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Streaming Video Out

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  • mrdebugM Offline
    mrdebugM Offline
    mrdebug
    wrote on last edited by
    #7

    It's very easy but hard too.
    I have a Qt video surveillance application. I'm using OpenCV to grab images from cameras, FFMpeg to store video and a own http server Qt based to broadcast the video using h264 or mjpeg.
    If you want to use broadcast (one server to more clients) I suggest to use udp.
    If you want to send more than one stream I suggest you to use an own protocol similar to avi format (little package with header and data).

    Need programmers to hire?
    www.labcsp.com
    www.denisgottardello.it
    GMT+1
    Skype: mrdebug

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    • B Offline
      B Offline
      Bouriquo
      wrote on last edited by
      #8

      I tried to get QVideoFrame from QAbstractVideoSurface. But I can't get the QVideoFrame buffer to send it to my UdpSocket. I just used QVideoFrame.bits(), but it's seems is empty.

      ? 1 Reply Last reply
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      • B Bouriquo

        I tried to get QVideoFrame from QAbstractVideoSurface. But I can't get the QVideoFrame buffer to send it to my UdpSocket. I just used QVideoFrame.bits(), but it's seems is empty.

        ? Offline
        ? Offline
        A Former User
        wrote on last edited by
        #9

        @Bouriquo How did you go about getting it? Did you subclass QAbstractVideoSurface like in the link i gave you?

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        • B Offline
          B Offline
          Bouriquo
          wrote on last edited by
          #10

          @raf924 Yes I was already find this class.

          #include "myvideosurface.h"

          MyVideoSurface::MyVideoSurface()
          {
          writer = new QUdpSocket();
          }

          QListQVideoFrame::PixelFormat MyVideoSurface::supportedPixelFormats( QAbstractVideoBuffer::HandleType handleType) const
          {
          Q_UNUSED(handleType);

          // Return the formats you will support
          return QList<QVideoFrame::PixelFormat>() << QVideoFrame::Format_RGB565;
          

          }

          bool MyVideoSurface::present(const QVideoFrame &frame)
          {
          Q_UNUSED(frame);

          //statusLabel->setText(tr("Now broadcasting datagram %1").arg(messageNo));
          QVideoFrame *clone = new QVideoFrame(frame);
          clone->map(QAbstractVideoBuffer::ReadOnly);
          qDebug() << clone->isMapped();
          //frame.map(QAbstractVideoBuffer::ReadOnly);
          QByteArray *datagram = new QByteArray((char*)(clone->bits()),clone->mappedBytes());
          //QByteArray datagram = "Broadcast message ";
          //qDebug() << "Write bytes1 : " << frame.mappedBytes() << frame.mapMode();
          //qDebug() << "Write bytes2 : " << clone->mappedBytes() << clone->mapMode();
          qDebug() << clone->bits();
          writer->writeDatagram(datagram->data(), datagram->size(),QHostAddress::Broadcast, 45454);
          //writer->writeDatagram((char*)clone->bits(),clone->mappedBytes(),QHostAddress::Broadcast, 45454);
          clone->unmap();
          return true;
          

          }

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #11

            Out of curiosity, why not use something that's designed for that task ? GStreamer allows to do everything you need: get the camera stream, add overlay, stream using standard protocol and if you use QtGStreamer you also have a widget or QtQuick element to visualize that.

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • B Offline
              B Offline
              Bouriquo
              wrote on last edited by Bouriquo
              #12

              Yes I know. But I just would like to try by myself :D.

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              • B Offline
                B Offline
                Bouriquo
                wrote on last edited by
                #13
                This post is deleted!
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                • P Offline
                  P Offline
                  Pietrko
                  wrote on last edited by Pietrko
                  #14

                  Is using GStreamer still recommended solution for streaming out through network?
                  EDIT: relevant -> recommended

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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #15

                    Why wouldn't it be ?

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                    P 1 Reply Last reply
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                    • SGaistS SGaist

                      Why wouldn't it be ?

                      P Offline
                      P Offline
                      Pietrko
                      wrote on last edited by Pietrko
                      #16

                      @SGaist said in Streaming Video Out:

                      Why wouldn't it be ?

                      My mistake, made post most precise.

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #17

                        What exactly do you want to do ?

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                        • P Offline
                          P Offline
                          Pietrko
                          wrote on last edited by Pietrko
                          #18

                          I need a simple way to send frames from camera over network, while at the same time providing real-time 30FPS camera preview in QML widget.
                          Simple - means as little coding as possible.
                          The way I'm trying to do it now is to derive C++ class from QObject with "mediaObject" property expose it as a source for VideoOutput in QML.
                          The C++ class would catch the frames and save them into buffer (and sent over network).

                          Unfortunately its impossible (afaik) using just QML, beacuse imageCapture object inside Camera does not allow to save frame into buffers (only into files).

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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #19

                            Then QtGStreamer is likely what you want.

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                            • P Offline
                              P Offline
                              Pietrko
                              wrote on last edited by
                              #20

                              But, would it work if I would create a class with Q_PROPERTY mediaObject - that hold QCamera instance?
                              And pass this class to QML videoOutput ?

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                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #21

                                QCamera is a class to get video stream or images from a camera. The QML VideoOutput type is designed to render video onscreen.

                                Interested in AI ? www.idiap.ch
                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                • A Offline
                                  A Offline
                                  alpat
                                  Banned
                                  wrote on last edited by
                                  #22
                                  This post is deleted!
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