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  4. [Solved] Keeping a menubar for repeated use in QMainWindow::setMenuBar
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[Solved] Keeping a menubar for repeated use in QMainWindow::setMenuBar

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  • H Harry123

    @raven-worx

    The menubar itself is just one class instance. Creating the actions requires allocating many more class instances, so just economizing on one allocate/delete, that of one QMenuBar, does not seem significant.

    In any case, I'm not at all sure that clear() will not also crash. It seems to me that calling setMenuBar then clear may cause clear to crash on freeing memory that was already freed. Calling clear then setMenuBar may cause setMenuBar to crash.

    raven-worxR Offline
    raven-worxR Offline
    raven-worx
    Moderators
    wrote on last edited by raven-worx
    #7

    @Harry123 said:

    The menubar itself is just one class instance. Creating the actions requires allocating many more class instances, so just economizing on one allocate/delete, that of one QMenuBar, does not seem significant.

    i never said delete the actions. Unlike with the menubar the ownership of QActions isn't transferred to the widget when you call addAction().

    So just create every instance once and compose them together as you need.

    In any case, I'm not at all sure that clear() will not also crash. It seems to me that calling setMenuBar then clear may cause clear to crash on freeing memory that was already freed. Calling clear then setMenuBar may cause setMenuBar to crash.

    what makes you think that?!

    --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
    If you have a question please use the forum so others can benefit from the solution in the future

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    • Chris KawaC Offline
      Chris KawaC Offline
      Chris Kawa
      Lifetime Qt Champion
      wrote on last edited by
      #8

      It would be nice if there was takeMenuBar(), but that's not a big problem. It's 2 lines of code.
      Before you set new bar make sure to set the parent of the current one to null i.e.

      if(mainWindow->menuBar())
         mainWindow->menuBar()->setParent(nullptr);
      mainWindow->setMenuBar(anotherBar);
      

      One thing to note is that with this you need to keep track of the lifetime of the bars because the unused ones are no longer managed by a parent. This is as easy as putting them in some container and calling qDeleteAll(barsContainer) at the end.

      raven-worxR 1 Reply Last reply
      0
      • Chris KawaC Chris Kawa

        It would be nice if there was takeMenuBar(), but that's not a big problem. It's 2 lines of code.
        Before you set new bar make sure to set the parent of the current one to null i.e.

        if(mainWindow->menuBar())
           mainWindow->menuBar()->setParent(nullptr);
        mainWindow->setMenuBar(anotherBar);
        

        One thing to note is that with this you need to keep track of the lifetime of the bars because the unused ones are no longer managed by a parent. This is as easy as putting them in some container and calling qDeleteAll(barsContainer) at the end.

        raven-worxR Offline
        raven-worxR Offline
        raven-worx
        Moderators
        wrote on last edited by
        #9

        @Chris-Kawa
        this is not a matter of QObject parent-child relationship.
        The mainwindow keeps the menubar as a pointer and deletes it when a new one is set.

        --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
        If you have a question please use the forum so others can benefit from the solution in the future

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        • Chris KawaC Offline
          Chris KawaC Offline
          Chris Kawa
          Lifetime Qt Champion
          wrote on last edited by
          #10

          @raven-worx Setting a null parent "detaches" the bar from main window. It won't be deleted by the consecutive setMenuBar(). I'm not guessing. I've checked ;)

          raven-worxR H 2 Replies Last reply
          2
          • Chris KawaC Chris Kawa

            @raven-worx Setting a null parent "detaches" the bar from main window. It won't be deleted by the consecutive setMenuBar(). I'm not guessing. I've checked ;)

            raven-worxR Offline
            raven-worxR Offline
            raven-worx
            Moderators
            wrote on last edited by
            #11

            @Chris-Kawa
            i see. Because it's contained in a layout.
            Sry for that.

