Unsolved QT cross compile issue on ubuntu 14.04
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Hi,
I am trying to cross compile QT5.6 on Ubuntu14.04(for cubieboard4).I have copied related files & library from cubieboard 4 to my usr directory & tried to compile the QT using below command,./configure -xplatform linux-arm-gnueabi-g++ -opengl -verbose
But it gives me error,
OpenGL ES 2.0 disabled.
All the OpenGL functionality tests failed!
You might need to modify the include and library search paths by editing
QMAKE_INCDIR_OPENGL, QMAKE_LIBDIR_OPENGL and QMAKE_LIBS_OPENGL in
/home/pramodj/QT-Opensource/qt-everywhere-opensource-src-5.6.0-rc/qtbase/mkspecs/linux-arm-gnueabi-g++.I have also changed the path in qmake.conf file.Below is the content of qmake.conf file
qmake configuration for building with arm-linux-gnueabi-g++
MAKEFILE_GENERATOR = UNIX
CONFIG += incremental
QMAKE_INCREMENTAL_STYLE = sublibinclude(../common/linux.conf)
include(../common/gcc-base-unix.conf)
include(../common/g++-unix.conf)#include openGL libraries
QMAKE_INCDIR_OPENGL = /usr/arm-linux-gnueabihf/include/GL
QMAKE_LIBDIR_OPENGL = /usr/arm-linux-gnueabihf/
QMAKE_LIBS_OPENGL = -lglut -lGLU -lGL
QMAKE_LIBDIR_X11 = /usr/arm-linux-gnueabihf/modifications to g++.conf
QMAKE_CC = arm-linux-gnueabi-gcc
QMAKE_CXX = arm-linux-gnueabi-g++
QMAKE_LINK = arm-linux-gnueabi-g++
QMAKE_LINK_SHLIB = arm-linux-gnueabi-g++modifications to linux.conf
QMAKE_AR = arm-linux-gnueabi-ar cqs
QMAKE_OBJCOPY = arm-linux-gnueabi-objcopy
QMAKE_NM = arm-linux-gnueabi-nm -P
QMAKE_STRIP = arm-linux-gnueabi-stripload(qt_config)
I am new to QT. Any help will be appreciated
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Hi,
Where did you put the files you copied from the CubieBoard root filesystem ? Why not use the rootfs option of configure ?
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Thanks for your reply. I have put the files in usr directory. My path is /usr/arm-linux-gnueabihf .
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You copied all the sysroot in
/usr/arm-linux-gnueabihf
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Please provide a link or document to cross compile QT.I have tried to copy sysroot in /usr/arm-linux-gnueabihf but no effect.
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A quick search with cubieboard and Qt 5 turns this
Note that you should also contact the cubieboard community.