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Update scene

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updatesceneqgraphicsview
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  • mrjjM mrjj

    Hi
    You must keep a list or use the build in list to get the items.
    http://doc.qt.io/qt-5.5/qgraphicsscene.html#items
    Then you can change color or move them around.

    U seem to have list already ? rectan

    mandruk1331M Offline
    mandruk1331M Offline
    mandruk1331
    wrote on last edited by
    #7

    @mrjj and how I can swap places the rectangle? I found smth like an Update function but I can't implement it

    Mandruk1331

    mrjjM 1 Reply Last reply
    0
    • mandruk1331M mandruk1331

      @mrjj and how I can swap places the rectangle? I found smth like an Update function but I can't implement it

      mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by mrjj
      #8

      @mandruk1331
      But what u want to swap them?
      Is it not enough to just swap the colors?

      QPointF Pos1;
      Pos1=rectan[0]->pos();
      QPointF Pos2;
      Pos2=rectan[1]->pos();
      rectan[0]->setPos(pos2);
      rectan[1]->setPos(pos1);

      mandruk1331M 1 Reply Last reply
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      • mrjjM mrjj

        @mandruk1331
        But what u want to swap them?
        Is it not enough to just swap the colors?

        QPointF Pos1;
        Pos1=rectan[0]->pos();
        QPointF Pos2;
        Pos2=rectan[1]->pos();
        rectan[0]->setPos(pos2);
        rectan[1]->setPos(pos1);

        mandruk1331M Offline
        mandruk1331M Offline
        mandruk1331
        wrote on last edited by
        #9

        @mrjj No luck, it does not change the position

        Mandruk1331

        mrjjM 1 Reply Last reply
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        • mandruk1331M mandruk1331

          @mrjj No luck, it does not change the position

          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #10

          @mandruk1331

          Ok.
          So what happened?
          if you do
          rectan[0]->setPos(0,0);

          Does it move then?

          mandruk1331M 1 Reply Last reply
          0
          • mrjjM mrjj

            @mandruk1331

            Ok.
            So what happened?
            if you do
            rectan[0]->setPos(0,0);

            Does it move then?

            mandruk1331M Offline
            mandruk1331M Offline
            mandruk1331
            wrote on last edited by
            #11

            @mrjj No, at the moment I'm trying to make smth like an Update func

            void MainWindow::Shot(){

            QGraphicsRectItem *Pos1;
            

            Pos1=rectan[0];
            QGraphicsRectItem *Pos2;
            Pos2=rectan[1];
            scene->removeItem(rectan.at(0));
            scene->removeItem(rectan.at(1));

            rectan.at(0) = Pos2;
            rectan.at(1) = Pos1;
            scene->addItem(rectan.at(0));
            scene->addItem(rectan.at(1));
            }

            Mandruk1331

            1 Reply Last reply
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            • mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by
              #12

              Hi
              at returns const.
              This looks strange to me
              rectan.at(0) = Pos2;
              maybe
              rectan[0] = Pos2

              Also this will just swap the position in your list.
              It will NOT change on screen.

              You need to use pos() and SetPos
              Not just swap in you array. You swap pointers.
              You should swap QPointF using pos and setPos;

              mandruk1331M 1 Reply Last reply
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              • mrjjM mrjj

                Hi
                at returns const.
                This looks strange to me
                rectan.at(0) = Pos2;
                maybe
                rectan[0] = Pos2

                Also this will just swap the position in your list.
                It will NOT change on screen.

                You need to use pos() and SetPos
                Not just swap in you array. You swap pointers.
                You should swap QPointF using pos and setPos;

                mandruk1331M Offline
                mandruk1331M Offline
                mandruk1331
                wrote on last edited by
                #13

                @mrjj I thought it will repaint the rects, because first I delete them and then I want to repaint them with new options

                Mandruk1331

                mrjjM 1 Reply Last reply
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                • mandruk1331M mandruk1331

                  @mrjj I thought it will repaint the rects, because first I delete them and then I want to repaint them with new options

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #14

                  @mandruk1331

                  Yes I guess it will repaint them on scene.
                  But it matters not for scene if you swap your own array.
                  The items still have same location as before as you do not setPos
                  (from code shown)

                  mandruk1331M 1 Reply Last reply
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                  • mrjjM mrjj

                    @mandruk1331

                    Yes I guess it will repaint them on scene.
                    But it matters not for scene if you swap your own array.
                    The items still have same location as before as you do not setPos
                    (from code shown)

                    mandruk1331M Offline
                    mandruk1331M Offline
                    mandruk1331
                    wrote on last edited by
                    #15

                    @mrjj and another one, I have a loop inside of a loop and when the second one finishes its iteration it won't singleshot on another iteration of the first loop

                    for (int =0;i<10;i++){
                    //and when i is 1 the second loop won't singleshot again
                    for(int j=0;j<9;j++){
                    SingleShot
                    }
                    }

                    Mandruk1331

                    1 Reply Last reply
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                    • mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #16

                      well
                      Normally it works as many times as u set it up but hard to guess at with
                      only "SingleShot".

                      mandruk1331M 1 Reply Last reply
                      0
                      • mrjjM mrjj

                        well
                        Normally it works as many times as u set it up but hard to guess at with
                        only "SingleShot".

