runs:

          0_1510166324835_2017-11-08_15-38-19.gif

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          • D Dohisev

            @mrjj That is actually a default gui with nothing more than this sidebar promoted to a widget and a QTableWidget.
            I don't know what is happening, as I said, if I remove the code to draw the text it doesn't blink.

            Precisely this part of the code:

            QString title = "Welcome";
            
            QSize size = painter.fontMetrics().size(
                Qt::TextSingleLine, title
            );
            

            If I comment that part of the code this is how it runs:

            0_1510166324835_2017-11-08_15-38-19.gif

            D Offline
            D Offline
            Dohisev
            wrote on last edited by
            #8

            Anyone to help me with that?

            J.HilkJ 1 Reply Last reply
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            • D Dohisev

              Anyone to help me with that?

              J.HilkJ Offline
              J.HilkJ Offline
              J.Hilk
              Moderators
              wrote on last edited by
              #9

              @Dohisev
              mmh, have you tried calling the base paintEvent first?

              void Sidebar::paintEvent(QPaintEvent *event)
              {
                  QWidget::paintEvent(event);
              
                  QPainter painter(this);
              
                  ...
              }
              

              Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


              Q: What's that?
              A: It's blue light.
              Q: What does it do?
              A: It turns blue.

              D 1 Reply Last reply
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              • mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #10

                @Dohisev

                I would guess on first call to fontMetrics is expensive as it reads font info.

                1 Reply Last reply
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                • J.HilkJ J.Hilk

                  @Dohisev
                  mmh, have you tried calling the base paintEvent first?

                  void Sidebar::paintEvent(QPaintEvent *event)
                  {
                      QWidget::paintEvent(event);
                  
                      QPainter painter(this);
                  
                      ...
                  }
                  
                  D Offline
                  D Offline
                  Dohisev
                  wrote on last edited by
                  #11

                  @J.Hilk It's still the same, unfortunately.
                  @mrjj Do you have any idea of what I can do to solve this?

                  mrjjM 1 Reply Last reply
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                  • D Dohisev

                    @J.Hilk It's still the same, unfortunately.
                    @mrjj Do you have any idea of what I can do to solve this?

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by mrjj
                    #12

                    @Dohisev

                    Yes call fontMetrics outside the paint and calc size there to see if that works faster.
                    make sur eto use same font both places :)

                    QFont font("times", 24);
                    QFontMetrics fm(font);
                    int pixelsWide = fm.width("What's the width of this text?");
                    

                    Normally its not that slow. so u might have a broken ttf file or something.

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                    • D Offline
                      D Offline
                      Dohisev
                      wrote on last edited by
                      #13
                      This post is deleted!
                      1 Reply Last reply
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                      • mrjjM mrjj

                        @Dohisev

                        Yes call fontMetrics outside the paint and calc size there to see if that works faster.
                        make sur eto use same font both places :)

                        QFont font("times", 24);
                        QFontMetrics fm(font);
                        int pixelsWide = fm.width("What's the width of this text?");
                        

                        Normally its not that slow. so u might have a broken ttf file or something.

                        D Offline
                        D Offline
                        Dohisev
                        wrote on last edited by Dohisev
                        #14

                        @mrjj I tried this but it doesn't work. I'm even drawing icons on the sidebar and it's not freezing, but when I uncomment the draw text it does freeze.

                        edit: It's not the font metrics, it's the drawText itself, I put only: painter.drawText(itemRect, Qt::AlignCenter, "welcome"); and it's freezing.

                        mrjjM 1 Reply Last reply
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                        • D Dohisev

                          @mrjj I tried this but it doesn't work. I'm even drawing icons on the sidebar and it's not freezing, but when I uncomment the draw text it does freeze.

                          edit: It's not the font metrics, it's the drawText itself, I put only: painter.drawText(itemRect, Qt::AlignCenter, "welcome"); and it's freezing.

                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #15

                          @Dohisev
                          I have not seen that before. Do you set a special font or something?
                          Does any of the many samples do anything like that?
                          Did you install extra fonts to windows?

