Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. Installation and Deployment
  4. Sandbox app for the Mac App Store with Qt 5.8 and QtWebEngineProcess
Forum Updated to NodeBB v4.3 + New Features

Sandbox app for the Mac App Store with Qt 5.8 and QtWebEngineProcess

Scheduled Pinned Locked Moved Unsolved Installation and Deployment
34 Posts 3 Posters 16.5k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • W Offline
    W Offline
    Wolosocu
    wrote on last edited by Wolosocu
    #3

    @SGaist said in Sandbox app for the Mac App Store with Qt 5.8 and QtWebEngineProcess:

    Hi,

    The QtWebEngine macOS platform notes contains the key to your trouble.

    This looks promising. My only question is, how do I specify that option when building Qt? If I look here (http://doc.qt.io/qt-5/osx-building.html) I see no mention of running qmake. Should I just run that qmake-command after configure and before make?

    1 Reply Last reply
    0
    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #4

      You don't need to rebuild the whole Qt, just the module itself. That's why qmake is mentioned in the notes.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      W 1 Reply Last reply
      0
      • SGaistS SGaist

        You don't need to rebuild the whole Qt, just the module itself. That's why qmake is mentioned in the notes.

        W Offline
        W Offline
        Wolosocu
        wrote on last edited by
        #5

        @SGaist said in Sandbox app for the Mac App Store with Qt 5.8 and QtWebEngineProcess:

        You don't need to rebuild the whole Qt, just the module itself. That's why qmake is mentioned in the notes.

        Ok, so then:

        1. ./configure
        2. ./qtbase/bin/qmake WEBENGINE_CONFIG+=use_appstore_compliant_code
        3. make module-qtwebengine

        Sound about right?

        1 Reply Last reply
        0
        • W Offline
          W Offline
          Wolosocu
          wrote on last edited by Wolosocu
          #6

          I am still unable to get it running. Here's what I did:

          Last night I downloaded the Qt source and run the following commands in order:

          1. ./configure (and accepted all the license stuff)
          2. ./qtbase/bin/qmake WEBENGINE_CONFIG+=use_appstore_compliant_code (using the qmake that ./configure must've built)
          3. make --jobs=16 (this was before I saw that I only need to rebuild the QtWebEngine module)

          This ran overnight. I woke up this morning and this completed overnight. Great, so then I:

          1. sudo make install

          And now I have Qt in /usr/local/Qt5.8.0. Perfect. So I reset my CMake paths (I'm using CMake), generate the Xcode project and verify through Xcode's settings that I'm linking this new Qt build (which I am). Excellent., so I build the .app.

          It gets built, no problem. Then I run my packaging script which does the following:

          1. chdir into macdeployqt's folder, which may or not may not be necessary some people on Stackoverflow mentioned they were having trouble without doing this, so I make sure to do it.
          2. Run macdeployqt <fullpath>/MyApp.app -appstore-compliant -qmldir=<my-projects-qml-folder> (Making sure to use the macdeployqt that I just built.)
          3. chdir back to where I was before
          4. Run /usr/bin/codesign --deep --sign <signature> --entitlements <entitlements-file> MyApp.app

          Code signing reports no errors and runs fine. I launch the app and I see the same results. And Console reports the same thing:

          4/23/17 09:00:49.103 sandboxd[135]: ([14028]) QtWebEngineProce(14028) deny forbidden-sandbox-reinit
          4/23/17 09:00:49.122 sandboxd[135]: ([14029]) QtWebEngineProce(14029) deny forbidden-sandbox-reinit

          So I tried inserting a step before the last one:

          /usr/bin/codesign --deep --sign <signature> --entitlements <web-process-entitlements-file> <path-to>/QtWebEngineProcess.app

          But still, the same problem persists. Suggestions?

          1 Reply Last reply
          0
          • W Offline
            W Offline
            Wolosocu
            wrote on last edited by Wolosocu
            #7

            I think my problem is that I'm not setting up the config right. If I run the following:

            ./qtbase/bin/qmake WEBENGINE_CONFIG+=no_spellcheck QtWebEngine

            I see:

            Info: creating cache file /Users/Me/Downloads/qt-everywhere-opensource-src-5.8.0/.qmake.cache
            
            Running configuration tests...
            Done running configuration tests.
            
