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  4. I want set of totally distinct shades of QCOlor around 64
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I want set of totally distinct shades of QCOlor around 64

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  • Q Qt Enthusiast

    @kshegunov

    Is it possible to provide the code

    kshegunovK Offline
    kshegunovK Offline
    kshegunov
    Moderators
    wrote on last edited by
    #10

    @Qt-Enthusiast said in I want set of totally distinct shades of QCOlor around 64:

    @kshegunov

    Is it possible to provide the code

    Not really, I haven't any code, as I haven't done anything of that sort. It's only an idea you could explore.

    Read and abide by the Qt Code of Conduct

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    • mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #11

      alt text

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      0
      • Q Offline
        Q Offline
        Qt Enthusiast
        wrote on last edited by
        #12

        what algortimhs generates this

        mrjjM 1 Reply Last reply
        0
        • Q Qt Enthusiast

          what algortimhs generates this

          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by mrjj
          #13

          @Qt-Enthusiast
          I think its a dictionary.
          Make a small test program. there is also a table of hex values to use. sample the color from the bitmap. (same offset so not so complex)
          Then alter properties (QColor) to fine tune.
          http://godsnotwheregodsnot.blogspot.dk/2013/11/kmeans-color-quantization-seeding.html
          Kmeans++ Color Quantization seeding it seems :)
          From
          https://graphicdesign.stackexchange.com/questions/3682/where-can-i-find-a-large-palette-set-of-contrasting-colors-for-coloring-many-d

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          1
          • mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by mrjj
            #14

            Hi
            Using his table, and some ligher() and darker() calls then they seems pretty distinct ;)

            alt text

            #include "mainwindow.h"
            #include "ui_mainwindow.h"
            #include <QPainter>
            
            MainWindow::MainWindow(QWidget* parent) :
              QMainWindow(parent),
              ui(new Ui::MainWindow) {
              ui->setupUi(this);
            }
            
            MainWindow::~MainWindow() {
              delete ui;
            }
            
            const char* indexcolors[] = {
              "#000000", "#FFFF00", "#1CE6FF", "#FF34FF", "#FF4A46", "#008941", "#006FA6", "#A30059",
              "#FFDBE5", "#7A4900", "#0000A6", "#63FFAC", "#B79762", "#004D43", "#8FB0FF", "#997D87",
              "#5A0007", "#809693", "#FEFFE6", "#1B4400", "#4FC601", "#3B5DFF", "#4A3B53", "#FF2F80",
              "#61615A", "#BA0900", "#6B7900", "#00C2A0", "#FFAA92", "#FF90C9", "#B903AA", "#D16100",
              "#DDEFFF", "#000035", "#7B4F4B", "#A1C299", "#300018", "#0AA6D8", "#013349", "#00846F",
              "#372101", "#FFB500", "#C2FFED", "#A079BF", "#CC0744", "#C0B9B2", "#C2FF99", "#001E09",
              "#00489C", "#6F0062", "#0CBD66", "#EEC3FF", "#456D75", "#B77B68", "#7A87A1", "#788D66",
              "#885578", "#FAD09F", "#FF8A9A", "#D157A0", "#BEC459", "#456648", "#0086ED", "#886F4C",
            
              "#34362D", "#B4A8BD", "#00A6AA", "#452C2C", "#636375", "#A3C8C9", "#FF913F", "#938A81",
              "#575329", "#00FECF", "#B05B6F", "#8CD0FF", "#3B9700", "#04F757", "#C8A1A1", "#1E6E00",
              "#7900D7", "#A77500", "#6367A9", "#A05837", "#6B002C", "#772600", "#D790FF", "#9B9700",
              "#549E79", "#FFF69F", "#201625", "#72418F", "#BC23FF", "#99ADC0", "#3A2465", "#922329",
              "#5B4534", "#FDE8DC", "#404E55", "#0089A3", "#CB7E98", "#A4E804", "#324E72", "#6A3A4C",
              "#83AB58", "#001C1E", "#D1F7CE", "#004B28", "#C8D0F6", "#A3A489", "#806C66", "#222800",
              "#BF5650", "#E83000", "#66796D", "#DA007C", "#FF1A59", "#8ADBB4", "#1E0200", "#5B4E51",
              "#C895C5", "#320033", "#FF6832", "#66E1D3", "#CFCDAC", "#D0AC94", "#7ED379", "#012C58",
            
