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[Solved] Keeping a menubar for repeated use in QMainWindow::setMenuBar

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  • H Harry123

    In my user interface, I would like to be able to switch the menubar of QMainWindow among several predefined menus.

    Using QMainWindow::setMenuBar() on a menu can only work once with any QMenuBar* pointer, as the documentation for setMenuBar says this :
    "Note: QMainWindow takes ownership of the menuBar pointer and deletes it at the appropriate time".

    This seems to be the case, since when I tried, the second time that the same QMenuBar* pointer was used, setMenuBar crashed on invalid memory reference.

    I have solved the problem by recreating the menubar before each call to setMenuBar.

    However, is there a way of preserving the menubar, or of copying it without writing complex recursive code, so it could be more easily reset multiple times?

    raven-worxR Offline
    raven-worxR Offline
    raven-worx
    Moderators
    wrote on last edited by raven-worx
    #2

    @Harry123
    show your code please
    Are you deleting the old menubar by yourself?

    A more elegant way of recreating the menubar everytime again is to clear it's actions and add them as needed again.

    --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
    If you have a question please use the forum so others can benefit from the solution in the future

    H 1 Reply Last reply
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    • raven-worxR raven-worx

      @Harry123
      show your code please
      Are you deleting the old menubar by yourself?

      A more elegant way of recreating the menubar everytime again is to clear it's actions and add them as needed again.

      H Offline
      H Offline
      Harry123
      wrote on last edited by Harry123
      #3

      @raven-worx
      There is nothing special about my code : Just doing setMenuBar with pointer1, followed by pointer2, then by pointer1 again, causes the crash.

      I don't suppose that there is any way to prevent setMenuBar from deleting the menubar, short of modifying Qt code, so my question is probably about copying a menubar easily.

      If there is no better solution, I will keep on recreating the menubar at each time. It just doesn't seem very elegant.

      raven-worxR 1 Reply Last reply
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      • H Harry123

        @raven-worx
        There is nothing special about my code : Just doing setMenuBar with pointer1, followed by pointer2, then by pointer1 again, causes the crash.

        I don't suppose that there is any way to prevent setMenuBar from deleting the menubar, short of modifying Qt code, so my question is probably about copying a menubar easily.

        If there is no better solution, I will keep on recreating the menubar at each time. It just doesn't seem very elegant.

        raven-worxR Offline
        raven-worxR Offline
        raven-worx
        Moderators
        wrote on last edited by raven-worx
        #4

        @Harry123 said:

        There is nothing special about my code : Just doing setMenuBar with pointer1, followed by pointer2, then by pointer1 again, causes the crash.

        nevermind, it seems i rushed too fast over your first post.

        I don't suppose that there is any way to prevent setMenuBar from deleting the menubar, short of modifying Qt code, so my question is probably about copying a menubar easily.

        no, since you already mentioned the ownership of the .

        If there is no better solution, I will keep on recreating the menubar at each time. It just doesn't seem very elegant.

        as i said it's probably way better to reuse the one menubar and just reinitialize it with the desired actions everytime. So avoid unnecessary memory allocations and deletions.

        --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
        If you have a question please use the forum so others can benefit from the solution in the future

        H 1 Reply Last reply
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        • raven-worxR raven-worx

          @Harry123 said:

          There is nothing special about my code : Just doing setMenuBar with pointer1, followed by pointer2, then by pointer1 again, causes the crash.

          nevermind, it seems i rushed too fast over your first post.

          I don't suppose that there is any way to prevent setMenuBar from deleting the menubar, short of modifying Qt code, so my question is probably about copying a menubar easily.

          no, since you already mentioned the ownership of the .

          If there is no better solution, I will keep on recreating the menubar at each time. It just doesn't seem very elegant.

          as i said it's probably way better to reuse the one menubar and just reinitialize it with the desired actions everytime. So avoid unnecessary memory allocations and deletions.

          H Offline
          H Offline
          Harry123
          wrote on last edited by
          #5

          @raven-worx

          The menubar itself is just one class instance. Creating the actions requires allocating many more class instances, so just economizing on one allocate/delete, that of one QMenuBar, does not seem significant.

