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how to load a dynamic library on demand from a QT method

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  • hskoglundH Offline
    hskoglundH Offline
    hskoglund
    wrote on last edited by
    #9

    Hi, you can use a function pointer like this:

    auto f = (void (*))(Tcl_Interp *) QLibrary("/path/to/libmy.so").resolve("My_Init");
    
    f(&my_tcl_struct);     // calls your function
    
    1 Reply Last reply
    1
    • Q Offline
      Q Offline
      Qt Enthusiast
      wrote on last edited by
      #10

      for each Call to Qt function I need to have a function pointer correct ?

      1 Reply Last reply
      0
      • hskoglundH Offline
        hskoglundH Offline
        hskoglund
        wrote on last edited by
        #11

        Sure, but if you only call a function once, you don't need to save the pointer, just use it directly, say like this:

        ((void (*))(Tcl_Interp *) QLibrary("/path/to/libmy.so").resolve("My_Init"))(&my_tcl_struct);
        

        Hope I got all the parentheses right :-)

        kshegunovK 1 Reply Last reply
        0
        • Q Offline
          Q Offline
          Qt Enthusiast
          wrote on last edited by
          #12

          after that can I call QT code dirrectlt

          QTreewidget* tree = new QTreeWidget()..

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          0
          • Q Offline
            Q Offline
            Qt Enthusiast
            wrote on last edited by
            #13

            I do not need to link the QT library in my QExecutable

            kshegunovK 1 Reply Last reply
            0
            • hskoglundH hskoglund

              Sure, but if you only call a function once, you don't need to save the pointer, just use it directly, say like this:

              ((void (*))(Tcl_Interp *) QLibrary("/path/to/libmy.so").resolve("My_Init"))(&my_tcl_struct);
              

              Hope I got all the parentheses right :-)

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by kshegunov
              #14

              @hskoglund
              That's why I usually typedef the type locally, looks simpler (and since I despise auto I'm a happy man not using it):

              typedef void (*MyInitPtr)(Tcl_Interp *);
              MyInitPtr My_Init = reinterpret_cast<MyInitPtr>( QLibrary("/path/to/libmy.so").resolve("My_Init") );
              if (My_Init)
                  My_Init(&my_tcl_struct);
              

              @Qt-Enthusiast

              after that can I call QT code dirrectlt

              No, and you won't be able to accomplish that with QLibrary, it's a bit more involved than resolving a simple C-linkage function.

              Read and abide by the Qt Code of Conduct

              Q 1 Reply Last reply
              1
              • kshegunovK kshegunov

                @hskoglund
                That's why I usually typedef the type locally, looks simpler (and since I despise auto I'm a happy man not using it):

                typedef void (*MyInitPtr)(Tcl_Interp *);
                MyInitPtr My_Init = reinterpret_cast<MyInitPtr>( QLibrary("/path/to/libmy.so").resolve("My_Init") );
                if (My_Init)
                    My_Init(&my_tcl_struct);
                

                @Qt-Enthusiast

                after that can I call QT code dirrectlt

                No, and you won't be able to accomplish that with QLibrary, it's a bit more involved than resolving a simple C-linkage function.

                Q Offline
                Q Offline
                Qt Enthusiast
                wrote on last edited by
                #15

                Two questions

                1 ) Do not need to link the QT library in my final Executable
                2) also Can u write a sample application how will multiple calls to many Qt functions codes can be called after

                typedef void (*MyInitPtr)(Tcl_Interp *);
                MyInitPtr My_Init = reinterpret_cast<MyInitPtr>( QLibrary("/path/to/libmy.so").resolve("My_Init") );
                if (My_Init)
                My_Init(&my_tcl_struct);

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                • Q Qt Enthusiast

                  I do not need to link the QT library in my QExecutable

                  kshegunovK Offline
                  kshegunovK Offline
                  kshegunov
                  Moderators
                  wrote on last edited by kshegunov
                  #16

                  @Qt-Enthusiast

                  Okay, @mrjj encouraged me to give you the full reasoning why those shenanigans are bad. Hence, I'm going to do so. Suppose you have a class MyClass with declaration in "myclass.h":

                  class MyClass
                  {
                  public:
                      MyClass();
                      ~MyClass();
                  
                      void myMethod(int);
                  }
                  

                  and you want to call myMethod(int) of a newly created object of that class. But also suppose that class is compiled into a dynamic library myclasslib.so for all intents and purposes of this discussion. Suppose that the fully decorated symbols' names for the methods of this class are as follows:

                  • MyClass::MyClass$constrDecoration for MyClass::MyClass
                  • MyClass::MyClass$destrDecoration for MyClass::~MyClass
                  • MyClass::MyClass$methodDecoration for MyClass::myMethod(int)

                  So this is how you can create an object, call it's constructor, call the method and finally call the destructor and free the allocated memory (code is not tested, but should be working in principle):

