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C++ to change QML object properties

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  • p3c0P Offline
    p3c0P Offline
    p3c0
    Moderators
    wrote on last edited by
    #2

    Hi,

    Are you using QQuickView or QQmlApplicationEngine ?

    157

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    0
    • V Offline
      V Offline
      Vignes
      wrote on last edited by
      #3

      Hi,
      I am using both. below my main.cpp code:

      @
      #include <QGuiApplication>
      #include <QQmlApplicationEngine>
      #include <QObject>
      #include <QtQuick/QQuickView>
      #include <QtQuick/QQuickItem>

      int main(int argc, char *argv[])
      {
      QGuiApplication app(argc, argv);

      QQmlApplicationEngine engine;
      engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
      
      QQuickView view;
      view.setSource(QUrl::fromLocalFile&#40;"main.qml"&#41;&#41;;
      

      // view.show();

      QQuickItem *item = view.rootObject()->findChild<QQuickItem*>("myRect");
      if (item)
          item->setProperty("color", QColor(Qt::yellow));
      
      return app.exec&#40;&#41;;
      

      }

      main.qml code:

      import QtQuick 2.1
      import QtQuick.Window 2.1

      //import QtQuick 2.0
      //import QtQuick.Window 2.0

      Window {
      visible: true
      width: 360
      height: 360

      MouseArea {
          anchors.fill: parent
          onClicked: {
              Qt.quit();
          }
      }
      
      Text {
          text: qsTr("Hello World")
          anchors.centerIn: parent
      }
      Item {
          width: 200; height: 200
      
          Rectangle {
              anchors.fill: parent
              color: "red"
              objectName: "myRect"
          }
      }
      

      }
      @

      I want the color to change.

      [edit: added missing coding tags @ SGaist]

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      • p3c0P Offline
        p3c0P Offline
        p3c0
        Moderators
        wrote on last edited by
        #4

        Please encapulate your code in the code tags '@@' so that its easily readable to others.

        You should either use QQmlApplicationEngine or QQuickView not both.
        If using QQmlApplicationEngine you can try
        @
        QGuiApplication app(argc, argv);
        QQmlApplicationEngine engine;
        engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
        QQuickItem item = engine.rootObjects().at(0)->findChild<QQuickItem>("myRect");
        if (item) {
        item->setProperty("color", QColor(Qt::yellow));
        }
        return app.exec();
        @

        157

        S 1 Reply Last reply
        1
        • V Offline
          V Offline
          Vignes
          wrote on last edited by
          #5

          Hi,
          Thank you very much. It works fine.
          Is it possible to control animation using C++?

          I am testing code tags:
          @
          #include <QQmlApplicationEngine>
          //#include <QObject>
          //#include <QtQuick/QQuickView>
          #include <QtQuick/QQuickItem>

          int main(int argc, char *argv[])
          {
          QGuiApplication app(argc, argv);

          QQmlApplicationEngine engine;
          engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
          

          // QQuickView view;
          // view.setSource(QUrl::fromLocalFile("main.qml"));
          // view.show();

          QQuickItem *item = engine.rootObjects().at(0)->findChild<QQuickItem*>("myRect");
          if (item)
              item->setProperty("color", QColor(Qt::yellow));
          
          return app.exec();
          

          }
          @

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          0
          • p3c0P Offline
            p3c0P Offline
            p3c0
            Moderators
            wrote on last edited by
            #6

            In the same way as above you can set the "running" property of animation so that you can start or stop the animation or set other properties.

            157

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            • V Offline
              V Offline
              Vignes
              wrote on last edited by
              #7

              Hi,
              I try to change width and height of object, but I'm couldn't

              qml
              @
              Window {
              visible: true
              width: 360
              height: 360
              objectName: "myWindow"
              }
              @

              main.cpp
              @
              #include <QGuiApplication>
              #include <QQmlApplicationEngine>
              #include <QtQuick/QQuickItem>

              int main(int argc, char *argv[])
              {
              QGuiApplication app(argc, argv);

              QQmlApplicationEngine engine;
              engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
              

              // QQuickView view;
              // view.setSource(QUrl::fromLocalFile("main.qml"));
              // view.show();

              QQuickItem *item = engine.rootObjects().at(0)->findChild<QQuickItem*>("myWindow");
              if (item)
                  item->setProperty("width", QWidth(Qt::560));
              
              return app.exec();
              

              }
              @

              Could you help.

              Thank you

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              0
              • p3c0P Offline
                p3c0P Offline
                p3c0
                Moderators
                wrote on last edited by
                #8

                Hi,

                There are multiple problems here,

                1. "Window":http://qt-project.org/doc/qt-5/qml-qtquick-window-window.html doesn't instantiate QQuickItem but QQuickWindow. So you can't cast it to QQuickItem.
                2. There's nothing like QWidth or Qt::560, just plainly use the number e.g 560
                3. Window is a top level, so you can get it directly instead of finding.

