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Qt 6.12 LTS is out! See what's new in the release blog

I need some exercises for each chapter

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  • jsulmJ jsulm

    @tomy You should check what connect(...) returns. My guess is that the connection fails because in the connect you have:

    SLOT(myslot(bool))
    

    but your slot does not have any parameter:

    void Calculator::myslot()
    

    So, connect(...) cannot find slot myslot(bool)

    tomyT Offline
    tomyT Offline
    tomy
    wrote on last edited by tomy
    #18

    Thanks to all.
    @jsulm
    So apparently you disagree with mrjj. I write what he says but the code shows nothing. I think your assumption is correct because myslot() has no parameters.

    Now the question is this: How to connect the buttons (1, 2 & +) to a slot so that, that slot prints out the values of these buttons onto the lineEdit please?

    Based on what I'd learned form C++ I thought the code below would work for that purpose:

    in the Calculator.h:

    ...
    private slots:
       void myslot(const QString&);
    };
    

    And in Calculator.cpp:

    ...
    connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot("1")));
     connect(twoButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot("2")));
     connect(addButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot("+")));
    }
    
    void Calculator::myslot(const QString& str){
     lineEdit -> setText(str);
    }
    

    But this does not work. I have a good experience in C++ but I'm a novice in Qt.
    Now what would be your solution for that purpose please?

    jsulmJ 1 Reply Last reply
    0
    • tomyT tomy

      Thanks to all.
      @jsulm
      So apparently you disagree with mrjj. I write what he says but the code shows nothing. I think your assumption is correct because myslot() has no parameters.

      Now the question is this: How to connect the buttons (1, 2 & +) to a slot so that, that slot prints out the values of these buttons onto the lineEdit please?

      Based on what I'd learned form C++ I thought the code below would work for that purpose:

      in the Calculator.h:

      ...
      private slots:
         void myslot(const QString&);
      };
      

      And in Calculator.cpp:

      ...
      connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot("1")));
       connect(twoButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot("2")));
       connect(addButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot("+")));
      }
      
      void Calculator::myslot(const QString& str){
       lineEdit -> setText(str);
      }
      

      But this does not work. I have a good experience in C++ but I'm a novice in Qt.
      Now what would be your solution for that purpose please?

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #19

      @tomy Where did I disagree with @mrjj?
      You should read more carefully what I wrote.
      The problem with your code is that you provide a wrong slot signature in connect. Again:

      SLOT(myslot(bool))
      

      there is no such slot! Your slot has this signature (no bool parameter):

      void Calculator::myslot()
      

      So, either change

      SLOT(myslot(bool))
      to
      SLOT(myslot())
      

      or

      void Calculator::myslot()
      to
      void Calculator::myslot(bool)
      

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      tomyT 1 Reply Last reply
      1
      • jsulmJ jsulm

        @tomy Where did I disagree with @mrjj?
        You should read more carefully what I wrote.
        The problem with your code is that you provide a wrong slot signature in connect. Again:

        SLOT(myslot(bool))
        

        there is no such slot! Your slot has this signature (no bool parameter):

        void Calculator::myslot()
        

        So, either change

        SLOT(myslot(bool))
        to
        SLOT(myslot())
        

        or

        void Calculator::myslot()
        to
        void Calculator::myslot(bool)
        
        tomyT Offline
        tomyT Offline
        tomy
        wrote on last edited by
        #20

        @jsulm

        OK & thanks a bunch but still it doesn't work!

        1 Reply Last reply
        0
        • tomyT Offline
          tomyT Offline
          tomy
          wrote on last edited by
          #21

          I appreciate your time that you all dedicate to help me but is it that hard to write a function that has a string parameter so that when we call it by strings it prints out the sent string onto the lineEdit?

          jsulmJ 1 Reply Last reply
          0
          • tomyT tomy

            I appreciate your time that you all dedicate to help me but is it that hard to write a function that has a string parameter so that when we call it by strings it prints out the sent string onto the lineEdit?

            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #22

            @tomy If you say "does not work" you should say what does not work or what happens.
            You should really read about signals/slots.

            You could use lambdas (C++11) and new connect syntax like this:

            connect(oneButton, &QPushButton::clicked, []() { lineEdit->setText("1"); });
            

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            1
            • tomyT Offline
              tomyT Offline
              tomy
              wrote on last edited by
              #23
              This post is deleted!
              1 Reply Last reply
              0
              • tomyT Offline
                tomyT Offline
                tomy
                wrote on last edited by tomy
                #24

                I meant using neither:

                connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot("1")));

                void Calculator::myslot(const QString& str){
                lineEdit -> setText(str);
                }
                Nor:

                connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot(bool)));

                void Calculator::myslot(bool){
                lineEdit -> setText("1");
                }
                And Nor:

                connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot()));

                void Calculator::myslot(){
                lineEdit -> setText("1");
                }
                the program works!