            --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
            If you have a question please use the forum so others can benefit from the solution in the future

            kshegunovK 1 Reply Last reply
            0
            • Chris KawaC Chris Kawa

              @raven-worx Setting a null parent "detaches" the bar from main window. It won't be deleted by the consecutive setMenuBar(). I'm not guessing. I've checked ;)

              H Offline
              H Offline
              Harry123
              wrote on last edited by
              #12

              @Chris-Kawa
              That's a very simple solution to the problem.
              Thank you, I'll be trying it out very soon.

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              • raven-worxR raven-worx

                @Chris-Kawa
                i see. Because it's contained in a layout.
                Sry for that.

                kshegunovK Offline
                kshegunovK Offline
                kshegunov
                Moderators
                wrote on last edited by
                #13

                @raven-worx, @chris-kawa
                http://code.qt.io/cgit/qt/qtbase.git/tree/src/widgets/widgets/qmainwindow.cpp?h=5.5#n517
                I'm sorry to argue, but look up here. Line 535 explicitly deletes the menu!

                Read and abide by the Qt Code of Conduct

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                • Chris KawaC Offline
                  Chris KawaC Offline
                  Chris Kawa
                  Lifetime Qt Champion
                  wrote on last edited by Chris Kawa
                  #14

                  @kshegunov That's true, but note that deletion happens in if (topLayout->menuBar() .... block.
                  When you set parent of the bar to nullptr it is taken out of the layout. But don't take my word for it, check:

                  qDebug() << mainWindow->layout()->menuBar();  //prints out some pointer
                  mainWindow->menuBar()->setParent(nullptr);
                  qDebug() << mainWindow->layout()->menuBar();  //prints 0, the bar was taken out
                  
                  kshegunovK 1 Reply Last reply
                  0
                  • Chris KawaC Chris Kawa

                    @kshegunov That's true, but note that deletion happens in if (topLayout->menuBar() .... block.
                    When you set parent of the bar to nullptr it is taken out of the layout. But don't take my word for it, check:

                    qDebug() << mainWindow->layout()->menuBar();  //prints out some pointer
                    mainWindow->menuBar()->setParent(nullptr);
                    qDebug() << mainWindow->layout()->menuBar();  //prints 0, the bar was taken out
                    
                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by
                    #15

                    @Chris-Kawa
                    Ah! Yes, you're correct of course. This was my initial idea (reparenting the menu bar) but I discarded it because I didn't realize that the menu will be taken out of the layout, silly me! :)

                    Kind regards.

                    Read and abide by the Qt Code of Conduct

                    1 Reply Last reply
                    0
                    • H Offline
                      H Offline
                      Harry123
                      wrote on last edited by
                      #16

                      Solution verified as simple and perfectly working.

                      What I did was to override QMainWindow::setMenuBar as follows :

                      void myMainWindow::setMenuBar(QMenuBar * bar)
                      {
                        if (menuBar())
                          menuBar()->setParent(0);      // detach current menubar so it won't get deleted
                        QMainWindow::setMenuBar(bar);
                      }
                      
                      raven-worxR 1 Reply Last reply
                      0
                      • H Harry123

                        Solution verified as simple and perfectly working.

                        What I did was to override QMainWindow::setMenuBar as follows :

                        void myMainWindow::setMenuBar(QMenuBar * bar)
                        {
                          if (menuBar())
                            menuBar()->setParent(0);      // detach current menubar so it won't get deleted
                          QMainWindow::setMenuBar(bar);
                        }
                        
                        raven-worxR Offline
                        raven-worxR Offline
                        raven-worx
                        Moderators
                        wrote on last edited by raven-worx
                        #17

                        @Harry123
                        please be advised that this only works as long as the instance is of the type myMainWindow, since setMenuBar() is not virtual.