                To sum up, try this,
                @
                QQuickWindow *item = (QQuickWindow *)engine.rootObjects().first();
                if (item)
                item->setProperty("width", 1360);
                @

                157

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                • V Offline
                  V Offline
                  Vignes
                  wrote on last edited by
                  #9

                  Hi,
                  I tried to change QML Window to fullscreen using visibility via c++
                  @
                  QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
                  if (W)
                  W->setProperty("visibility", "Fullscreen");
                  @
                  tried
                  @
                  W->FullScreen;
                  @
                  tried
                  @
                  W->visibility() = "Fullscreen";
                  @

                  none of them are working. Help please?

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                  0
                  • V Offline
                    V Offline
                    Vignes
                    wrote on last edited by
                    #10

                    Hi,
                    I got it working, it the spelling of the Fullscreen should be "FullScreen"
                    @
                    QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
                    if (W)
                    W->setProperty("visibility", "FullScreen");
                    @

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                    • p3c0P Offline
                      p3c0P Offline
                      p3c0
                      Moderators
                      wrote on last edited by
                      #11

                      For FullScreen you can use directly,

                      @
                      if (W)
                      W->showFullScreen();
                      @

                      157

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                      • V Offline
                        V Offline
                        Vignes
                        wrote on last edited by
                        #12

                        Hi,
                        I have objects window, text and mouse area to text in qml document and I want to implement in c++: when text area is clicked: if the window is not on fullscreen, it should become fullscreen and the text in the text are should change to "Window is Fullscreen" with a animated color chage to "white". Next time it clicked it should come out of fullscreen and chanege the text and color. Also console.log equivalent output of the this event along with screen resolution should be output from c++ (not via qml).

                        main.qml :
                        @
                        import QtQuick 2.2
                        import QtQuick.Window 2.1

                        Window {
                        id: window1
                        visible: true
                        width: 360
                        height: 360
                        color: "red"
                        title: "MyWindow"

                        Text {
                            objectName: "myText"
                            text: qsTr("Hello World!<br><i>I'm </i><b>not Fullscreen<i> Now</i></b>")
                            font.bold: true
                            horizontalAlignment: Text.AlignHCenter
                            font.family: "Times New Roman"
                            font.pointSize: 18
                            anchors.centerIn: parent
                            color: "steelblue"
                        
                            MouseArea {
                                anchors.fill: parent
                            }
                        }
                        

                        }
                        @

                        main.cpp
                        @
                        #include <QGuiApplication>
                        #include <QQmlApplicationEngine>
                        #include <QtQuick/QQuickItem>
                        #include <QtQuick/QQuickWindow>

                        int main(int argc, char *argv[])
                        {
                        QGuiApplication app(argc, argv);

                        QQmlApplicationEngine engine;
                        engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
                        

                        //here I need function for
                        //1 clicke event
                        //check fullscreen value
                        //2 text changing
                        //3 animation
                        //4 console.log output of Screen resolution and action
                        //5 finaly Window : showMaximized(); or showFullScreen();

                        return app.exec();
                        

                        }
                        @

                        Could you help me with this please?
                        Thank you

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                        • p3c0P Offline
                          p3c0P Offline
                          p3c0
                          Moderators
                          wrote on last edited by
                          #13

                          You can,

                          1. Create a QObject based class
                          2. Create a SLOT in it
                          3. Pass QQuickWindow pointer (which we obtained as shown above) to it
                          4. Create a signal in your QML
                          5. Do the connections
                          6. In the created class cast the QObject pointer to QQuickWindow using qobject_cast
                          7. Use this pointer to access/modify the properties of the QML window in the SLOT when the SIGNAL is fired from QML

                          157

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                          • V Offline
                            V Offline
                            Vignes
                            wrote on last edited by
                            #14

                            Hi,
                            I created QObject: called iobject.h
                            @
                            #ifndef IOBJECT_H
                            #define IOBJECT_H

                            #include <QObject>

                            class iObject : public QObject
                            {
                            Q_OBJECT
                            Q_PROPERTY(QString name READ name WRITE setName)
                            public:
                            explicit iObject(QObject *parent = 0);

                            QString name() const;
                            
                                Q_INVOKABLE void nameChang();
                            

                            signals:
                            void nameChanged(int newValue);

                            public slots:
                            void setName(const QString &name);

                            private:
                            QString m_name;
                            };

                            #endif // IOBJECT_H
                            @

                            iobject.cpp
                            @
                            #include "iobject.h"

                            iObject::iObject(QObject *parent) :
                            QObject(parent)
                            {
                            }
                            QString iObject::name() const
                            {
                            return m_name;
                            }
                            iObject::setName(const QString &name){
                            if(name != m_name)
                            m_name = name;
                            emit nameChanged(name);
                            }
                            @