                That is when I each time using the above methods run the code and click on the buttons, nothing will be printed out onto the lineEdit, that is clicking the buttons do nothing.

                Now you say I should read about:
                lambdas (C++11) and new connect syntax like this:
                connect(oneButton, &QPushButton::clicked, { lineEdit->setText("1"); });

                BUT THESE ARE VERY ADVANCED FOR ME. AT THE BEGINING OF THIS THREAD I SAID I NEED SOME PROPER EXERCISE FOR WHAT I HAVE LEARNED THROUGH THESE 2 CHAPTERS OF THAT BOOK, NOT ADVANCED TOPICS THAT ARE IN THE NEXT CHAPTERS OF THE BOOK.

                jsulmJ 1 Reply Last reply
                0
                • tomyT tomy

                  I meant using neither:

                  connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot("1")));

                  void Calculator::myslot(const QString& str){
                  lineEdit -> setText(str);
                  }
                  Nor:

                  connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot(bool)));

                  void Calculator::myslot(bool){
                  lineEdit -> setText("1");
                  }
                  And Nor:

                  connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot()));

                  void Calculator::myslot(){
                  lineEdit -> setText("1");
                  }
                  the program works!

                  That is when I each time using the above methods run the code and click on the buttons, nothing will be printed out onto the lineEdit, that is clicking the buttons do nothing.

                  Now you say I should read about:
                  lambdas (C++11) and new connect syntax like this:
                  connect(oneButton, &QPushButton::clicked, { lineEdit->setText("1"); });

                  BUT THESE ARE VERY ADVANCED FOR ME. AT THE BEGINING OF THIS THREAD I SAID I NEED SOME PROPER EXERCISE FOR WHAT I HAVE LEARNED THROUGH THESE 2 CHAPTERS OF THAT BOOK, NOT ADVANCED TOPICS THAT ARE IN THE NEXT CHAPTERS OF THE BOOK.

                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #25

                  @tomy I already suggested to check what connect(...) returns to see whether it works or not. Did you try it?

                  qDebug() << connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot(bool)));
                  

                  it should print true if it succeeded.

                  This connect call is wrong:

                  connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot(bool)));
                  

                  lineEdit is QLineEdit, right? QLineEdit does not have a slot named "myslot(bool)". This slot is in your Calculator class, right?
                  Then it should be:

                  connect(oneButton,SIGNAL(clicked(bool)), this, SLOT(myslot(bool)));
                  

                  connect() will print a warning if it cannot do the connection - you can check "Application output" tab in QtCreator.
                  Furthermore you can try to debug: set a break point inside the slot run your app with debugger (F5 in QtCreator), press the button and see whether the slot is called or not.

                  You wrote "I have a good experience in C++", so I assumed you're familiar with lambdas as they were introduced in C++11. And in your current use case they are very handy.

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                  tomyT 1 Reply Last reply
                  2
                  • jsulmJ jsulm

                    @tomy I already suggested to check what connect(...) returns to see whether it works or not. Did you try it?

                    qDebug() << connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot(bool)));
                    

                    it should print true if it succeeded.

                    This connect call is wrong:

                    connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot(bool)));
                    

                    lineEdit is QLineEdit, right? QLineEdit does not have a slot named "myslot(bool)". This slot is in your Calculator class, right?
                    Then it should be:

                    connect(oneButton,SIGNAL(clicked(bool)), this, SLOT(myslot(bool)));
                    

                    connect() will print a warning if it cannot do the connection - you can check "Application output" tab in QtCreator.
                    Furthermore you can try to debug: set a break point inside the slot run your app with debugger (F5 in QtCreator), press the button and see whether the slot is called or not.

                    You wrote "I have a good experience in C++", so I assumed you're familiar with lambdas as they were introduced in C++11. And in your current use case they are very handy.

                    tomyT Offline
                    tomyT Offline
                    tomy
                    wrote on last edited by tomy
                    #26

                    @jsulm said in I need some exercises for each chapter:

                    @tomy I already suggested to check what connect(...) returns to see whether it works or not. Did you try it?

                    qDebug() << connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot(bool)));
                    

                    it should print true if it succeeded.