                  #include "myclass.h"
                  
                  int main()
                  {
                      MyClass * obj = reinterpret_cast<MyClass *>(::malloc(sizeof(MyClass))); // Allocate the object
                      // Define two types for a pointer to method with and without an argument
                      typedef void (MyClass::*MyMethodNoArgPtr)();
                      typedef void (MyClass::*MyMethodIntArgPtr)(int);
                  
                      // Get the library
                      QLibrary myLib("myclasslib.so"); //< This is the binary, in which the code for `MyClass` is compiled
                      // Resolve the constructor, destructor and myMethod (notice the fully decorated symbols' names)
                      MyMethodNoArgPtr _construct = reinterpret_cast<MyMethodNoArgPtr>(myLib.resolve("MyClass::MyClass$constrDecoration"));
                      MyMethodNoArgPtr _destruct = reinterpret_cast<MyMethodNoArgPtr>(myLib.resolve("MyClass::MyClass$destrDecoration"));
                      MyMethodIntArgPtr myMethod  = reinterpret_cast<MyMethodIntArgPtr>(myLib.resolve("MyClass::MyClass$methodDecoration"));
                  
                      // Wow, now we can actually call what we need
                      (obj->*_construct)(); //< Call the constructor
                      (obj->*myMethod)(10); //< Call MyClass::myMethod(10)
                      (obj->*_destruct)()   //< Call the destructor
                  
                      // We can free the memory now
                      ::free(obj);
                      return 0;
                  }
                  

                  This all would be equivalent to:

                  #include "myclass.h"
                  
                  int main()
                  {
                      MyClass * obj = new MyClass();
                      obj->myMethod(10);
                      delete obj;
                  
                      return 0;
                  }
                  

                  if we were to leave the loader to do what it's supposed to do!

                  Oh, and by the way, this gets even more complicated when the objects have virtual tables (which QObject derived classes do).

                  Two questions

                  1. Do not need to link the QT library in my final Executable

                  If you use Qt, you do.

                  1. also Can u write a sample application how will multiple calls to many Qt functions codes can be called after

                  I don't understand the question. What multiple calls to which many Qt functions do you have in mind?

                  Read and abide by the Qt Code of Conduct

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                  1
                  • Q Offline
                    Q Offline
                    Qt Enthusiast
                    wrote on last edited by
                    #17

                    because it application as big appilcation of Qt code

                    kshegunovK 1 Reply Last reply
                    0
                    • Q Qt Enthusiast

                      because it application as big appilcation of Qt code

                      kshegunovK Offline
                      kshegunovK Offline
                      kshegunov
                      Moderators
                      wrote on last edited by
                      #18

                      @Qt-Enthusiast
                      I don't follow.

                      Read and abide by the Qt Code of Conduct

                      1 Reply Last reply
                      0
                      • Q Offline
                        Q Offline
                        Qt Enthusiast
                        wrote on last edited by kshegunov
                        #19

                        for example

                        I have GUI application which has 1 lacs of QT code

                        for example

                           QTreeWidget *w  = new QTreeWidget;
                          QLabel * w = new QLablep
                        
                            class myTreeView:public QTreView {
                             Q_Object
                           };
                        

                        My question is If my load the dynamic library like

                        is there direct way algorithm is

                        void loadSharedObject() {  
                            //load the
                            // Call the function names directly
                            // no extra code for resolving the function /symbols names   
                            // for example  
                             fun1()
                             fun2()
                         }
                        
                        1 Reply Last reply
                        0
                        • Q Offline
                          Q Offline
                          Qt Enthusiast
                          wrote on last edited by
                          #20

                          My question is If my load the dynamic library like

                          is there direct way algorithm is

                          void loadSharedObject() {
                          //load the
                          // Call the function names directly
                          // no extra code for resolving the function /symbols names
                          // for example
                          fun1()
                          fun2()
                          }

                          because the dyanamic libary in my is QLibrary

                          kshegunovK 1 Reply Last reply
                          0
                          • Q Qt Enthusiast

                            My question is If my load the dynamic library like

                            is there direct way algorithm is

                            void loadSharedObject() {
                            //load the
                            // Call the function names directly
                            // no extra code for resolving the function /symbols names
                            // for example
                            fun1()
                            fun2()
                            }

                            because the dyanamic libary in my is QLibrary

                            kshegunovK Offline
                            kshegunovK Offline
                            kshegunov
                            Moderators
                            wrote on last edited by
                            #21

                            @Qt-Enthusiast said in how to load a dynamic library on demand from a QT method:

                            // Call the function names directly
                            // no extra code for resolving the function /symbols names
                            // for example

                            No there isn't a way to do that. This is what linkers and loaders were created for. You can't leave a bunch of unresolved symbols that are supposed to be explicitly loaded at runtime, it just doesn't work that way.

                            Read and abide by the Qt Code of Conduct

                            1 Reply Last reply
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