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  • VRoninV Offline
    VRoninV Offline
    VRonin
    wrote on last edited by VRonin
    #66

    I did not say you were done, just that you were on the right path.

    from the code you posted it's clear you did not grasp scoping 100% so i'll repost the link: http://www.cplusplus.com/doc/tutorial/namespaces/#scopes

    pix and pixi die as soon as MainWindow::on_push_clicked() terminates

    "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
    ~Napoleon Bonaparte

    On a crusade to banish setIndexWidget() from the holy land of Qt

    P 1 Reply Last reply
    0
    • VRoninV VRonin

      I did not say you were done, just that you were on the right path.

      from the code you posted it's clear you did not grasp scoping 100% so i'll repost the link: http://www.cplusplus.com/doc/tutorial/namespaces/#scopes

      pix and pixi die as soon as MainWindow::on_push_clicked() terminates

      P Offline
      P Offline
      Payx
      wrote on last edited by
      #67

      @VRonin Yes but in my .h i add QImage pixi thats not correct?

      1 Reply Last reply
      0
      • VRoninV Offline
        VRoninV Offline
        VRonin
        wrote on last edited by
        #68

        I'm surprised your compiler doesn't yell about redefinition (I probably know why but that's not the point here). I'send you to http://www.cplusplus.com/doc/tutorial/namespaces/#scopes once again

        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
        ~Napoleon Bonaparte

        On a crusade to banish setIndexWidget() from the holy land of Qt

        kshegunovK P 2 Replies Last reply
        0
        • VRoninV VRonin

          I'm surprised your compiler doesn't yell about redefinition (I probably know why but that's not the point here). I'send you to http://www.cplusplus.com/doc/tutorial/namespaces/#scopes once again

          kshegunovK Offline
          kshegunovK Offline
          kshegunov
          Moderators
          wrote on last edited by
          #69

          @VRonin said in Picture:

          I'm surprised your compiler doesn't yell about redefinition

          Not redefinition, shadowing, hence no yelling. :)

          Read and abide by the Qt Code of Conduct

          VRoninV 1 Reply Last reply
          2
          • kshegunovK kshegunov

            @VRonin said in Picture:

            I'm surprised your compiler doesn't yell about redefinition

            Not redefinition, shadowing, hence no yelling. :)

            VRoninV Offline
            VRoninV Offline
            VRonin
            wrote on last edited by
            #70

            @kshegunov said in Picture:

            shadowing

            The case @kshegunov is explaining is in the 3rd code block of the link above:

            // inner block scopes
            #include <iostream>
            using namespace std;
            
            int main () {
              int x = 10;
              int y = 20;
              {
                int x;   // ok, inner scope.
                x = 50;  // sets value to inner x
                y = 50;  // sets value to (outer) y
                cout << "inner block:\n";
                cout << "x: " << x << '\n';
                cout << "y: " << y << '\n';
              }
              cout << "outer block:\n";
              cout << "x: " << x << '\n';
              cout << "y: " << y << '\n';
              return 0;
            }
            

            This means I should go back to that tutorial myself

            "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
            ~Napoleon Bonaparte

            On a crusade to banish setIndexWidget() from the holy land of Qt

            1 Reply Last reply
            2
            • VRoninV VRonin

              I'm surprised your compiler doesn't yell about redefinition (I probably know why but that's not the point here). I'send you to http://www.cplusplus.com/doc/tutorial/namespaces/#scopes once again

              P Offline
              P Offline
              Payx
              wrote on last edited by
              #71

              @VRonin so if i want use my picture in an other function i have to declare it before my function as i did for

              QColor dominantColor(const QImage& image, const QPoint& topLeft, const QSize& rectSize);

              so i have to add a line code QImage pixi in my .cpp ?

              why not in my .h, and why

              QColor dominantColor
              

              dont work in my .h too ?