                    This is the Calculator.cpp now:

                    #include <QtWidgets>
                    #include "calculator.h"
                    
                    Calculator::Calculator(QWidget *parent)
                        :QDialog(parent)
                    {
                        setupUi(this);
                    
                       qDebug() << connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot()));
                    }
                    
                    void Calculator::myslot(){
                        lineEdit -> setText("1");
                    }
                    

                    I ran it (Ctrl+R) but it show no errors and runs successfully. How to know what it has printed?

                    This connect call is wrong:

                    connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot(bool)));
                    

                    lineEdit is QLineEdit, right? QLineEdit does not have a slot named "myslot(bool)". This slot is in your Calculator class, right?
                    Then it should be:

                    connect(oneButton,SIGNAL(clicked(bool)), this, SLOT(myslot(bool)));
                    

                    OK, I changed the connect to:

                    connect(oneButton,SIGNAL(clicked(bool)), this, SLOT(myslot()));
                    

                    But no changes again.

                    connect() will print a warning if it cannot do the connection - you can check "Application output" tab in QtCreator.

                    Application output is in the bottom, I checked it in both cases (above). There is no warning message there.

                    Furthermore you can try to debug: set a break point inside the slot run your app with debugger (F5 in QtCreator), press the button and see whether the slot is called or not.

                    I also tried this option. I pressed F5 for the two above cases. In the Application output this has been printed:
                    Debugging starts
                    Debugging has finished

                    You wrote "I have a good experience in C++", so I assumed you're familiar with lambdas as they were introduced in C++11. And in your current use case they are very handy.

                    Yes, I have a good experience in C++ but it's not 11. But do you the book I read for Qt? Do you know at what level (of Qt) is the reader of it?
                    I've passed the first two chapters and can start chapter 3, but, I don't like to deceive myself, rather, I want to examine myself to see whether I have learned the contents good enough or not.

                    jsulmJ 1 Reply Last reply
                    0
                    • tomyT tomy

                      @jsulm said in I need some exercises for each chapter:

                      @tomy I already suggested to check what connect(...) returns to see whether it works or not. Did you try it?

                      qDebug() << connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot(bool)));
                      

                      it should print true if it succeeded.

                      This is the Calculator.cpp now:

                      #include <QtWidgets>
                      #include "calculator.h"
                      
                      Calculator::Calculator(QWidget *parent)
                          :QDialog(parent)
                      {
                          setupUi(this);
                      
                         qDebug() << connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot()));
                      }
                      
                      void Calculator::myslot(){
                          lineEdit -> setText("1");
                      }
                      

                      I ran it (Ctrl+R) but it show no errors and runs successfully. How to know what it has printed?

                      This connect call is wrong:

                      connect(oneButton,SIGNAL(clicked(bool)), lineEdit, SLOT(myslot(bool)));
                      

                      lineEdit is QLineEdit, right? QLineEdit does not have a slot named "myslot(bool)". This slot is in your Calculator class, right?
                      Then it should be:

                      connect(oneButton,SIGNAL(clicked(bool)), this, SLOT(myslot(bool)));
                      

                      OK, I changed the connect to:

                      connect(oneButton,SIGNAL(clicked(bool)), this, SLOT(myslot()));
                      

                      But no changes again.

                      connect() will print a warning if it cannot do the connection - you can check "Application output" tab in QtCreator.

                      Application output is in the bottom, I checked it in both cases (above). There is no warning message there.

                      Furthermore you can try to debug: set a break point inside the slot run your app with debugger (F5 in QtCreator), press the button and see whether the slot is called or not.

                      I also tried this option. I pressed F5 for the two above cases. In the Application output this has been printed:
                      Debugging starts
                      Debugging has finished

                      You wrote "I have a good experience in C++", so I assumed you're familiar with lambdas as they were introduced in C++11. And in your current use case they are very handy.

                      Yes, I have a good experience in C++ but it's not 11. But do you the book I read for Qt? Do you know at what level (of Qt) is the reader of it?
                      I've passed the first two chapters and can start chapter 3, but, I don't like to deceive myself, rather, I want to examine myself to see whether I have learned the contents good enough or not.

                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by jsulm
                      #27

                      @tomy said in I need some exercises for each chapter:

                      connect(oneButton,SIGNAL(clicked(bool)), this, SLOT(myslot()));

                      You should print the connect() return value:

                      qDebug() << connect(oneButton,SIGNAL(clicked(bool)), this, SLOT(myslot()));
                      

                      The output should be in "Application Output" tab in QtCreator when you start the application.

                      To debug you need first to set a breakpoint inside your slot and then start with F5, then press the button.

                      Another thing to check is whether "oneButton" is really the button you see when you start your application. Usually all UI objects are accessed via ui->oneButton. But you decided to do it differently. Since I don't have your complete code I cannot check this.

