Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. Mobile and Embedded
  4. [iOS] Use multimedia module
QtWS25 Last Chance

[iOS] Use multimedia module

Scheduled Pinned Locked Moved Mobile and Embedded
4 Posts 3 Posters 1.3k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • D Offline
    D Offline
    dualfaces
    wrote on last edited by
    #1

    Hi,

    now that i got first small examples running i wanted to try to port an existing project. I know the multimedia module is not supported by the built based on 5.1. Hence i cloned this repository: git://gitorious.org/qt/qt5.git.
    Small projects run without problems, then i went on to existing ones.
    I built qtbase and qtmultimedia, afterwards i generated the xcodeproject which also went fine.
    But when i try to compile the project in xcode it says it can't find AppKit and QtKit.
    Then i tried another project which uses qtwebkit. Already while running make in the qtwebkit directory (after running qmake) it now says:
    @ld: framework not found AppKit@

    What is missing on my installation?

    Thank you.

    regards

    Edit: AppKit is present on my machine and located at System/Library/Frameworks/AppKit.framework

    1 Reply Last reply
    0
    • C Offline
      C Offline
      cristeab
      wrote on last edited by
      #2

      AppKit is an OS X framework. You can't use it in an iOS app. Check that you have compiled Qt5 modules for iOS target. I have compiled qtmultimedia module for iOS simulator, but my application does not find the required libraries for this module at run time. I don't know yet how to solve this issue.

      1 Reply Last reply
      0
      • D Offline
        D Offline
        dualfaces
        wrote on last edited by
        #3

        I'll compile again and exra check the compiler setting.
        The output of the make command complains about "The version of Xcode installed on this system is not recognized - custom compiler settings may be necessary". I think this is due to Xcode 5 which was released just 2 weeks ago.
        But whats a bit strange then is the fact, that simple applications run on ios simulator.

        1 Reply Last reply
        0
        • C Offline
          C Offline
          CuteiOS
          wrote on last edited by
          #4

          Ignore the "Xcode is not recognised" message, no custom compiler settings are necessary for Xcode 5.0.

          1 Reply Last reply
          0

          • Login

          • Login or register to search.
          • First post
            Last post
          0
          • Categories
          • Recent
          • Tags
          • Popular
          • Users
          • Groups
          • Search
          • Get Qt Extensions
          • Unsolved