                        mandruk1331M Offline
                        mandruk1331M Offline
                        mandruk1331
                        wrote on last edited by
                        #17

                        @mrjj Why this code does not add the item, I don't understand, I remove it and then I want to re-add it with new options
                        void MainWindow::Shot(){
                        QGraphicsRectItem *t = new QGraphicsRectItem(rectan.at(0));

                        scene->removeItem(rectan.at(1));

                        rectan[1] = t;
                        scene->addItem(rectan[1]);
                        }

                        Mandruk1331

                        1 Reply Last reply
                        0
                        • mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #18

                          @mandruk1331 said:

                          Why do yo u give rectan.at(0) to constructor ?
                          new QGraphicsRectItem(rectan.at(0));

                          Try
                          scene->addItem( new QGraphicsRectItem );
                          and tell if that not add a new item?

                          mandruk1331M 1 Reply Last reply
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                          • mrjjM mrjj

                            @mandruk1331 said:

                            Why do yo u give rectan.at(0) to constructor ?
                            new QGraphicsRectItem(rectan.at(0));

                            Try
                            scene->addItem( new QGraphicsRectItem );
                            and tell if that not add a new item?

                            mandruk1331M Offline
                            mandruk1331M Offline
                            mandruk1331
                            wrote on last edited by mandruk1331
                            #19

                            @mrjj Ok, I managed to swap positions of the rectangles, but they swap not always, at first execution they swap on the other they don't, what could be the problem??

                            void MainWindow::Shot(){
                            QPointF Pos1;
                            QPointF Pos2;
                            Pos1 = rectan.at(5)->pos();
                            Pos2 = rectan.at(6)->pos();

                            rectan.at(6)->setBrush(Qt::blue);
                            rectan.at(5)->setBrush(Qt::green);
                            // rectan.at(5)->setBrush(Qt::blue);
                            rectan.at(6)->setPos(Pos1.rx()-30,Pos1.ry());
                            rectan.at(5)->setPos(Pos2.rx()+30,Pos2.ry());

                            }
                            Solved it)

                            Mandruk1331

                            1 Reply Last reply
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                            • mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #20

                              hi
                              put qDebug() << "in shot:"
                              in the
                              MainWindow::Shot()
                              to make sure its actually called mutiple times.

                              mandruk1331M 1 Reply Last reply
                              0
                              • mrjjM mrjj

                                hi
                                put qDebug() << "in shot:"
                                in the
                                MainWindow::Shot()
                                to make sure its actually called mutiple times.

                                mandruk1331M Offline
                                mandruk1331M Offline
                                mandruk1331
                                wrote on last edited by
                                #21

                                @mrjj Pos2 = rectan.at(6)->scenePos(); - this one return (0,0), why? I tried pos() too

                                Mandruk1331

                                1 Reply Last reply
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                                • mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #22

                                  if pos() returns 0,0 , it must mean the items is actually at 0,0.

                                  mandruk1331M 1 Reply Last reply
                                  0
                                  • mrjjM mrjj

                                    if pos() returns 0,0 , it must mean the items is actually at 0,0.

                                    mandruk1331M Offline
                                    mandruk1331M Offline
                                    mandruk1331
                                    wrote on last edited by
                                    #23

                                    @mrjj and the other ones return 0,0. The object are unique they are all parents and have no child, I want to get the positions of each object so I could move them

                                    Mandruk1331

                                    mrjjM 1 Reply Last reply
                                    0
                                    • mandruk1331M mandruk1331

                                      @mrjj and the other ones return 0,0. The object are unique they are all parents and have no child, I want to get the positions of each object so I could move them

                                      mrjjM Offline
                                      mrjjM Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #24

                                      @mandruk1331
                                      Something is not right.
                                      Unless they are all really drawn at 0,0 then pos() should return the
                                      actual position.
                                      Did you new a QGraphicsRectItem and inserted directly in the list?

                                      mandruk1331M 1 Reply Last reply
                                      0
                                      • mrjjM mrjj

                                        @mandruk1331
                                        Something is not right.
                                        Unless they are all really drawn at 0,0 then pos() should return the
                                        actual position.
                                        Did you new a QGraphicsRectItem and inserted directly in the list?

                                        mandruk1331M Offline
                                        mandruk1331M Offline
                                        mandruk1331
                                        wrote on last edited by
                                        #25

                                        @mrjj yes, and in the constructor I have set theirs poistions

                                        Mandruk1331

                                        mrjjM 1 Reply Last reply
                                        0
                                        • mandruk1331M mandruk1331

                                          @mrjj yes, and in the constructor I have set theirs poistions

                                          mrjjM Offline
                                          mrjjM Offline
                                          mrjj
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #26

                                          Ok, then they should still have the pos, unless you swapped with a
                                          item having 0,0.

                                          1 Reply Last reply
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