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QWidget paintEvent slow when rendering

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  • mrjjM mrjj

    Hi
    That code do not seem to do a lot so if you see it as white my
    guess is that you use a loop and block the event queue while loading/do other stuff and
    it never get the change to call paintEvent before later.

    D Offline
    D Offline
    Dohisev
    wrote on last edited by Dohisev
    #3

    @mrjj I'm not calling anything other than that. I have promoted that Sidebar widget to a widget that is in a layout and nothing more than that.

    I feel it kinda "lagging" when loading, it like freezes the gui for a few microseconds like everything is white like frozen and then it just blinks everything and appears.
    All the examples using QPainter doesn't have this problem when loading but I'm having.

    And just to be clear: I doesn't be white forever, it does work after, I'm saying that it freezes or something like that before appearing.

    mrjjM 1 Reply Last reply
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    • D Dohisev

      @mrjj I'm not calling anything other than that. I have promoted that Sidebar widget to a widget that is in a layout and nothing more than that.

      I feel it kinda "lagging" when loading, it like freezes the gui for a few microseconds like everything is white like frozen and then it just blinks everything and appears.
      All the examples using QPainter doesn't have this problem when loading but I'm having.

      And just to be clear: I doesn't be white forever, it does work after, I'm saying that it freezes or something like that before appearing.

      mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #4

      @Dohisev
      What device are you running on ?

      So you just have a mainwindow and have a widget u promoted to
      Sidebar ?
      And side bar does not do anything beside the little drawing u have shown?

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      • mrjjM mrjj

        @Dohisev
        What device are you running on ?

        So you just have a mainwindow and have a widget u promoted to
        Sidebar ?
        And side bar does not do anything beside the little drawing u have shown?

        D Offline
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        Dohisev
        wrote on last edited by
        #5

        @mrjj I'm on Windows x64 bit, Qt 5.9.2, MSVC 2015, Intel i5.

        Noticed that it starts all white and then blinks everything on the screen? It's like freezing the gui until it paints.
        I removed a few parts from the code and I noticed that it happens when drawing the text.

        0_1510165653582_2017-11-08_15-25-03.gif

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        • mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #6

          Hi
          Ok, that should not lag at all.
          That is a bit odd as promotion is nothing
          fancy and basically, it does
          SideBar *var= new SideBar() for you

          Is this when u start as debug or just run?

          Does a default empty GUI app, with a few widgets also does this blink in ?

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          • mrjjM mrjj

            Hi
            Ok, that should not lag at all.
            That is a bit odd as promotion is nothing
            fancy and basically, it does
            SideBar *var= new SideBar() for you

            Is this when u start as debug or just run?

            Does a default empty GUI app, with a few widgets also does this blink in ?

            D Offline
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            Dohisev
            wrote on last edited by
            #7

            @mrjj That is actually a default gui with nothing more than this sidebar promoted to a widget and a QTableWidget.
            I don't know what is happening, as I said, if I remove the code to draw the text it doesn't blink.

            Precisely this part of the code:

            QString title = "Welcome";
            
            QSize size = painter.fontMetrics().size(
                Qt::TextSingleLine, title
            );
            

            If I comment that part of the code this is how it runs:

            0_1510166324835_2017-11-08_15-38-19.gif

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            • D Dohisev

              @mrjj That is actually a default gui with nothing more than this sidebar promoted to a widget and a QTableWidget.
              I don't know what is happening, as I said, if I remove the code to draw the text it doesn't blink.

              Precisely this part of the code:

              QString title = "Welcome";
              
              QSize size = painter.fontMetrics().size(
                  Qt::TextSingleLine, title
              );
              

              If I comment that part of the code this is how it runs:

              0_1510166324835_2017-11-08_15-38-19.gif

              D Offline
              D Offline
              Dohisev
              wrote on last edited by
              #8

              Anyone to help me with that?

              J.HilkJ 1 Reply Last reply
              0
              • D Dohisev

                Anyone to help me with that?

                J.HilkJ Online
                J.HilkJ Online
                J.Hilk
                Moderators
                wrote on last edited by
                #9

                @Dohisev
                mmh, have you tried calling the base paintEvent first?

                void Sidebar::paintEvent(QPaintEvent *event)
                {
                    QWidget::paintEvent(event);
                
                    QPainter painter(this);
                
                    ...
                }
                

                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                Q: What's that?
                A: It's blue light.
                Q: What does it do?
                A: It turns blue.

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                • mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #10

                  @Dohisev

                  I would guess on first call to fontMetrics is expensive as it reads font info.

                  1 Reply Last reply
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                  • J.HilkJ J.Hilk

                    @Dohisev
                    mmh, have you tried calling the base paintEvent first?

                    void Sidebar::paintEvent(QPaintEvent *event)
                    {
                        QWidget::paintEvent(event);
                    
                        QPainter painter(this);
                    
                        ...
                    }
                    
                    D Offline
                    D Offline
                    Dohisev
                    wrote on last edited by
                    #11

                    @J.Hilk It's still the same, unfortunately.
                    @mrjj Do you have any idea of what I can do to solve this?

                    mrjjM 1 Reply Last reply
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                    • D Dohisev

                      @J.Hilk It's still the same, unfortunately.
                      @mrjj Do you have any idea of what I can do to solve this?

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by mrjj
                      #12

                      @Dohisev

                      Yes call fontMetrics outside the paint and calc size there to see if that works faster.
                      make sur eto use same font both places :)

                      QFont font("times", 24);
                      QFontMetrics fm(font);
                      int pixelsWide = fm.width("What's the width of this text?");
                      

                      Normally its not that slow. so u might have a broken ttf file or something.