                      "But do you the book I read for Qt? Do you know at what level (of Qt) is the reader of it?" - no I don't. I just try to help you. Lambdas are not Qt, they are pure C++11. The only new Qt thing for you is the new connect() syntax. In my opinion it is not wrong to learn something new during exercises even if it was not yet covered by the book. But if you don't want to then just ignore the suggested lambda based solution.

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                      1 Reply Last reply
                      1
                      • tomyT Offline
                        tomyT Offline
                        tomy
                        wrote on last edited by
                        #28

                        First I know you want to help me and for that I appreciate you and thank you.

                        You also are right about learning new things during solving a given exercise but I think the way is improper. It's probably my fault either.

                        Anyway, we all (in this thread) want to solve the issue. I have a suggestion! Design a simplest form that is possible to do a single work please. That is, a form with one button and one lineEdit, when you run it and click on the button it will be printed on the lineEdit.
                        To sum up, a form named (say) "test" with a test.h, test.cpp and a main.cpp file in the most simple style/method (that is, suitable for low level beginner of Qt).

                        I think that way most of the issues will be solved.

                        jsulmJ 1 Reply Last reply
                        0
                        • tomyT tomy

                          First I know you want to help me and for that I appreciate you and thank you.

                          You also are right about learning new things during solving a given exercise but I think the way is improper. It's probably my fault either.

                          Anyway, we all (in this thread) want to solve the issue. I have a suggestion! Design a simplest form that is possible to do a single work please. That is, a form with one button and one lineEdit, when you run it and click on the button it will be printed on the lineEdit.
                          To sum up, a form named (say) "test" with a test.h, test.cpp and a main.cpp file in the most simple style/method (that is, suitable for low level beginner of Qt).

                          I think that way most of the issues will be solved.

                          jsulmJ Offline
                          jsulmJ Offline
                          jsulm
                          Lifetime Qt Champion
                          wrote on last edited by jsulm
                          #29

                          @tomy This works for me just fine.
                          ButtonEdit.pro file:

                          QT       += core gui
                          
                          greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                          
                          TARGET = ButtonEdit
                          TEMPLATE = app
                          
                          
                          SOURCES += main.cpp\
                                  mainwindow.cpp
                          
                          HEADERS  += mainwindow.h
                          
                          FORMS    += mainwindow.ui
                          

                          mainwindow.h

                          #ifndef MAINWINDOW_H
                          #define MAINWINDOW_H
                          
                          #include <QMainWindow>
                          
                          namespace Ui {
                          class MainWindow;
                          }
                          
                          class MainWindow : public QMainWindow
                          {
                              Q_OBJECT
                          
                          public:
                              explicit MainWindow(QWidget *parent = 0);
                              ~MainWindow();
                          
                          private slots:
                              void mySlot();
                          
                          private:
                              Ui::MainWindow *ui;
                          };
                          
                          #endif // MAINWINDOW_H
                          

                          mainwindow.cpp

                          #include "mainwindow.h"
                          #include "ui_mainwindow.h"
                          
                          MainWindow::MainWindow(QWidget *parent) :
                              QMainWindow(parent),
                              ui(new Ui::MainWindow)
                          {
                              ui->setupUi(this);
                          
                              connect(ui->pushButton, SIGNAL(clicked(bool)), this, SLOT(mySlot()));
                          }
                          
                          MainWindow::~MainWindow()
                          {
                              delete ui;
                          }
                          
                          void MainWindow::mySlot()
                          {
                              ui->lineEdit->setText("+");
                          

                          main.cpp

                          #include "mainwindow.h"
                          #include <QApplication>
                          
                          int main(int argc, char *argv[])
                          {
                              QApplication a(argc, argv);
                              MainWindow w;
                              w.show();
                          
                              return a.exec();
                          }
                          

                          mainwindow.ui

                          <?xml version="1.0" encoding="UTF-8"?>
                          <ui version="4.0">
                           <class>MainWindow</class>
                           <widget class="QMainWindow" name="MainWindow">
                            <property name="geometry">
                             <rect>
                              <x>0</x>
                              <y>0</y>
                              <width>400</width>
                              <height>300</height>
                             </rect>
                            </property>
                            <property name="windowTitle">
                             <string>MainWindow</string>
                            </property>
                            <widget class="QWidget" name="centralWidget">
                             <widget class="QPushButton" name="pushButton">
                              <property name="geometry">
                               <rect>
                                <x>10</x>
                                <y>10</y>
                                <width>99</width>
                                <height>27</height>
                               </rect>
                              </property>
                              <property name="text">
                               <string>+</string>
                              </property>
                             </widget>
                             <widget class="QLineEdit" name="lineEdit">
                              <property name="geometry">
                               <rect>
                                <x>10</x>
                                <y>50</y>
                                <width>113</width>
                                <height>27</height>
                               </rect>
                              </property>
                             </widget>
                            </widget>
                           </widget>
                           <layoutdefault spacing="6" margin="11"/>
                           <resources/>
                           <connections/>
                          </ui>
                          