            Configure summary:
            
            Qt WebEngine:
              Proprietary Codecs ..................... no
              Spellchecker ........................... yes
              ALSA ................................... no
              PulseAudio ............................. no
            
            Running configure tests
            Checking for alsa... no
            Checking for khr... no
            Checking for libvpx... no
            Checking for snappy... no
            Checking for srtp... no
            Configurable features:
              Proprietary codecs (H264, MP3) ..... Not enabled         (Default, enable with WEBENGINE_CONFIG+=use_proprietary_codecs)
              Geolocation ........................ Enabled
              Mac App Store Compliant ............ Not enabled         (Default, enable with WEBENGINE_CONFIG+=use_appstore_compliant_code)
            Native Spellchecker .............. Not enabled         (Default, enable with WEBENGINE_CONFIG+=use_native_spellchecker)
            

            And I see the spellchecker is still enabled. So yeah, I need to figure out how to set this config item and then build.

            1 Reply Last reply
            0
            • W Offline
              W Offline
              Wolosocu
              wrote on last edited by Wolosocu
              #8

              I deleted the .qmake.cache file in my Qt source folder and then ran:

              ./qtbase/bin/qmake WEBENGINE_CONFIG+=use_appstore_compliant_code QtWebEngine

              And I saw the output I was hoping to see:

              Info: creating cache file /Users/Me/Downloads/qt-everywhere-opensource-src-5.8.0/.qmake.cache
              
              Running configuration tests...
              Done running configuration tests.
              
              Configure summary:
              
              Qt WebEngine:
                Proprietary Codecs ..................... no
                Spellchecker ........................... yes
                ALSA ................................... no
                PulseAudio ............................. no
              
              Running configure tests
              Checking for alsa... no
              Checking for khr... no
              Checking for libvpx... no
              Checking for snappy... no
              Checking for srtp... no
              Configurable features:
                Proprietary codecs (H264, MP3) ..... Not enabled         (Default, enable with WEBENGINE_CONFIG+=use_proprietary_codecs)
                Geolocation ........................ Enabled
                Mac App Store Compliant ............ Enabled
              Native Spellchecker .............. Not enabled         (Default, enable with WEBENGINE_CONFIG+=use_native_spellchecker)
              

              With the most important part being Mac App Store Compliant ............ Enabled. I tried then running make module-qtwebengine but it returned an error saying there is no such make target. So, I went ahead and ran make and it looks like it's just rebuiling QtWebEngine. Once it's done I'll try it out. (Keeping my fingers crossed).

              1 Reply Last reply
              0
              • W Offline
                W Offline
                Wolosocu
                wrote on last edited by
                #9

                And now I got the following compiler error:

                ../../../qtwebengine/src/webengine/plugin/plugin.cpp:140:10: fatal error: 'plugin.moc' file not found
                #include "plugin.moc"
                         ^
                1 error generated.
                make[3]: *** [.obj/debug/plugin.o] Error 1
                make[2]: *** [debug-all] Error 2
                make[1]: *** [sub-webengine-plugin-make_first] Error 2
                make: *** [sub-src-make_first] Error 2
                

                For giggles I've make clean and am trying make again. Guess I'll know in a couple hours.

                1 Reply Last reply
                0
                • W Offline
                  W Offline
                  Wolosocu
                  wrote on last edited by
                  #10

                  make finished quicker than I thought. As far as I can tell QtWebEngine we rebuilt and I see the config option being passed around all over the build process. For example a snippet:

                  ( test -e Makefile.gyp_configure_host || /Users/Me/Downloads/qt-everywhere-opensource-src-5.8.0/qtbase/bin/qmake -o Makefile.gyp_configure_host /Users/Me/Downloads/qt-everywhere-opensource-src-5.8.0/qtwebengine/src/core/gyp_configure_host.pro WEBENGINE_CONFIG+=use_appstore_compliant_code ) && /Applications/Xcode.app/Contents/Developer/usr/bin/make -f Makefile.gyp_configure_host 
                  make[4]: Nothing to be done for `first'.
                  

                  But yet the problem persists:

                  4/23/17 11:03:34.000 kernel[0]: Sandbox: QtWebEngineProce(30098) deny(1) forbidden-sandbox-reinit

                  I'm still not convinced I'm building QtWebEngine how I should be Google'ing is not being helpful.

                  What am I doing wrong?