              1 Reply Last reply
              0
              • VRoninV Offline
                VRoninV Offline
                VRonin
                wrote on last edited by
                #72

                Ok, this has become too chatty, let's make it more structured before we both get banned.

                • Put dominantColor and fillSection code from either me or @mrjj at the top of your .cpp file, just below the #includes no need to declare them in advance in this case
                • in the private: section of your .h file add QImage m_baseImag;
                • in on_push_clicked load the image from file and store it in m_baseImag then use QPixmap::fromImage(m_baseImag) to display the image in the QLabel
                • in on_push2_clicked iterate over every 4x4 square of your picture calling the two functions:
                for (int i=0;i<m_baseImag.width();i+=4){
                           for (int j=0;j<m_baseImag.height();j+=4){
                fillSection(m_baseImag,QPoint(i,j),QSize(4,4),dominantColour(m_baseImag,QPoint(i,j),QSize(4,4)));
                }}
                
                • use QPixmap::fromImage(m_baseImag) to display the new image in another QLabel

                "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                ~Napoleon Bonaparte

                On a crusade to banish setIndexWidget() from the holy land of Qt

                1 Reply Last reply
                1
                • P Offline
                  P Offline
                  Payx
                  wrote on last edited by Payx
                  #73

                  Hello,

                  I have 0 error but it didn't work.

                  here my code

                  void MainWindow::on_push_clicked()
                  {
                  	QString fileName = QFileDialog::getOpenFileName(this,
                  	tr("Open Image"), "/", tr("Image Files (*.png *.jpg *.bmp)"));
                  	QPixmap pix(fileName);
                  	ui->label->setPixmap(pix);
                  	const QSize s = pix.size();
                  	QImage pixi = QImage(pix.toImage());
                  
                  	
                  
                  }
                  
                  void MainWindow::on_push2_clicked()
                  {
                  	QPoint point(0,0);
                  	QSize size(4,4);
                  	for(int i=0;i<pixi.width();i+=4){
                  		for(int j=0;j<pixi.height();j+=4){
                  			fillSection(pixi,point,size,dominantColor(pixi,point,size));
                  		}
                  	}
                  
                  	QPixmap pixa=QPixmap::fromImage(pixi);
                  
                  	ui->label_2->setPixmap(pixa);
                  }
                  

                  In my .h i declared

                  private:
                     Ui::MainWindow *ui;
                     QImage pixi;
                  

                  pixi is the name of my picture (= m_baseImag)

                  i display pixa (Qpix from pixi) in the same label as pixi (dont know if i can do that)

                  1 Reply Last reply
                  0
                  • mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #74

                    Hi
                    Good work.
                    in here
                    void MainWindow::on_push_clicked()
                    {
                    ......
                    QImage pixi = QImage(pix.toImage()); // This looks like a local variable? ( die by scope)
                    }

                    Did you mean to use the one from .H ?

                    so
                    pixi = QImage(pix.toImage());

                    1 Reply Last reply
                    1
                    • P Offline
                      P Offline
                      Payx
                      wrote on last edited by
                      #75

                      i changed my code by using pixi = QImage(pix.toImage());

                      and in my .h i got QImage pixi.

                      I try to fix my rectSize to 15x15

                      And my picture at the end is the same, she changed a little (she got a blue pixel in the top left

                      1 Reply Last reply
                      0
                      • VRoninV Offline
                        VRoninV Offline
                        VRonin
                        wrote on last edited by
                        #76

                        you never update point in your loop. it's always 0,0 it should be i,j

                        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                        ~Napoleon Bonaparte

                        On a crusade to banish setIndexWidget() from the holy land of Qt

                        P 1 Reply Last reply
                        2
                        • VRoninV VRonin

                          you never update point in your loop. it's always 0,0 it should be i,j

                          P Offline
                          P Offline
                          Payx
                          wrote on last edited by Payx
                          #77
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • P Offline
                            P Offline
                            Payx
                            wrote on last edited by
                            #78

                            Ok after long hours, i fixed it.