          In any case, I'm not at all sure that clear() will not also crash. It seems to me that calling setMenuBar then clear may cause clear to crash on freeing memory that was already freed. Calling clear then setMenuBar may cause setMenuBar to crash.

          kshegunovK raven-worxR 2 Replies Last reply
          0
          • H Harry123

            @raven-worx

            The menubar itself is just one class instance. Creating the actions requires allocating many more class instances, so just economizing on one allocate/delete, that of one QMenuBar, does not seem significant.

            In any case, I'm not at all sure that clear() will not also crash. It seems to me that calling setMenuBar then clear may cause clear to crash on freeing memory that was already freed. Calling clear then setMenuBar may cause setMenuBar to crash.

            kshegunovK Offline
            kshegunovK Offline
            kshegunov
            Moderators
            wrote on last edited by kshegunov
            #6

            @Harry123
            Yes, unfortunately QMainWindow::setMenuBar will call QObject::deleteLater for the old menu. I don't think that this was a good design choice, but well, it's how it's implemented currently. You could try intercepting the QEvent::DeferredDelete events with an event filter and discard their processing for your menus. At least I see no other way, beside creating your menu bars anew.

            Kind regards.

            Read and abide by the Qt Code of Conduct

            1 Reply Last reply
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            • H Harry123

              @raven-worx

              The menubar itself is just one class instance. Creating the actions requires allocating many more class instances, so just economizing on one allocate/delete, that of one QMenuBar, does not seem significant.

              In any case, I'm not at all sure that clear() will not also crash. It seems to me that calling setMenuBar then clear may cause clear to crash on freeing memory that was already freed. Calling clear then setMenuBar may cause setMenuBar to crash.

              raven-worxR Offline
              raven-worxR Offline
              raven-worx
              Moderators
              wrote on last edited by raven-worx
              #7

              @Harry123 said:

              The menubar itself is just one class instance. Creating the actions requires allocating many more class instances, so just economizing on one allocate/delete, that of one QMenuBar, does not seem significant.

              i never said delete the actions. Unlike with the menubar the ownership of QActions isn't transferred to the widget when you call addAction().

              So just create every instance once and compose them together as you need.

              In any case, I'm not at all sure that clear() will not also crash. It seems to me that calling setMenuBar then clear may cause clear to crash on freeing memory that was already freed. Calling clear then setMenuBar may cause setMenuBar to crash.

              what makes you think that?!

              --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
              If you have a question please use the forum so others can benefit from the solution in the future

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              • Chris KawaC Offline
                Chris KawaC Offline
                Chris Kawa
                Lifetime Qt Champion
                wrote on last edited by
                #8

                It would be nice if there was takeMenuBar(), but that's not a big problem. It's 2 lines of code.
                Before you set new bar make sure to set the parent of the current one to null i.e.

                if(mainWindow->menuBar())
                   mainWindow->menuBar()->setParent(nullptr);
                mainWindow->setMenuBar(anotherBar);
                

                One thing to note is that with this you need to keep track of the lifetime of the bars because the unused ones are no longer managed by a parent. This is as easy as putting them in some container and calling qDeleteAll(barsContainer) at the end.

                raven-worxR 1 Reply Last reply
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                • Chris KawaC Chris Kawa

                  It would be nice if there was takeMenuBar(), but that's not a big problem. It's 2 lines of code.
                  Before you set new bar make sure to set the parent of the current one to null i.e.

                  if(mainWindow->menuBar())
                     mainWindow->menuBar()->setParent(nullptr);
                  mainWindow->setMenuBar(anotherBar);
                  

                  One thing to note is that with this you need to keep track of the lifetime of the bars because the unused ones are no longer managed by a parent. This is as easy as putting them in some container and calling qDeleteAll(barsContainer) at the end.

                  raven-worxR Offline
                  raven-worxR Offline
                  raven-worx
                  Moderators
                  wrote on last edited by
                  #9

                  @Chris-Kawa
                  this is not a matter of QObject parent-child relationship.
                  The mainwindow keeps the menubar as a pointer and deletes it when a new one is set.