                  1 Reply Last reply
                  0
                  • W Offline
                    W Offline
                    Wolosocu
                    wrote on last edited by Wolosocu
                    #11

                    Ok, I think I figured out that qmake QtWebEngine will create makefiles for the QtWebEngine module only. But even when I build the makefiles using qmake WEBENGINE_CONFIG+=use_appstore_compliant_code QtWebEngine and then build the module, I still see the QtWebEngineProcess.app in the QtWebEngineCode.framework. Is this expected? If so, then how it should be signed? How should my bundle in general be signed?

                    1 Reply Last reply
                    0
                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #12

                      There's no need to configure Qt, you can use the qmake from your pre-built package if you'd rather use that one.

                      macdeployqt has two options that will be of interest:

                      • codesign=<ident> : Run codesign with the given identity on all executables
                      • appstore-compliant: Skip deployment of components that use private API

                      On a side, you're likely in possession of a multi-core machine, to speed things up when building you can do make -jX where X is (2 * number_fo_core) + 1,

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      W 1 Reply Last reply
                      0
                      • SGaistS SGaist

                        There's no need to configure Qt, you can use the qmake from your pre-built package if you'd rather use that one.

                        macdeployqt has two options that will be of interest:

                        • codesign=<ident> : Run codesign with the given identity on all executables
                        • appstore-compliant: Skip deployment of components that use private API

                        On a side, you're likely in possession of a multi-core machine, to speed things up when building you can do make -jX where X is (2 * number_fo_core) + 1,

                        W Offline
                        W Offline
                        Wolosocu
                        wrote on last edited by Wolosocu
                        #13

                        @SGaist So I should use macdeployqt to sign the bundle instead of doing it manually? I will try that.

                        Also, will QtWebEngineProcess.app still be included in the version of QtWebEngineCore built with the use_appstore_compliant_code?

                        1 Reply Last reply
                        0
                        • W Offline
                          W Offline
                          Wolosocu
                          wrote on last edited by
                          #14

                          And if I'm using macdeployqt to sign the bundle, then how do I specify the entitlements file?

                          1 Reply Last reply
                          0
                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by SGaist
                            #15

                            The switch doesn't remove the build of the helper application, it disable some code that is using APIs not authorised in App Store applications.

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                            W 2 Replies Last reply
                            0
                            • SGaistS SGaist

                              The switch doesn't remove the build of the helper application, it disable some code that is using APIs not authorised in App Store applications.

                              W Offline
                              W Offline
                              Wolosocu
                              wrote on last edited by
                              #16

                              @SGaist Thank you.

                              I still do not understand how using macdeployqt to sign the bundle will apply an entitlements file for sandboxing, though.

                              1 Reply Last reply
                              0
                              • W Offline
                                W Offline
                                Wolosocu
                                wrote on last edited by Wolosocu
                                #17

                                I am still unable to get this to work. I am seeing a new error on Console, though:

                                4/23/17 17:20:31.148 QtWebEngineProcess[2551]: [0423/172031:ERROR:mach_port_broker.mm(43)] bootstrap_look_up: Permission denied (1100)

                                I have three steps I am toying with:

                                1. Run macdeployqt with -codesign as suggested.
                                2. Manually codesign QtWebProcessEngine.app, with the entitlements file from above.
                                3. Manually codesign MyApp.app bundle, with my app's entitlements file.

                                I have tried various combinations, such as just #1, or #1 and #3. I've tried switching the order of #2 and #3. I've even tried signing QtWebProcessEngine.app with my bundle identifier.

                                I am running out of ideas. Please help!

                                1 Reply Last reply
                                0
                                • SGaistS SGaist

                                  The switch doesn't remove the build of the helper application, it disable some code that is using APIs not authorised in App Store applications.

                                  W Offline
                                  W Offline
                                  Wolosocu
                                  wrote on last edited by
                                  #18

                                  @SGaist said in Sandbox app for the Mac App Store with Qt 5.8 and QtWebEngineProcess:

                                  The switch doesn't remove the build of the helper application, it disable some code that is using APIs not authorised in App Store applications.

                                  Do you know if these API were present in 5.7? My next thought is to try this with 5.7 since I am having so many problems with 5.8.