                            Thank you very much for your time in my project.

                            But i have a little question :

                            In the code it only returns Red, Blue or Green.

                            Do you have a function who return a lot of color, like if in my rect the most principal color is grey (for example) what could i do to add a lot of color ?

                            At the end i will have a picture more pixelated but that i can recognize

                            kshegunovK 1 Reply Last reply
                            0
                            • mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #79

                              Hi

                              • if in my rect the most principal color is grey

                              That is just values for R,G,B. still.

                              1 Reply Last reply
                              1
                              • VRoninV Offline
                                VRoninV Offline
                                VRonin
                                wrote on last edited by VRonin
                                #80

                                Modify dominantColour with this one. It takes the most frequent colour that appears in the square and fills it with it

                                QColor dominantColour(const QImage& image,const QPoint& topLeft, const QSize& rectSize){
                                	const int maxRight = qMin(image.width(),topLeft.x() + rectSize.width());
                                	const int maxBottom = qMin(image.height(),topLeft.y() + rectSize.height());
                                	QHash<QColor,int> colourMap;
                                	for(int x=topLeft.x();x<maxRight;++x){
                                		for(int y=topLeft.y();y<maxBottom;++y){
                                			const QColor tempColor=image.pixelColor(x,y);
                                			auto colourIter=colourMap.find(tempColor);
                                			if(colourIter==colourMap.end())
                                				colourMap.insert(tempColor,1);
                                			else
                                				colourIter.value()++;
                                		}
                                	}
                                	if(colourMap.isEmpty())
                                		return Qt::black;
                                	return std::max_element(colourMap.constBegin(),colourMap.constEnd()).key();
                                }
                                

                                "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                                ~Napoleon Bonaparte

                                On a crusade to banish setIndexWidget() from the holy land of Qt

                                1 Reply Last reply
                                1
                                • P Payx

                                  Ok after long hours, i fixed it.

                                  Thank you very much for your time in my project.

                                  But i have a little question :

                                  In the code it only returns Red, Blue or Green.

                                  Do you have a function who return a lot of color, like if in my rect the most principal color is grey (for example) what could i do to add a lot of color ?

                                  At the end i will have a picture more pixelated but that i can recognize

                                  kshegunovK Offline
                                  kshegunovK Offline
                                  kshegunov
                                  Moderators
                                  wrote on last edited by
                                  #81

                                  I suggest you average the color in the rectangle, e.g. (thanks to @VRonin for the scaffolding):

                                  QColor dominantColour(const QImage & image,const QPoint & topLeft, const QSize & rectSize)
                                  {
                                      qint32 averageRed = 0, averageGreen = 0, averageBlue = 0;
                                  
                                      const qint32 maxX = qMin<qint32>(image.width(), topLeft.x() + rectSize.width());
                                      const qint32 maxY = qMin<qint32>(image.height(), topLeft.y() + rectSize.height());
                                      for (qint32 y = topLeft.y(); y < maxY; y++)  {
                                          for (qint32 x = topLeft.x(); x < maxX; x++)   {
                                              QRgb pixel = image.pixel(x, y);
                                              
                                              averageRed += qRed(pixel);
                                              averageGreen += qGreen(pixel);
                                              averageBlue += qBlue(pixel);
                                          }
                                      }
                                  
                                      qint32 n = rectSize.width() * rectSize.height();
                                  
                                      Q_ASSERT(n);
                                      if (n <= 0)
                                          return Qt::black;
                                  
                                      return QColor(averageRed / n, averageGreen / n, averageBlue / n);
                                  }
                                  

                                  Read and abide by the Qt Code of Conduct

                                  1 Reply Last reply
                                  1
                                  • P Offline
                                    P Offline
                                    Payx
                                    wrote on last edited by
                                    #82

                                    Thank you very much !

                                    1 Reply Last reply
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