                  --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                  If you have a question please use the forum so others can benefit from the solution in the future

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                  • Chris KawaC Offline
                    Chris KawaC Offline
                    Chris Kawa
                    Lifetime Qt Champion
                    wrote on last edited by
                    #10

                    @raven-worx Setting a null parent "detaches" the bar from main window. It won't be deleted by the consecutive setMenuBar(). I'm not guessing. I've checked ;)

                    raven-worxR H 2 Replies Last reply
                    2
                    • Chris KawaC Chris Kawa

                      @raven-worx Setting a null parent "detaches" the bar from main window. It won't be deleted by the consecutive setMenuBar(). I'm not guessing. I've checked ;)

                      raven-worxR Offline
                      raven-worxR Offline
                      raven-worx
                      Moderators
                      wrote on last edited by
                      #11

                      @Chris-Kawa
                      i see. Because it's contained in a layout.
                      Sry for that.

                      --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                      If you have a question please use the forum so others can benefit from the solution in the future

                      kshegunovK 1 Reply Last reply
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                      • Chris KawaC Chris Kawa

                        @raven-worx Setting a null parent "detaches" the bar from main window. It won't be deleted by the consecutive setMenuBar(). I'm not guessing. I've checked ;)

                        H Offline
                        H Offline
                        Harry123
                        wrote on last edited by
                        #12

                        @Chris-Kawa
                        That's a very simple solution to the problem.
                        Thank you, I'll be trying it out very soon.

                        1 Reply Last reply
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                        • raven-worxR raven-worx

                          @Chris-Kawa
                          i see. Because it's contained in a layout.
                          Sry for that.

                          kshegunovK Offline
                          kshegunovK Offline
                          kshegunov
                          Moderators
                          wrote on last edited by
                          #13

                          @raven-worx, @chris-kawa
                          http://code.qt.io/cgit/qt/qtbase.git/tree/src/widgets/widgets/qmainwindow.cpp?h=5.5#n517
                          I'm sorry to argue, but look up here. Line 535 explicitly deletes the menu!

                          Read and abide by the Qt Code of Conduct

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                          • Chris KawaC Offline
                            Chris KawaC Offline
                            Chris Kawa
                            Lifetime Qt Champion
                            wrote on last edited by Chris Kawa
                            #14

                            @kshegunov That's true, but note that deletion happens in if (topLayout->menuBar() .... block.
                            When you set parent of the bar to nullptr it is taken out of the layout. But don't take my word for it, check:

                            qDebug() << mainWindow->layout()->menuBar();  //prints out some pointer
                            mainWindow->menuBar()->setParent(nullptr);
                            qDebug() << mainWindow->layout()->menuBar();  //prints 0, the bar was taken out
                            
                            kshegunovK 1 Reply Last reply
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                            • Chris KawaC Chris Kawa

                              @kshegunov That's true, but note that deletion happens in if (topLayout->menuBar() .... block.
                              When you set parent of the bar to nullptr it is taken out of the layout. But don't take my word for it, check:

                              qDebug() << mainWindow->layout()->menuBar();  //prints out some pointer
                              mainWindow->menuBar()->setParent(nullptr);
                              qDebug() << mainWindow->layout()->menuBar();  //prints 0, the bar was taken out
                              
                              kshegunovK Offline
                              kshegunovK Offline
                              kshegunov
                              Moderators
                              wrote on last edited by
                              #15

                              @Chris-Kawa
                              Ah! Yes, you're correct of course. This was my initial idea (reparenting the menu bar) but I discarded it because I didn't realize that the menu will be taken out of the layout, silly me! :)

                              Kind regards.

                              Read and abide by the Qt Code of Conduct

                              1 Reply Last reply
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                              • H Offline
                                H Offline
                                Harry123
                                wrote on last edited by
                                #16

                                Solution verified as simple and perfectly working.

                                What I did was to override QMainWindow::setMenuBar as follows :

                                void myMainWindow::setMenuBar(QMenuBar * bar)
                                {
                                  if (menuBar())
                                    menuBar()->setParent(0);      // detach current menubar so it won't get deleted
                                  QMainWindow::setMenuBar(bar);
                                }
                                
                                raven-worxR 1 Reply Last reply
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                                • H Harry123

                                  Solution verified as simple and perfectly working.

