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  4. [SOLVED]How to delete an item from the treeview by droping an item to pushbutton or to an group box
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[SOLVED]How to delete an item from the treeview by droping an item to pushbutton or to an group box

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drag and droptreeview
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  • mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #4

    @Ratzz said:

    Hmm. Maybe I misunderstood you,

    You want to drag from the tree to outside. ?
    so ui->treeView->setAcceptDrops(true);
    tells treeview it can be drop target. ( dropped on)
    Should also tell you MainWindow
    so Window (which is your mainwindow ? )
    Normally it would be named MainWindow but if Window is you mainwin then all fine.

    "set condition " ?
    you mean
    if (event->answerRect().intersects(dropFrame->geometry()))
    or ?

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    • RatzzR Offline
      RatzzR Offline
      Ratzz
      wrote on last edited by
      #5

      @mrjj
      Yes , I want to drag the item from the tree to outside and to pushbutton "Delete item".
      I have to set setAcceptDrops(true); to pushbutton and groupbox area right?
      yes i meant if (event->answerRect().intersects(dropFrame->geometry()))

      --Alles ist gut.

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      • mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by mrjj
        #6

        Ok so your mainwindow is the drop target
        and you should call etAcceptDrops(true); in constructor.

        and this line
        if (event->answerRect().intersects(dropFrame->geometry()))

        should be used to check its actually dropped on the button.
        dropFrame should just be the name of your delete button.
        It says if the Area for the drop is within the dropFrame Area.
        as it , "dropped on the frame"

        sosomething like

        void (Main?)Window::dropEvent(QDropEvent *event)
        {
            Window *source =qobject_cast<Window *>(event->source());
            if (source && source != this &&  
             (event->answerRect().intersects(ui->ThatButton->geometry())))
            {
                event->setDropAction(Qt::MoveAction);
                event->accept();
            }
        

        All "Window" should be "MainWindow" in case its normal project. Unless you did
        rename name it to Window yourself :)

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        • RatzzR Offline
          RatzzR Offline
          Ratzz
          wrote on last edited by
          #7

          @mrjj
          Is the answerRect() member of QDropevnt(); ?
          Because i get error

           error: 'class QDropEvent' has no member named 'answerRect'
          (event->answerRect().intersects(ui->pushButton_DeleteMinorFrame->geometry())))
                   ^

          --Alles ist gut.

          mrjjM 1 Reply Last reply
          0
          • RatzzR Ratzz

            @mrjj
            Is the answerRect() member of QDropevnt(); ?
            Because i get error

             error: 'class QDropEvent' has no member named 'answerRect'
            (event->answerRect().intersects(ui->pushButton_DeleteMinorFrame->geometry())))
                     ^
            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #8

            @Ratzz said:

            event->answerRect()

            Hi. sorry my bad. its part of QDragMoveEvent
            so should check in ::dragMoveEvent instead.

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #9

              Hi,

              Wouldn't it be simpler to subclass QPushButton and add the drag'n'drop logic directly in it ?

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              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

              mrjjM RatzzR 2 Replies Last reply
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              • SGaistS SGaist

                Hi,

                Wouldn't it be simpler to subclass QPushButton and add the drag'n'drop logic directly in it ?

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #10

                @SGaist
                Yeah that is also an option , but since normally you already have a QMainWindow
                subclass, i thought it could be slightly faster to add
                and would work with most widgets after.

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                • RatzzR Offline
                  RatzzR Offline
                  Ratzz
                  wrote on last edited by Ratzz
                  #11

                  @mrjj
                  Adding event dragMoveEvent will work ??
                  Should not i add QDropevnt() ??

                  void MyWindow::dragMoveEvent(QDragMoveEvent *event)
                  {
                        MyWindow *source =qobject_cast<MyWindow *>(event->source());
                      if (source && source != this &&
                       (event->answerRect().intersects(ui->pushButton_Delete->geometry())))
                      {
                          event->setDropAction(Qt::MoveAction);
                          event->accept();
                      }
                  }
                  

                  I added the above but did not .

                  --Alles ist gut.

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                  • SGaistS SGaist

                    Hi,

                    Wouldn't it be simpler to subclass QPushButton and add the drag'n'drop logic directly in it ?