                        Meaning the following wont work, even the object behind the pointer has the correct type:

                        QMainWindow* mw = new myMainWindow;  // pointer-type is different from instance-type!
                        mw->setMenuBar(...);
                        

                        --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                        If you have a question please use the forum so others can benefit from the solution in the future

                        H 1 Reply Last reply
                        1
                        • raven-worxR raven-worx

                          @Harry123
                          please be advised that this only works as long as the instance is of the type myMainWindow, since setMenuBar() is not virtual.

                          Meaning the following wont work, even the object behind the pointer has the correct type:

                          QMainWindow* mw = new myMainWindow;  // pointer-type is different from instance-type!
                          mw->setMenuBar(...);
                          
                          H Offline
                          H Offline
                          Harry123
                          wrote on last edited by
                          #18

                          @raven-worx

                          I have "mw = this;" in the constructor for myMainWindow, where mw is a global variable, and I can now successfully do "mw->setMenuBar(..)" from several other classes with no problem.

                          It currently does work - why shouldn't it ?

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                          • Chris KawaC Offline
                            Chris KawaC Offline
                            Chris Kawa
                            Lifetime Qt Champion
                            wrote on last edited by Chris Kawa
                            #19

                            @Harry123 It might work for your case but is very dangerous in general. As @raven-worx mentioned setMenuBar() is not virtual. This means that if anyone calls it through a pointer to base class the base class version will be called (which deletes the bar).
                            In general you can't guarantee that your class will only by accessed via pointer to derived class and in fact you should never assume that.
                            Example:

                            QMainWindow* gotcha = mw;
                            mw->setMenuBar(someBar); //ok
                            gotcha->setMenuBar(someOtherBar); //someBar is deleted!
                            

                            Long story short - don't override non-virtual methods. Create a new one with descriptive name.

                            H 1 Reply Last reply
                            1
                            • Chris KawaC Chris Kawa

                              @Harry123 It might work for your case but is very dangerous in general. As @raven-worx mentioned setMenuBar() is not virtual. This means that if anyone calls it through a pointer to base class the base class version will be called (which deletes the bar).
                              In general you can't guarantee that your class will only by accessed via pointer to derived class and in fact you should never assume that.
                              Example:

                              QMainWindow* gotcha = mw;
                              mw->setMenuBar(someBar); //ok
                              gotcha->setMenuBar(someOtherBar); //someBar is deleted!
                              

                              Long story short - don't override non-virtual methods. Create a new one with descriptive name.

                              H Offline
                              H Offline
                              Harry123
                              wrote on last edited by
                              #20

                              @Chris-Kawa
                              I don't have this gotcha - my variable is of type myMainWindow*.
                              This can only not work if there is a bug in the C++ compiler.
                              But perhaps I will rename it, just in case.

                              1 Reply Last reply
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                              • Chris KawaC Offline
                                Chris KawaC Offline
                                Chris Kawa
                                Lifetime Qt Champion
                                wrote on last edited by
                                #21

                                @Harry123 said:

                                This can only not work if there is a bug in the C++ compiler.

                                As I said - it works here and now for you. But who's to say in a month or a year another person will for whatever reason create a local variable of type QMainWindow* and copy your pointer. The point is that because this method is not virtual a different method will be called depending on the type of pointer you access it through. That's a time bomb type of bug. It does not explode here and now for you but it will for someone else or future you.

                                H 1 Reply Last reply
                                0
                                • Chris KawaC Chris Kawa

                                  @Harry123 said:

                                  This can only not work if there is a bug in the C++ compiler.

                                  As I said - it works here and now for you. But who's to say in a month or a year another person will for whatever reason create a local variable of type QMainWindow* and copy your pointer. The point is that because this method is not virtual a different method will be called depending on the type of pointer you access it through. That's a time bomb type of bug. It does not explode here and now for you but it will for someone else or future you.

                                  H Offline
                                  H Offline
                                  Harry123
                                  wrote on last edited by
                                  #22

                                  @Chris-Kawa
                                  Totally agree.

                                  1 Reply Last reply
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