                                  What I did was to override QMainWindow::setMenuBar as follows :

                                  void myMainWindow::setMenuBar(QMenuBar * bar)
                                  {
                                    if (menuBar())
                                      menuBar()->setParent(0);      // detach current menubar so it won't get deleted
                                    QMainWindow::setMenuBar(bar);
                                  }
                                  
                                  raven-worxR Offline
                                  raven-worxR Offline
                                  raven-worx
                                  Moderators
                                  wrote on last edited by raven-worx
                                  #17

                                  @Harry123
                                  please be advised that this only works as long as the instance is of the type myMainWindow, since setMenuBar() is not virtual.

                                  Meaning the following wont work, even the object behind the pointer has the correct type:

                                  QMainWindow* mw = new myMainWindow;  // pointer-type is different from instance-type!
                                  mw->setMenuBar(...);
                                  

                                  --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
                                  If you have a question please use the forum so others can benefit from the solution in the future

                                  H 1 Reply Last reply
                                  1
                                  • raven-worxR raven-worx

                                    @Harry123
                                    please be advised that this only works as long as the instance is of the type myMainWindow, since setMenuBar() is not virtual.

                                    Meaning the following wont work, even the object behind the pointer has the correct type:

                                    QMainWindow* mw = new myMainWindow;  // pointer-type is different from instance-type!
                                    mw->setMenuBar(...);
                                    
                                    H Offline
                                    H Offline
                                    Harry123
                                    wrote on last edited by
                                    #18

                                    @raven-worx

                                    I have "mw = this;" in the constructor for myMainWindow, where mw is a global variable, and I can now successfully do "mw->setMenuBar(..)" from several other classes with no problem.

                                    It currently does work - why shouldn't it ?

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                                    • Chris KawaC Offline
                                      Chris KawaC Offline
                                      Chris Kawa
                                      Lifetime Qt Champion
                                      wrote on last edited by Chris Kawa
                                      #19

                                      @Harry123 It might work for your case but is very dangerous in general. As @raven-worx mentioned setMenuBar() is not virtual. This means that if anyone calls it through a pointer to base class the base class version will be called (which deletes the bar).
                                      In general you can't guarantee that your class will only by accessed via pointer to derived class and in fact you should never assume that.
                                      Example:

                                      QMainWindow* gotcha = mw;
                                      mw->setMenuBar(someBar); //ok
                                      gotcha->setMenuBar(someOtherBar); //someBar is deleted!
                                      

                                      Long story short - don't override non-virtual methods. Create a new one with descriptive name.

                                      H 1 Reply Last reply
                                      1
                                      • Chris KawaC Chris Kawa

                                        @Harry123 It might work for your case but is very dangerous in general. As @raven-worx mentioned setMenuBar() is not virtual. This means that if anyone calls it through a pointer to base class the base class version will be called (which deletes the bar).
                                        In general you can't guarantee that your class will only by accessed via pointer to derived class and in fact you should never assume that.
                                        Example:

                                        QMainWindow* gotcha = mw;
                                        mw->setMenuBar(someBar); //ok
                                        gotcha->setMenuBar(someOtherBar); //someBar is deleted!
                                        

                                        Long story short - don't override non-virtual methods. Create a new one with descriptive name.

                                        H Offline
                                        H Offline
                                        Harry123
                                        wrote on last edited by
                                        #20

                                        @Chris-Kawa
                                        I don't have this gotcha - my variable is of type myMainWindow*.
                                        This can only not work if there is a bug in the C++ compiler.
                                        But perhaps I will rename it, just in case.

                                        1 Reply Last reply
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                                        • Chris KawaC Offline
                                          Chris KawaC Offline
                                          Chris Kawa
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #21

                                          @Harry123 said:

                                          This can only not work if there is a bug in the C++ compiler.

                                          As I said - it works here and now for you. But who's to say in a month or a year another person will for whatever reason create a local variable of type QMainWindow* and copy your pointer. The point is that because this method is not virtual a different method will be called depending on the type of pointer you access it through. That's a time bomb type of bug. It does not explode here and now for you but it will for someone else or future you.

                                          H 1 Reply Last reply
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