Unsolved QPushbutton movable Dynamically
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Sorry i do not understand what is wrong.
The resizeEvent will be called when user resize the running app.
Are you talking about inside Designer part, where you do widget design or where do you mean?
is your widget a Designer plugin ?
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Hi,
You have said when resize event is used, it calls when user resize the running app.
So I have done when user user resizes the app, then button have to move its Y axis, so i have written my code as follows:
void MainWindow::resizeEvent(QResizeEvent* event)
{
qDebug("ResizeEvent");
ui->pushButton->move(0,0);
QMainWindow::resizeEvent(event);
}But when my is running, without resizing app, button position is changing, my requirement is when user resizes app then only button position i.e, y-axis have to change, I hope you got my point
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@Apeksha Why do you position the button manually? Why not just use layouts?
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I am having some labels,lineedits and buttons in my gui, my requirement is when user resizes gui, then button have to change position.
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@Apeksha
Ahhh, now i understand.
Well, there is no way to tell if done by system at start up or by the user.
But should it not do the same ?
Or only if size is smaller then the start size or ? what is the rule? -
Hi,
There is no way to do as per my requirement, when user resizes app, then button has to change its position. -
Hi
resizeEvent(event) is the way to do it.
You just need to make sure then you do not react to the first resize events you get when app starts up. -
Hi,
I am using resizeevent , but my button is moving initially when app runs, but it have to move when I resize my gui.
void MainWindow::resizeEvent(QResizeEvent* event)
{
qDebug("ResizeEvent");
ui->pushButton->move(0,0);
QMainWindow::resizeEvent(event);
}
this is the way I am doing, any correction? -
That is fine. but you will also do on first resize
to avoid that, make some if statements
the event has both oldSize and newSixe to checkI cannot tell you what to write as i dont know
what the rules are to move the button.
At what sizes etc.You can also use a timer to only allowed after say 10 secs to
avoid doing it on first resize. -
Hi,
k, Assume my gui isof width and height 500,500, its resized to 400,400 then button has to change position, can u share sample code, I am not getting how to make
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@Apeksha Just add a boolean variable to your class and set it to false in the resizeEvent:
MainWindow::MainWindow(...): firstTime(true) { ... } void MainWindow::resizeEvent(QResizeEvent* event) { qDebug("ResizeEvent"); if (!firstTime) { ui->pushButton->move(0,0); } else { firstTime = false; } QMainWindow::resizeEvent(event); }
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Hi jsulm,
Thank you so much, its very helpful.
Again If i maximize my gui to original size, how to make button position to original position? -
@Apeksha I don't know who you're going to position this button. What is the logic for positioning it?
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@jsulm Same thing I was confused, Now If my gui is of 500,500(width,height), If i resized it to some 300,400 then button position will change. Now my doubt is if gui is maximized i.e to original size(500,500), how to move buttonto original position?
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@Apeksha
save coordinates -
you can just store its old position ?
QRect oldpos; // int the class
void MainWindow::resizeEvent(QResizeEvent* event) { qDebug("ResizeEvent"); if (!firstTime) { oldpos=ui->pushButton->geometry(); ui->pushButton->move(0,0); } else { firstTime = false; } QMainWindow::resizeEvent(event); }
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@Apeksha I still don't understand why you position this button manually...
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QRect oldpos; // int the class
void MainWindow::resizeEvent(QResizeEvent* event)
{
qDebug("ResizeEvent");
if (!firstTime) {
oldpos=ui->pushButton->geometry();
ui->pushButton->move(0,0);
} else {
firstTime = false;
}
QMainWindow::resizeEvent(event);
}Here we are saving old geometry, again where we set this geometry?
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void MainWindow::resizeEvent(QResizeEvent* event) { qDebug("ResizeEvent"); if (!firstTime) { oldpos=ui->pushButton->geometry(); oldX = oldpos.X; oldY = oldpos.Y; ui->pushButton->move(0,0); } else { firstTime = false; ui->pushButton->move(oldX, oldY); } QMainWindow::resizeEvent(event); }
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void MainWindow::resizeEvent(QResizeEvent* event)
{
oldpos=ui->pushButton->geometry();
int oldx=oldpos.x();
int oldy=oldpos.y();
qDebug()<<"oldpos x is"<<oldx<<"oldpos y is:"<<oldy;
if (!firstTime) {
ui->pushButton->move(50,100);
}
else {
firstTime = false;
ui->pushButton->move(oldx,oldy);
}QMainWindow::resizeEvent(event);
}
But it's not working, button is not moving to old position again when gui is maximized.