              "#7A7BFF", "#D68E01", "#353339", "#78AFA1", "#FEB2C6", "#75797C", "#837393", "#943A4D",
              "#B5F4FF", "#D2DCD5", "#9556BD", "#6A714A", "#001325", "#02525F", "#0AA3F7", "#E98176",
              "#DBD5DD", "#5EBCD1", "#3D4F44", "#7E6405", "#02684E", "#962B75", "#8D8546", "#9695C5",
              "#E773CE", "#D86A78", "#3E89BE", "#CA834E", "#518A87", "#5B113C", "#55813B", "#E704C4",
              "#00005F", "#A97399", "#4B8160", "#59738A", "#FF5DA7", "#F7C9BF", "#643127", "#513A01",
              "#6B94AA", "#51A058", "#A45B02", "#1D1702", "#E20027", "#E7AB63", "#4C6001", "#9C6966",
              "#64547B", "#97979E", "#006A66", "#391406", "#F4D749", "#0045D2", "#006C31", "#DDB6D0",
              "#7C6571", "#9FB2A4", "#00D891", "#15A08A", "#BC65E9", "#FFFFFE", "#C6DC99", "#203B3C",
            
              "#671190", "#6B3A64", "#F5E1FF", "#FFA0F2", "#CCAA35", "#374527", "#8BB400", "#797868",
              "#C6005A", "#3B000A", "#C86240", "#29607C", "#402334", "#7D5A44", "#CCB87C", "#B88183",
              "#AA5199", "#B5D6C3", "#A38469", "#9F94F0", "#A74571", "#B894A6", "#71BB8C", "#00B433",
              "#789EC9", "#6D80BA", "#953F00", "#5EFF03", "#E4FFFC", "#1BE177", "#BCB1E5", "#76912F",
              "#003109", "#0060CD", "#D20096", "#895563", "#29201D", "#5B3213", "#A76F42", "#89412E",
              "#1A3A2A", "#494B5A", "#A88C85", "#F4ABAA", "#A3F3AB", "#00C6C8", "#EA8B66", "#958A9F",
              "#BDC9D2", "#9FA064", "#BE4700", "#658188", "#83A485", "#453C23", "#47675D", "#3A3F00",
              "#061203", "#DFFB71", "#868E7E", "#98D058", "#6C8F7D", "#D7BFC2", "#3C3E6E", "#D83D66",
            
              "#2F5D9B", "#6C5E46", "#D25B88", "#5B656C", "#00B57F", "#545C46", "#866097", "#365D25",
              "#252F99", "#00CCFF", "#674E60", "#FC009C", "#92896B"
            };
            
            
            void MainWindow::on_pbGo_released() {
              const int tilesize = 32;
              const int mapsize = tilesize * 25 ;
              QPixmap pix(QSize(mapsize, mapsize));
              QPainter Painter;
            
              int maxCol = sizeof(indexcolors) / sizeof(indexcolors[0]);
              int cCol = 0;
              Painter.begin(&pix);
            
              Painter.setPen(QPen(QBrush(Qt::black), 1, Qt::SolidLine));
              int maxX = mapsize / tilesize;
              int dark = 0;
            
              for (int y = 0; y < maxX; ++y) {
                for (int x = 0; x < maxX; ++x) {
                  QColor col(indexcolors[cCol]);
                  if (cCol < maxCol) cCol++;
                  else {
                    cCol = 0;
                    dark++;
                  }
            
                  if(dark == 1)
                    col = col.darker();
                  if(dark == 2)
                    col = col.lighter();
            
                  Painter.setBrush(QBrush(col) );
                  Painter.drawRect((x * tilesize), (y * tilesize), tilesize, tilesize);
                }
              }   
              Painter.end();
             ui->labPic->setPixmap(pix);
            }
            
            
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            • Q Offline
              Q Offline
              Qt Enthusiast
              wrote on last edited by
              #15

              Can we generate the table with algorithm ?

              mrjjM 1 Reply Last reply
              0
              • Q Qt Enthusiast

                Can we generate the table with algorithm ?

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by mrjj
                #16

                @Qt-Enthusiast

                Hi.
                I thinks it s made using color distance algorithm already.
                If you mean algorithm to generate all the colors out of nothing, then no.

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                • Q Offline
                  Q Offline
                  Qt Enthusiast
                  wrote on last edited by
                  #17

                  Algorithm means code

                  mrjjM 1 Reply Last reply
                  0
                  • Q Qt Enthusiast

                    Algorithm means code

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #18

                    @Qt-Enthusiast

                    the colors are already code. ?

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                    0
                    • Q Offline
                      Q Offline
                      Qt Enthusiast
                      wrote on last edited by
                      #19

                      Means a pseudo code that generates this table

                      mrjjM 1 Reply Last reply
                      0
                      • Q Qt Enthusiast

                        Means a pseudo code that generates this table

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #20

                        @Qt-Enthusiast
                        Nope. Not that i have seen.

                        1 Reply Last reply
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