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                          tomyT 1 Reply Last reply
                          1
                          • jsulmJ jsulm

                            @tomy This works for me just fine.
                            ButtonEdit.pro file:

                            QT       += core gui
                            
                            greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
                            
                            TARGET = ButtonEdit
                            TEMPLATE = app
                            
                            
                            SOURCES += main.cpp\
                                    mainwindow.cpp
                            
                            HEADERS  += mainwindow.h
                            
                            FORMS    += mainwindow.ui
                            

                            mainwindow.h

                            #ifndef MAINWINDOW_H
                            #define MAINWINDOW_H
                            
                            #include <QMainWindow>
                            
                            namespace Ui {
                            class MainWindow;
                            }
                            
                            class MainWindow : public QMainWindow
                            {
                                Q_OBJECT
                            
                            public:
                                explicit MainWindow(QWidget *parent = 0);
                                ~MainWindow();
                            
                            private slots:
                                void mySlot();
                            
                            private:
                                Ui::MainWindow *ui;
                            };
                            
                            #endif // MAINWINDOW_H
                            

                            mainwindow.cpp

                            #include "mainwindow.h"
                            #include "ui_mainwindow.h"
                            
                            MainWindow::MainWindow(QWidget *parent) :
                                QMainWindow(parent),
                                ui(new Ui::MainWindow)
                            {
                                ui->setupUi(this);
                            
                                connect(ui->pushButton, SIGNAL(clicked(bool)), this, SLOT(mySlot()));
                            }
                            
                            MainWindow::~MainWindow()
                            {
                                delete ui;
                            }
                            
                            void MainWindow::mySlot()
                            {
                                ui->lineEdit->setText("+");
                            

                            main.cpp

                            #include "mainwindow.h"
                            #include <QApplication>
                            
                            int main(int argc, char *argv[])
                            {
                                QApplication a(argc, argv);
                                MainWindow w;
                                w.show();
                            
                                return a.exec();
                            }
                            

                            mainwindow.ui

                            <?xml version="1.0" encoding="UTF-8"?>
                            <ui version="4.0">
                             <class>MainWindow</class>
                             <widget class="QMainWindow" name="MainWindow">
                              <property name="geometry">
                               <rect>
                                <x>0</x>
                                <y>0</y>
                                <width>400</width>
                                <height>300</height>
                               </rect>
                              </property>
                              <property name="windowTitle">
                               <string>MainWindow</string>
                              </property>
                              <widget class="QWidget" name="centralWidget">
                               <widget class="QPushButton" name="pushButton">
                                <property name="geometry">
                                 <rect>
                                  <x>10</x>
                                  <y>10</y>
                                  <width>99</width>
                                  <height>27</height>
                                 </rect>
                                </property>
                                <property name="text">
                                 <string>+</string>
                                </property>
                               </widget>
                               <widget class="QLineEdit" name="lineEdit">
                                <property name="geometry">
                                 <rect>
                                  <x>10</x>
                                  <y>50</y>
                                  <width>113</width>
                                  <height>27</height>
                                 </rect>
                                </property>
                               </widget>
                              </widget>
                             </widget>
                             <layoutdefault spacing="6" margin="11"/>
                             <resources/>
                             <connections/>
                            </ui>
                            
                            tomyT Offline
                            tomyT Offline
                            tomy
                            wrote on last edited by
                            #30

                            @jsulm
                            Thank you. Would you please take a screenshot of the design page (mainwindow.ui) and send it?

                            jsulmJ 1 Reply Last reply
                            0
                            • tomyT tomy

                              @jsulm
                              Thank you. Would you please take a screenshot of the design page (mainwindow.ui) and send it?

                              jsulmJ Offline
                              jsulmJ Offline
                              jsulm
                              Lifetime Qt Champion
                              wrote on last edited by
                              #31

                              @tomy I could, but there is nothing special: just a button and a line edit bellow the button.

                              https://forum.qt.io/topic/113070/qt-code-of-conduct

                              1 Reply Last reply
                              1
                              • tomyT Offline
                                tomyT Offline
                                tomy
                                wrote on last edited by
                                #32

                                It couldn't help. But I thank you and appreciate your time. The thread is finished.

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