                    RatzzR Offline
                    RatzzR Offline
                    Ratzz
                    wrote on last edited by
                    #12

                    @SGaist
                    How to subclass QPushButton and add the drag'n'drop logic directly in it ??

                    --Alles ist gut.

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #13

                      The same you would any other widget. Take a look at the Drag And Drop chapter in Qt's documentation

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      RatzzR 1 Reply Last reply
                      0
                      • SGaistS SGaist

                        The same you would any other widget. Take a look at the Drag And Drop chapter in Qt's documentation

                        RatzzR Offline
                        RatzzR Offline
                        Ratzz
                        wrote on last edited by
                        #14

                        @SGaist
                        As suggested by @mrjj should i add QDropevnt()??
                        how will the dragMoveEvent come to know that i have to delete ?? Just dragging to pushButton_Delete will work??
                        When to call slot of deleting items??

                        --Alles ist gut.

                        mrjjM 1 Reply Last reply
                        0
                        • RatzzR Ratzz

                          @SGaist
                          As suggested by @mrjj should i add QDropevnt()??
                          how will the dragMoveEvent come to know that i have to delete ?? Just dragging to pushButton_Delete will work??
                          When to call slot of deleting items??

                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #15

                          @Ratzz
                          Hi yes you would still need the DropEvent.

                          This works with ListWidget with dragDrop mode set to DragOnly.
                          Since the DropAction is "move", it did remove the item from the list.
                          Your result may vary.

                          #ifndef DROPBUTTON_H
                          #define DROPBUTTON_H
                          
                          #include <QPushButton>
                          #include <QDragMoveEvent>
                          
                          class DropButton : public QPushButton {
                            Q_OBJECT
                           public:
                            explicit  DropButton(QWidget* parent = 0) : QPushButton(parent) {
                              setAcceptDrops(true);
                            }
                           protected:
                            void dragEnterEvent(QDragEnterEvent* event) {
                              event->acceptProposedAction();
                            }
                          
                            void dropEvent(QDropEvent* event) {
                              event->setDropAction(Qt::MoveAction);
                              event->accept();
                            }
                          };
                          
                          #endif // DROPBUTTON_H
                          
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                          • RatzzR Offline
                            RatzzR Offline
                            Ratzz
                            wrote on last edited by Ratzz
                            #16

                            @mrjj
                            I tried this

                            #include <QDragMoveEvent>
                            #include <QDropEvent>
                            protected:
                                void dragMoveEvent(QDragMoveEvent *event);
                                void dropEvent(QDropEvent *event);
                            
                            ui->pushButton_DeleteMinorFrame->setAcceptDrops(true);
                            
                            void Window::dragMoveEvent(QDragMoveEvent *event)
                            {
                                Window *source =qobject_cast<Window *>(event->source());
                                if (source && source != this &&
                                        (event->answerRect().intersects(ui->pushButton_DeleteMinorFrame->geometry())))
                                {
                                    event->acceptProposedAction();
                                }
                            }
                            
                            void Window::dropEvent(QDropEvent *event)
                            {
                                event->setDropAction(Qt::MoveAction);
                                event->accept();
                            }
                            

                            But above does not work for me. Where did i miss??
                            Control does not come to these function dragMoveEvent/dropEvent when i drag and drop

                            --Alles ist gut.

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                            • mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by mrjj
                              #17

                              Hi you have to use the Dropbutton also.

                              That is why I though using Mainwindow would be easier.

                              Best way to do that is to use the promote feature.

                              1. save the code in a file called dropbutton.h
                                (just to be safe, also create dropbutton.cpp as empty)
                              2. right click on your button you want to be a drop button.
                                Select "Promote To..."
                                In "Promoted classname" type
                                DropButton
                                (case Matters!)
                                in
                                header file : type
                                dropbutton.h
                                Then click "Add" and then Promote.
                                Now when you run the program, the normal buttons becomes the DropButton.
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                              • C Offline
                                C Offline
                                ClapCreative
                                wrote on last edited by
                                #18

                                Thanks mates

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                                • RatzzR Offline
                                  RatzzR Offline
                                  Ratzz
                                  wrote on last edited by
                                  #19

                                  @mrjj
                                  Yes, i Tried you code which turns out to be a Dropbutton. How to implement it in my code ?