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                          • mrjjM mrjj

                            @Dohisev
                            I have not seen that before. Do you set a special font or something?
                            Does any of the many samples do anything like that?
                            Did you install extra fonts to windows?

                            D Offline
                            D Offline
                            Dohisev
                            wrote on last edited by
                            #16

                            @mrjj Yes, it doesn't happen with all examples on Qt using QPainter but probably does happen when using to draw a text. Yes, I have installed fonts on Windows but how does that changes anything? No, I'm not using a font to draw, I'm just calling to draw a text and that is it.

                            mrjjM 1 Reply Last reply
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                            • D Dohisev

                              @mrjj Yes, it doesn't happen with all examples on Qt using QPainter but probably does happen when using to draw a text. Yes, I have installed fonts on Windows but how does that changes anything? No, I'm not using a font to draw, I'm just calling to draw a text and that is it.

                              mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #17

                              @Dohisev
                              Qt will enumerate all fonts. So if some of the ttf files are bad, it can hang a bit in that.
                              On a desktop class system, normally its shown instantly so
                              the reason that drawText is slow must be found somewhere else.

                              How high resolution are you running?

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                              • D Offline
                                D Offline
                                Dohisev
                                wrote on last edited by
                                #18

                                What you mean with the resolution? You mean my screen resolution? It's 1366x768.

                                Is there a workaround to check if it's a problem with the enumeration Qt does with the fonts?

                                mrjjM 1 Reply Last reply
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                                • D Dohisev

                                  What you mean with the resolution? You mean my screen resolution? It's 1366x768.

                                  Is there a workaround to check if it's a problem with the enumeration Qt does with the fonts?

                                  mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by mrjj
                                  #19

                                  @Dohisev
                                  Hi
                                  It also have a small delay here. So maybe there is nothing wrong.
                                  alt text

                                  D 1 Reply Last reply
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                                  • mrjjM mrjj

                                    @Dohisev
                                    Hi
                                    It also have a small delay here. So maybe there is nothing wrong.
                                    alt text

                                    D Offline
                                    D Offline
                                    Dohisev
                                    wrote on last edited by
                                    #20

                                    @mrjj I really can't notice the delay on yours, on mine it's like way too much.

                                    https://ddgobkiprc33d.cloudfront.net/57399f19-427b-4f7f-b48b-064649ae1a22.gif

                                    Focus on the mouse cursor and see that it appears a loading cursor while it's all white.

                                    1 Reply Last reply
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                                    • mrjjM Offline
                                      mrjjM Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #21

                                      Yeah your first paint for mainwindow seems much slower.

                                      But i dont get it if none of the other samples do anything like that as they are have same structure etc.

                                      Can you try my test project?
                                      https://www.dropbox.com/s/nl0issoplwylkb7/slowtext.zip?dl=0

                                      Just to verify that it runs slower at your pc. Then it must be local somehow.,

                                      D 1 Reply Last reply
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                                      • mrjjM mrjj

                                        Yeah your first paint for mainwindow seems much slower.

                                        But i dont get it if none of the other samples do anything like that as they are have same structure etc.

                                        Can you try my test project?
                                        https://www.dropbox.com/s/nl0issoplwylkb7/slowtext.zip?dl=0

                                        Just to verify that it runs slower at your pc. Then it must be local somehow.,

                                        D Offline
                                        D Offline
                                        Dohisev
                                        wrote on last edited by
                                        #22

                                        @mrjj It seems to be a local problem, I don't know if this will be happening if I compile here and distribute the generated binary. What should I do?

                                        0_1510246550049_2017-11-09_13-54-10.gif

                                        mrjjM 1 Reply Last reply
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                                        • D Dohisev

                                          @mrjj It seems to be a local problem, I don't know if this will be happening if I compile here and distribute the generated binary. What should I do?

                                          0_1510246550049_2017-11-09_13-54-10.gif

                                          mrjjM Offline
                                          mrjjM Offline
                                          mrjj
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #23

                                          @Dohisev
                                          First i would update video drivers. just to be on the safe side.
                                          Im pretty sure it wont happen when you distribute your app but
                                          it would be nice to know what it comes from.

                                          If you remove the drawText , the speed is normal ?

                                          D 1 Reply Last reply
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