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                      • D Offline
                        D Offline
                        Dohisev
                        wrote on last edited by
                        #13
                        This post is deleted!
                        1 Reply Last reply
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                        • mrjjM mrjj

                          @Dohisev

                          Yes call fontMetrics outside the paint and calc size there to see if that works faster.
                          make sur eto use same font both places :)

                          QFont font("times", 24);
                          QFontMetrics fm(font);
                          int pixelsWide = fm.width("What's the width of this text?");
                          

                          Normally its not that slow. so u might have a broken ttf file or something.

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                          Dohisev
                          wrote on last edited by Dohisev
                          #14

                          @mrjj I tried this but it doesn't work. I'm even drawing icons on the sidebar and it's not freezing, but when I uncomment the draw text it does freeze.

                          edit: It's not the font metrics, it's the drawText itself, I put only: painter.drawText(itemRect, Qt::AlignCenter, "welcome"); and it's freezing.

                          mrjjM 1 Reply Last reply
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                          • D Dohisev

                            @mrjj I tried this but it doesn't work. I'm even drawing icons on the sidebar and it's not freezing, but when I uncomment the draw text it does freeze.

                            edit: It's not the font metrics, it's the drawText itself, I put only: painter.drawText(itemRect, Qt::AlignCenter, "welcome"); and it's freezing.

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by
                            #15

                            @Dohisev
                            I have not seen that before. Do you set a special font or something?
                            Does any of the many samples do anything like that?
                            Did you install extra fonts to windows?

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                            • mrjjM mrjj

                              @Dohisev
                              I have not seen that before. Do you set a special font or something?
                              Does any of the many samples do anything like that?
                              Did you install extra fonts to windows?

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                              Dohisev
                              wrote on last edited by
                              #16

                              @mrjj Yes, it doesn't happen with all examples on Qt using QPainter but probably does happen when using to draw a text. Yes, I have installed fonts on Windows but how does that changes anything? No, I'm not using a font to draw, I'm just calling to draw a text and that is it.

                              mrjjM 1 Reply Last reply
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                              • D Dohisev

                                @mrjj Yes, it doesn't happen with all examples on Qt using QPainter but probably does happen when using to draw a text. Yes, I have installed fonts on Windows but how does that changes anything? No, I'm not using a font to draw, I'm just calling to draw a text and that is it.

                                mrjjM Offline
                                mrjjM Offline
                                mrjj
                                Lifetime Qt Champion
                                wrote on last edited by
                                #17

                                @Dohisev
                                Qt will enumerate all fonts. So if some of the ttf files are bad, it can hang a bit in that.
                                On a desktop class system, normally its shown instantly so
                                the reason that drawText is slow must be found somewhere else.

                                How high resolution are you running?

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                                • D Offline
                                  D Offline
                                  Dohisev
                                  wrote on last edited by
                                  #18

                                  What you mean with the resolution? You mean my screen resolution? It's 1366x768.

                                  Is there a workaround to check if it's a problem with the enumeration Qt does with the fonts?

                                  mrjjM 1 Reply Last reply
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                                  • D Dohisev

                                    What you mean with the resolution? You mean my screen resolution? It's 1366x768.

                                    Is there a workaround to check if it's a problem with the enumeration Qt does with the fonts?

                                    mrjjM Offline
                                    mrjjM Offline
                                    mrjj
                                    Lifetime Qt Champion
                                    wrote on last edited by mrjj
                                    #19

                                    @Dohisev
                                    Hi
                                    It also have a small delay here. So maybe there is nothing wrong.
                                    alt text

                                    D 1 Reply Last reply
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                                    • mrjjM mrjj

                                      @Dohisev
                                      Hi
                                      It also have a small delay here. So maybe there is nothing wrong.
                                      alt text

                                      D Offline
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                                      Dohisev
                                      wrote on last edited by
                                      #20

                                      @mrjj I really can't notice the delay on yours, on mine it's like way too much.

                                      https://ddgobkiprc33d.cloudfront.net/57399f19-427b-4f7f-b48b-064649ae1a22.gif

                                      Focus on the mouse cursor and see that it appears a loading cursor while it's all white.

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                                      • mrjjM Offline
                                        mrjjM Offline
                                        mrjj
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #21

                                        Yeah your first paint for mainwindow seems much slower.

                                        But i dont get it if none of the other samples do anything like that as they are have same structure etc.

                                        Can you try my test project?
                                        https://www.dropbox.com/s/nl0issoplwylkb7/slowtext.zip?dl=0

                                        Just to verify that it runs slower at your pc. Then it must be local somehow.,

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                                        • mrjjM mrjj

                                          Yeah your first paint for mainwindow seems much slower.

                                          But i dont get it if none of the other samples do anything like that as they are have same structure etc.

                                          Can you try my test project?
                                          https://www.dropbox.com/s/nl0issoplwylkb7/slowtext.zip?dl=0

                                          Just to verify that it runs slower at your pc. Then it must be local somehow.,

                                          D Offline
                                          D Offline
                                          Dohisev
                                          wrote on last edited by
                                          #22

                                          @mrjj It seems to be a local problem, I don't know if this will be happening if I compile here and distribute the generated binary. What should I do?

                                          0_1510246550049_2017-11-09_13-54-10.gif

                                          mrjjM 1 Reply Last reply
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