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QtWS25 Last Chance

Program closes too soon

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  • mrjjM mrjj

    @DocDJ

    Hi , you do not need UI but!

    if you just have
    QTextEdit *int1box; in djdialog1.h, you need to allocate a real objects before use. This is just a definition of a pointer.

    // somewhere else
    int1box = new QTextEdit (this);

    You use use Designer then all Widgets u place on a form is available via
    UI->the_name

    Please notice those are only valid after
    setupUi(this);

    D Offline
    D Offline
    DocDJ
    wrote on last edited by
    #11

    @mrjj said in program closes too soon:

    @DocDJ

    Hi , you do not need UI but!

    if you just have
    QTextEdit *int1box; in djdialog1.h, you need to allocate a real objects before use. This is just a definition of a pointer.

    // somewhere else
    int1box = new QTextEdit (this);

    You use use Designer then all Widgets u place on a form is available via
    UI->the_name

    Please notice those are only valid after
    setupUi(this);

    In "setupui, this line: answerbox = new QTextEdit(djdialog1); creates the object. Adding Ui-> in front of answerbox causes an error.

    1 Reply Last reply
    0
    • D Offline
      D Offline
      DocDJ
      wrote on last edited by kshegunov
      #12

      It would appear that setupUi is not being called. Here is my main.cpp:

      #include <QApplication>
      // following 2 lines are initially here to build the "project"
      //#include <QDialog>
      //#include "ui_djdialog1.h"
      // following line replaces the above 2 lines
      #include "djdialog1.h"
      
      int main(int argc, char *argv[])
      {
          QApplication app(argc, argv);
          /** original code before 1st qmake-qt4 my.pro
          Ui::djdialog1 ui;  // define an object named "ui" as being a djdialog1 
          QDialog *mydialog = new QDialog;
          ui.setupUi(mydialog);
          */
          // following line is new (after initial make)
          djdialog1 *mydialog = new djdialog1;
      	mydialog->show();
          return app.exec();
      }
      

      I got this from a Qt tutorial.

      [Added code tags ~kshegunov]

      kshegunovK 1 Reply Last reply
      0
      • mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #13

        Hi
        It seems you did already call it the normal place ?
        djdialog1::djdialog1(QWidget *parent)
        : QDialog(parent)
        {
        setupUi(this); // initialize my form <<<<<<<<<<<<<<<<<<<

        In the ctor.
        Outside and in main is very unusual :)

        D 1 Reply Last reply
        0
        • mrjjM mrjj

          Hi
          It seems you did already call it the normal place ?
          djdialog1::djdialog1(QWidget *parent)
          : QDialog(parent)
          {
          setupUi(this); // initialize my form <<<<<<<<<<<<<<<<<<<

          In the ctor.
          Outside and in main is very unusual :)

          D Offline
          D Offline
          DocDJ
          wrote on last edited by
          #14

          @mrjj The call to setupUi in main was commented-out, so it doesn't happen twice. Maybe I need to do it in main, instead of the dialog. I will have read about how to set a breakpoint in Qt4.

          mrjjM jsulmJ 2 Replies Last reply
          0
          • D DocDJ

            @mrjj The call to setupUi in main was commented-out, so it doesn't happen twice. Maybe I need to do it in main, instead of the dialog. I will have read about how to set a breakpoint in Qt4.

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #15

            @DocDJ
            Well you can create the default desktop widget application (File -> New Project )
            and see if that includes the setupUi in mainwindow constructor.

            1 Reply Last reply
            0
            • D DocDJ

              @mrjj The call to setupUi in main was commented-out, so it doesn't happen twice. Maybe I need to do it in main, instead of the dialog. I will have read about how to set a breakpoint in Qt4.

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #16

              @DocDJ Sorry, but this is just completely wrong:

              Ui::djdialog1 ui; // define an object named "ui" as being a djdialog1
              QDialog *mydialog = new QDialog;
              ui.setupUi(mydialog);
              

              You call setupUi() in the window/dialog you create. That means djdialog1 calls it in its constructor (what you're already doing). main is not the correct place to call setupUI. You really should learn Qt basics first, what you are doing now is just guessing and is wrong.
              You can create a default widgets project edit the main window, add a dialog and check the generated code.