                            main.cpp
                            @
                            #include "iobject.h"
                            #include <QGuiApplication>
                            #include <QQmlApplicationEngine>

                            int main(int argc, char *argv[])
                            {
                            QGuiApplication app(argc, argv);

                            qmlRegisterType<iObject>("myObject", 1, 0, "iObject");
                            
                            QQmlApplicationEngine engine;
                            engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
                            
                            return app.exec();
                            

                            }
                            @

                            main.qml
                            @
                            import QtQuick 2.2
                            import QtQuick.Window 2.1
                            import myObject 1.0

                            Window {
                            visible: true
                            width: 360
                            height: 360
                            title: iObject.name

                            MouseArea {
                                anchors.fill: parent
                                onClicked: {
                                    Qt.quit();
                                }
                            }
                            
                            Text {
                                text: qsTr("Hello World!<br><i>I'm </i><b>not Fullscreen<i> Now</i></b>")
                                horizontalAlignment: Text.AlignHCenter
                                font.family: "Times New Roman"
                                font.pointSize: 18
                                anchors.centerIn: parent
                                color: "steelblue"
                            
                                MouseArea {
                                    anchors.fill: parent
                                }
                            }
                            

                            }
                            @

                            At this point, It did not work. erros on main.cpp 'qmlRegisterType'
                            what am I doing wrong?

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                            • p3c0P Offline
                              p3c0P Offline
                              p3c0
                              Moderators
                              wrote on last edited by
                              #15

                              Just create a the class and pass the QQuickWindow pointer. No need use qmlRegisterType.
                              Something like this,
                              main.cpp
                              @
                              QQmlApplicationEngine engine;
                              engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
                              QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
                              iObject a(W);
                              QObject::connect(engine.rootObjects().first(),SIGNAL(callCpp()),&a,SLOT(onCallCpp()));
                              @

                              No need of custom properties in the class.
                              Remember to cast back QObject back to QQuickWindow in iObject and then you can modify QQuickWindow properties as shown earlier.

                              157

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                              • V Offline
                                V Offline
                                Vignes
                                wrote on last edited by
                                #16

                                I'm getting error "main.obj:-1: error: LNK2019: unresolved external symbol "public: __cdecl iObject::iObject(class QObject *)" (??0iObject@@QEAA@PEAVQObject@@@Z) referenced in function main"

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                                • p3c0P Offline
                                  p3c0P Offline
                                  p3c0
                                  Moderators
                                  wrote on last edited by
                                  #17

                                  Have you included its corresponding header file (probably iobject.h) in main.cpp ?

                                  157

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                                  • V Offline
                                    V Offline
                                    Vignes
                                    wrote on last edited by
                                    #18

                                    Yes
                                    main.cpp
                                    @
                                    #include "iobject.h"
                                    #include <QGuiApplication>
                                    #include <QQmlApplicationEngine>
                                    #include <QtQuick/QQuickWindow>

                                    int main(int argc, char *argv[])
                                    {
                                    QGuiApplication app(argc, argv);

                                    QQmlApplicationEngine engine;
                                    engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
                                    
                                    QQuickWindow *W = (QQuickWindow *)engine.rootObjects().first();
                                    iObject a(W);
                                    QObject::connect(engine.rootObjects().first(),SIGNAL(callCpp()),&a,SLOT(onCallCpp()));
                                    
                                    return app.exec();
                                    

                                    }
                                    @

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                                    • p3c0P Offline
                                      p3c0P Offline
                                      p3c0
                                      Moderators
                                      wrote on last edited by
                                      #19

                                      Can you post the new iobject.cpp and .h file ?

                                      157

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                                      • V Offline
                                        V Offline
                                        Vignes
                                        wrote on last edited by
                                        #20

                                        iobject.h
                                        @
                                        #ifndef IOBJECT_H
                                        #define IOBJECT_H

                                        #include <QObject>

                                        class iObject : public QObject
                                        {
                                        Q_OBJECT
                                        public:
                                        explicit iObject(QObject *parent = 0);

                                        signals:

                                        public slots:

                                        };

                                        #endif // IOBJECT_H
                                        @

                                        iobject.cpp
                                        @
                                        #include "iobject.h"

                                        iObject::iObject(QObject *parent) :
                                        QObject(parent)
                                        {
                                        }
                                        @

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                                        • p3c0P Offline
                                          p3c0P Offline
                                          p3c0
                                          Moderators
                                          wrote on last edited by
                                          #21

                                          Everything seems to be fine to me.
                                          Try to clean, run qmake and build the project again.
                                          Apart from that declare the SLOT onCallCpp in iObject class.

                                          157

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