                                  1 Reply Last reply
                                  0
                                  • W Offline
                                    W Offline
                                    Wolosocu
                                    wrote on last edited by Wolosocu
                                    #19

                                    I was finally able to get my app to run in sandbox mode with Qt 5.6.2. I have not tried 5.7 yet, but I did have to reduce the version of QtQuick I was using from 2.7 to 2.6. Luckily I am not using any 2.7 specific features.

                                    I was also able to get my app past the Application Loader portion of the app submission. It hasn't been approved yet but we'll see.

                                    I wanted to mention a few things for anyone else that might have a problem with this.

                                    1. macdeployqt's -codesign option did NOT work. The only way I was able to sign my app correctly was to write a script that manually walked through my app bundle and called codesign on every binary with the entitlements I wanted/needed.

                                    2. macdeployqt also seems to create a lot of *.dSYM files. This is something I noticed in with 5.8 as well and Apple's Application Loader will reject these. I didn't pay much attention to the error but I just made sure my packaging script deleted them (before signing).

                                    3. QtWebProcessEngine.app 's Info.plist file needs to be changed before you sign it. The CFBundleIdentifier needs to match that of your signature.

                                    Like I said, my app has only passed Application Loader's loading process. I've had problems in the past with Qt and the App Store system (see http://stackoverflow.com/questions/25694066/submitting-qt-5-3-app-for-review-on-mac-app-store) before I could even submit the app for review, so I'm skeptical that I'm out of the woods yet.

                                    I'll keep this thread updated.

                                    1 Reply Last reply
                                    0
                                    • W Offline
                                      W Offline
                                      Wolosocu
                                      wrote on last edited by
                                      #20

                                      Attempting Qt 5.7.1 brought its own problem. Namely that on startup the application gives the error:

                                      This application failed to start because it could not find or load the Qt platform plugin "cocoa"
                                      in "".
                                      
                                      Available platform plugins are: cocoa.
                                      
                                      Reinstalling the application may fix this problem.
                                      Abort trap: 6
                                      

                                      I did a little research and tried a couple minor things but nothing worked.

                                      Meanwhile my app was rejected because of an unused sandbox permission. So I've corrected that and resubmitted a new build still using Qt 5.6.2.

                                      Really wish I had been able to get 5.8 to work or even 5.7.

                                      1 Reply Last reply
                                      0
                                      • SGaistS Offline
                                        SGaistS Offline
                                        SGaist
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #21

                                        That strange, do you have a qt.conf file in your application bundle ?

                                        Interested in AI ? www.idiap.ch
                                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                        W 1 Reply Last reply
                                        0
                                        • SGaistS SGaist

                                          That strange, do you have a qt.conf file in your application bundle ?

                                          W Offline
                                          W Offline
                                          Wolosocu
                                          wrote on last edited by Wolosocu
                                          #22

                                          @SGaist Yes.

                                          So, my app was rejected using Qt 5.6.2 because of the following:

                                          Your app uses or references the following non-public API(s):
                                          
                                          framework: '/System/Library/Frameworks/AppKit.framework/Versions/C/AppKit'
                                          : NSAccessibilityUnregisterUniqueIdForUIElement
                                          : _NSAppendToKillRing
                                          : _NSDrawCarbonThemeBezel
                                          : _NSDrawCarbonThemeListBox
                                          : _NSInitializeKillRing
                                          : _NSNewKillRingSequence
                                          : _NSPrependToKillRing
                                          : _NSSetKillRingToYankedState
                                          : _NSYankFromKillRing
                                          
                                          framework: '/System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices'
                                          : CGSSetDenyWindowServerConnections
                                          : CGSShutdownServerConnections
                                          : CTFontCopyDefaultCascadeList
                                          
                                          The use of non-public APIs is not permitted on the App Store as it can lead to a poor user experience should these APIs change.
                                          

                                          Which looks like this is addressed by this: https://doc.qt.io/qt-5/qtwebengine-platform-notes.html#mac-app-store-compatibility

                                          So I tried Qt 5.7 again and for whatever reason it didn't crash this time! However, it has the same exact problem I was seeing with Qt 5.8.

                                          I have built and rebuilt and rebuilt QtWebEngine and yet I still cannot get it to work. Is there anyway to verify that my build of QtWebEngine is actually applying the use_appstore_compliant_code flag?

                                          It seems like this has been a problem for a while: https://bugreports.qt.io/browse/QTBUG-41611

                                          1 Reply Last reply
                                          0

                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Search
                                          • Get Qt Extensions
                                          • Unsolved