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              kshegunovK 1 Reply Last reply
              0
              • jsulmJ jsulm

                @DocDJ Sorry, but this is just completely wrong:

                Ui::djdialog1 ui; // define an object named "ui" as being a djdialog1
                QDialog *mydialog = new QDialog;
                ui.setupUi(mydialog);
                

                You call setupUi() in the window/dialog you create. That means djdialog1 calls it in its constructor (what you're already doing). main is not the correct place to call setupUI. You really should learn Qt basics first, what you are doing now is just guessing and is wrong.
                You can create a default widgets project edit the main window, add a dialog and check the generated code.

                kshegunovK Offline
                kshegunovK Offline
                kshegunov
                Moderators
                wrote on last edited by kshegunov
                #17

                @jsulm said in program closes too soon:

                Sorry, but this is just completely wrong:

                Actually it's correct. I often initialize the widgets through forms without deriving. The most typical example being:

                QMainWindow window;
                Ui::MyMainWindowForm ui;
                ui.setupUi(&window);
                
                window.show;
                

                Notice that the initialized widget is a generic one (as with his code).

                PS. And by the way this is commented out.

                Kind regards.

                Read and abide by the Qt Code of Conduct

                jsulmJ 1 Reply Last reply
                0
                • D DocDJ

                  It would appear that setupUi is not being called. Here is my main.cpp:

                  #include <QApplication>
                  // following 2 lines are initially here to build the "project"
                  //#include <QDialog>
                  //#include "ui_djdialog1.h"
                  // following line replaces the above 2 lines
                  #include "djdialog1.h"
                  
                  int main(int argc, char *argv[])
                  {
                      QApplication app(argc, argv);
                      /** original code before 1st qmake-qt4 my.pro
                      Ui::djdialog1 ui;  // define an object named "ui" as being a djdialog1 
                      QDialog *mydialog = new QDialog;
                      ui.setupUi(mydialog);
                      */
                      // following line is new (after initial make)
                      djdialog1 *mydialog = new djdialog1;
                  	mydialog->show();
                      return app.exec();
                  }
                  

                  I got this from a Qt tutorial.

                  [Added code tags ~kshegunov]

                  kshegunovK Offline
                  kshegunovK Offline
                  kshegunov
                  Moderators
                  wrote on last edited by
                  #18

                  @DocDJ
                  Please use the triple backtick to get the code formatted, so people don't get confused and you don't lose any symbols due to forum markup.

                  Read and abide by the Qt Code of Conduct

                  1 Reply Last reply
                  0
                  • kshegunovK kshegunov

                    @jsulm said in program closes too soon:

                    Sorry, but this is just completely wrong:

                    Actually it's correct. I often initialize the widgets through forms without deriving. The most typical example being:

                    QMainWindow window;
                    Ui::MyMainWindowForm ui;
                    ui.setupUi(&window);
                    
                    window.show;
                    

                    Notice that the initialized widget is a generic one (as with his code).

                    PS. And by the way this is commented out.

                    Kind regards.

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #19

                    @kshegunov You're right - it is not wrong, but it is not how it is usually done (at least what I saw so far).
                    Isn't setupUi() called in the constructor already?

                    djdialog1::djdialog1(QWidget *parent)
                        : QDialog(parent)
                    	{
                    	    setupUi(this); // initialize my form
                    

                    @DocDJ "Adding Ui-> in front of answerbox causes an error." - it is ui-> not Ui->

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    kshegunovK 1 Reply Last reply
                    0
                    • jsulmJ jsulm

                      @kshegunov You're right - it is not wrong, but it is not how it is usually done (at least what I saw so far).
                      Isn't setupUi() called in the constructor already?

                      djdialog1::djdialog1(QWidget *parent)
                          : QDialog(parent)
                      	{
                      	    setupUi(this); // initialize my form
                      

                      @DocDJ "Adding Ui-> in front of answerbox causes an error." - it is ui-> not Ui->

                      kshegunovK Offline
                      kshegunovK Offline
                      kshegunov
                      Moderators
                      wrote on last edited by kshegunov
                      #20

                      @jsulm said in program closes too soon:

                      but it is not how it is usually done

                      True, I'm only remarking it's a valid approach. I actually don't advise its usage for beginners.

                      Isn't setupUi() called in the constructor already?

                      No, because the object in question is of type QDialog. There's duplication of names - the same name is used for the form and the custom dialog, so I think this is where the confusion stems from.

                      @DocDJ
                      Please provide the header file for your class as well. I have a strong suspicion you're deriving both from the dialog and the ui form.

                      Read and abide by the Qt Code of Conduct

                      1 Reply Last reply
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