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How to use libusb for android at Qt Creatror.

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #12

    Qt Creator is an IDE, it can't build "any and every project". Depending on the library you'd like to use with android, you'll have to build them either using the library provided scripts or adapt it yourself.

    As for integrating other libraries, it's the same process you did for libusb

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    • X Offline
      X Offline
      xmaze
      wrote on last edited by
      #13

      That means that i have two choices, i can use the source code of a library direct into the project or to use a link to builded shared object ?

      am i right ?

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #14

        You can't always just include the source code of a library in your project. Some of them requires configuration to e.g. enable functionalities based on your system's installed libraries etc.

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        • X Offline
          X Offline
          xmaze
          wrote on last edited by
          #15

          i mean only for android because it's an external device and not my system. i think need to port the source code for Android or not ?

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #16

            That depends on the library and what it does

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            • S Offline
              S Offline
              sxubach
              wrote on last edited by
              #17

              Hello, I was trying to do exactly the same but I am having some problem following this indications. Right now I have

              LIBS += -L/home/toad/libusb-1.0.19/android/libs/armeabi-v7a -libusb1.0.so
              INCLUDEPATH += /home/toad/libusb-1.0.19/android/libs/armeabi-v7a
              

              and in the .cpp file I want to use the libarry I have

              #include <libusb.h>

              also tried

              #include "/home/esaote/libusb-1.0.19/android/libs/armeabi-v7a/libusb1.0.so"

              but it keeps on giving the error: undefined reference to 'libusb_whatever'

              What am I doing wrong?

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              • X Offline
                X Offline
                xmaze
                wrote on last edited by
                #18

                LIBS += -L/home/unix/Downloads/libusb-master/android/libs/armeabi-v7a\
                -lusb1.0

                this working for me , very important this slash,
                -L/home/unix/Downloads/libusb-master/android/libs/armeabi-v7a\ <==== ()

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                • S Offline
                  S Offline
                  sxubach
                  wrote on last edited by
                  #19

                  without any include on the .cpp file?

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                  • X Offline
                    X Offline
                    xmaze
                    wrote on last edited by
                    #20

                    only in .h file #include <libusb.h> and of course your INCLUDEPATH += /home/toad/
                    but not to lib, you need to point the source files from libusb , like this
                    INCLUDEPATH += /home/unix/Downloads/libusb-master/libusb

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                    • S Offline
                      S Offline
                      sxubach
                      wrote on last edited by
                      #21

                      Now I am exactly here:

                      [quote author="xmaze" date="1417649349"]@ LIBS += -L/home/unix/Downloads/libusb-master/android/libs/armeab
                      -l libusb1.0.so
                      INCLUDEPATH += /home/unix/Downloads/libusb-master/android/libs/armeabi @

                      i have made this changes but i have also the following error

                      @/home/unix/MyCODE/QT_Creator/src/librtlsdr.c:30: error: libusb.h: No such file or directory
                      #include <libusb.h>@

                      any ideas ?[/quote]

                      my libusb.h is in:
                      /home/toad/libusb-1.0.19/libusb/libusb.h

                      and in the .pro file I have
                      INCLUDEPATH += /home/toad/libusb-1.0.19/libusb

                      and in the .h I've tried both:
                      #include "/home/esaote/libusb-1.0.19/libusb/libusb.h"
                      #include <libusb.h>

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                      • X Offline
                        X Offline
                        xmaze
                        wrote on last edited by
                        #22

                        the error has my path, are u sure that you changed ur path?

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                        • S Offline
                          S Offline
                          sxubach
                          wrote on last edited by
                          #23

                          Right now I have in the .pro file:

                          @
                          LIBS += -L/home/toad/libusb-1.0.19/android/libs/armeabi-v7a
                          -lusb1.0

                          INCLUDEPATH += /home/toad/libusb-1.0.19/android/libs/armeabi-v7a\
                          
                          INCLUDEPATH += /home/toad/libusb-1.0.19/libusb\
                          

                          @

                          If I am not wrong this looks pretty much like your final .pro file but adding the final line, this final line is the one we agreed I should write in order to be able to do in de .h file:

                          @
                          #include <libusb.h>
                          @

                          And with this (I am pretty much 100% the paths are correct, QT even autocompletes for me the include) it keeps on giving me the error:

                          libusb.h: No such file or directory
                          

                          on the other hand I don't understand either why I should include it I already made the ndk-make to build it in the libusb1.0.so that I am including in the .pro file

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