                                  --Alles ist gut.

                                  mrjjM 1 Reply Last reply
                                  0
                                  • RatzzR Ratzz

                                    @mrjj
                                    Yes, i Tried you code which turns out to be a Dropbutton. How to implement it in my code ?

                                    mrjjM Offline
                                    mrjjM Offline
                                    mrjj
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #20

                                    @Ratzz
                                    As I wrote in answer ?
                                    Using the promote feature.
                                    Which will runtime replace a normal button with the DropButton.
                                    Or you can new a button you self
                                    Like
                                    Dropbutton *but=Dropbutton (this)
                                    and insert into your window/layout.

                                    RatzzR 1 Reply Last reply
                                    0
                                    • mrjjM mrjj

                                      @Ratzz
                                      As I wrote in answer ?
                                      Using the promote feature.
                                      Which will runtime replace a normal button with the DropButton.
                                      Or you can new a button you self
                                      Like
                                      Dropbutton *but=Dropbutton (this)
                                      and insert into your window/layout.

                                      RatzzR Offline
                                      RatzzR Offline
                                      Ratzz
                                      wrote on last edited by
                                      #21

                                      @mrjj
                                      Yes its working now fine..
                                      I have group box adjacent to treeview. Can i implement the same to groupbox?

                                      --Alles ist gut.

                                      mrjjM 1 Reply Last reply
                                      0
                                      • RatzzR Ratzz

                                        @mrjj
                                        Yes its working now fine..
                                        I have group box adjacent to treeview. Can i implement the same to groupbox?

                                        mrjjM Offline
                                        mrjjM Offline
                                        mrjj
                                        Lifetime Qt Champion
                                        wrote on last edited by mrjj
                                        #22

                                        @Ratzz
                                        Super.
                                        Well If you promote the GroupBox, there might be issue with
                                        Parent. I have never tried it.
                                        Try it :)
                                        If it says funny stuff , just demote it to a groupbox again.

                                        Else its pretty much the same, except new filename and new name.

                                        #include <QGroupBox>
                                        #include <QDragMoveEvent>
                                        
                                        class DropGroupBox : public QGroupBox {
                                          Q_OBJECT
                                         public:
                                          explicit  DropGroupBox(QWidget* parent = 0) : QGroupBox(parent) {
                                            setAcceptDrops(true);
                                          }
                                         protected:
                                          void dragEnterEvent(QDragEnterEvent* event) {
                                            event->acceptProposedAction();
                                          }
                                        
                                          void dropEvent(QDropEvent* event) {
                                            event->setDropAction(Qt::MoveAction);
                                            event->accept();
                                          }
                                        };
                                        
                                        RatzzR 1 Reply Last reply
                                        0
                                        • mrjjM mrjj

                                          @Ratzz
                                          Super.
                                          Well If you promote the GroupBox, there might be issue with
                                          Parent. I have never tried it.
                                          Try it :)
                                          If it says funny stuff , just demote it to a groupbox again.

                                          Else its pretty much the same, except new filename and new name.

                                          #include <QGroupBox>
                                          #include <QDragMoveEvent>
                                          
                                          class DropGroupBox : public QGroupBox {
                                            Q_OBJECT
                                           public:
                                            explicit  DropGroupBox(QWidget* parent = 0) : QGroupBox(parent) {
                                              setAcceptDrops(true);
                                            }
                                           protected:
                                            void dragEnterEvent(QDragEnterEvent* event) {
                                              event->acceptProposedAction();
                                            }
                                          
                                            void dropEvent(QDropEvent* event) {
                                              event->setDropAction(Qt::MoveAction);
                                              event->accept();
                                            }
                                          };
                                          
                                          RatzzR Offline
                                          RatzzR Offline
                                          Ratzz
                                          wrote on last edited by Ratzz
                                          #23

                                          @mrjj
                                          i promoted the group using Qpushbutton but not allow me to promote the GroupBox. so i added dropgroupBox.h and promoted it.
                                          But its not working.

                                          --Alles ist gut.

                                          mrjjM 1 Reply Last reply
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