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Issues with eventFilter

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #2

    Hi,

    Printing e.g. using qDebug is an expensive operation so printing something for every event of the application will give you a big performance hit

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • McLionM Offline
      McLionM Offline
      McLion
      wrote on last edited by
      #3

      Thanks for trying to help.
      Printing is only temporary to see what happens. Even if disabled, I have the issue that the code like in the sample above is not fired always.

      The code segment above is started by an external serial command. The external command is received and the code segment is called - I set a response on the serial port to check that. There is no debug printing involved here except for if the code really executes I do get 1 MouseMove event which I assume is normally due to the ui switch.

      My eventFilter currently does forward all events and looks like below. In the end, I need just to catch all mouse/touch events and filter(discard) depending on the active ui.
      @
      if (event->type() >= QEvent::MouseButtonPress &&
      event->type() <= QEvent::MouseMove )
      {
      qDebug("Touch/Mouse event type: %d", event->type());
      //return true;
      return QObject::eventFilter(obj, event);
      }
      else if (event->type() == QEvent::KeyPress)
      {
      QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
      qDebug("Key %d pressed, Event type: %d", keyEvent->key(), event->type());
      //return true;
      return QObject::eventFilter(obj, event);
      }
      else
      {
      return QObject::eventFilter(obj, event); // fwd to std event processing
      }

      @

      So, there must be something else that creates this issue.
      Any further suggestions are highly appreciated.
      Thanks.

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      • raven-worxR Offline
        raven-worxR Offline
        raven-worx
        Moderators
        wrote on last edited by
        #4

        when checking for an enum value it's recommended to use a switch-case statement rather than an if-else-constrcut. Switch-case statements are much faster since the compiler can optimize with a lookup-table/hash-list.

        This (without qDebug prints) probably won't solve your issue, but worth a shot:
        @
        bool eventFilter(QObject* watched, QEvent* event)
        {
        switch( event->type() )
        {
        case QEvent::MouseButtonPress:
        case QEvent::MouseMove:
        case QEvent::MouseButtonRelease:
        //...
        break;
        case QEvent::KeyPress:
        //...
        break;
        }

        return false;
        }
        @

        Is the code you've posted really the full code of your eventFilter method?

        --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
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        • McLionM Offline
          McLionM Offline
          McLion
          wrote on last edited by
          #5

          Thanks for the hint. I changed my code accordingly, and yes it's all. I just started to implement the event filter and "real" functionality is not yet in.
          @
          bool QTGUI_MainWindow::eventFilter(QObject *obj, QEvent *event)
          {
          switch( event->type() )
          {
          case QEvent::MouseButtonPress:
          case QEvent::MouseButtonRelease:
          case QEvent::MouseMove:
          case QEvent::MouseButtonDblClick:
          {
          qDebug("Touch/Mouse event type: %d", event->type());
          //return true;
          return QObject::eventFilter(obj, event);
          break;
          }
          case QEvent::KeyPress:
          {
          QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
          qDebug("Key %d pressed, Event type: %d", keyEvent->key(), event->type());
          //return true;
          return QObject::eventFilter(obj, event);
          break;
          }
          default:
          return QObject::eventFilter(obj, event); // fwd to std event processing
          }
          return false;
          }
          @

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          • raven-worxR Offline
            raven-worxR Offline
            raven-worx
            Moderators
            wrote on last edited by
            #6

            i don't see how this no-op eventFilter should slow down your application...
            The issue must be somewhere else in your code.

            Another hint:
            you don't need to call QObject::eventFilter() in every case branch.
            Returning false once at the end of the eventFilter has the same effect ;)

            --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
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            • McLionM Offline
              McLionM Offline
              McLion
              wrote on last edited by
              #7

              OK, thanks :)
              As far as I know the rest is ok as well:
              @
              class QTGUI_MainWindow : public QMainWindow
              {
              Q_OBJECT

              protected:
              bool eventFilter(QObject *obj, QEvent *event);
              ...
              @

              @
              int main(int argc, char *argv[])
              {
              QApplication program(argc, argv);
              ...
              QTGUI_MainWindow eventFilter;
              program.installEventFilter(&eventFilter);
              ...
              @

              I'm out of ideas ...

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              • McLionM Offline
                McLionM Offline
                McLion
                wrote on last edited by
                #8

                Since the eventFilter on the QApplication objects generally slows down the event handling (according doc), is there another way to catch all mouse/touch events?

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                • raven-worxR Offline
                  raven-worxR Offline
                  raven-worx
                  Moderators
                  wrote on last edited by
                  #9

                  yes, you can subclass QApplication and reimplement "notify()":http://qt-project.org/doc/qt-4.8/qapplication.html#notify.
                  This has the advantage that this gets only called once for each event and not multiple times like the event filter would do since the events will get propagated...

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                  • McLionM Offline
                    McLionM Offline
                    McLion
                    wrote on last edited by
                    #10

                    I did not really understand everything you wrote. Probably because I am not (yet) very experienced with Qt nor with C++ - I am a "C" guy.
                    Sure I can dig up some more on that ... thanks anyway :)

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                    • raven-worxR Offline
                      raven-worxR Offline
                      raven-worx
                      Moderators
                      wrote on last edited by
                      #11

                      Code is a language every programmer understands... so here you go ;)

                      @
                      class MyApplication : public QApplication
                      {
                      public:
                      MyApplication(...) : QApplication(...)
                      {
                      }

                      virtual bool notify ( QObject * receiver, QEvent * event )
                      {
                              //same code like in your previous eventFilter() implementation
                              if( event-should-be-filtered-out )
                                    return true;
                      
                               QApplication::notify(receiver,event);
                      }
                      

                      };

                      int main(int argc, char *argv[])
                      {
                      MyApplication program(argc, argv);
                      ...
                      QTGUI_MainWindow mainWin;

                      ...
                      }
                      @

                      --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
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                      • McLionM Offline
                        McLionM Offline
                        McLion
                        wrote on last edited by
                        #12

                        Thanks a million!
                        It works ... and solves my issue!
                        Responsiveness is back and everything works as supposed.

                        Best regards (from aprox. 500 km west)

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                        • McLionM Offline
                          McLionM Offline
                          McLion
                          wrote on last edited by
                          #13

                          I am extending it ... and got stuck.
                          I seem not to be able to call a function that is defined in another class from notify().
                          What is the correct way to do this?

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                          • raven-worxR Offline
                            raven-worxR Offline
                            raven-worx
                            Moderators
                            wrote on last edited by
                            #14

                            [quote author="McLion" date="1389690173"]
                            I seem not to be able to call a function that is defined in another class from notify().[/quote]
                            what exactly is preventing you from calling a method of another class?!

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                            • McLionM Offline
                              McLionM Offline
                              McLion
                              wrote on last edited by
                              #15

                              Getting:
                              @./release\moc_qtgui_mainwindow.o:moc_qtgui_mainwindow.cpp:(.text$_ZN13MyApplication6notifyEP7QObjectP6QEvent[MyApplication::notify(QObject*, QEvent*)]+0x76): undefined reference to `writeToTCOport(QByteArray)'
                              collect2: ld returned 1 exit status@

                              The other class:
                              @class QTGUI_MainWindow : public QMainWindow
                              {
                              Q_OBJECT

                              public:
                              explicit QTGUI_MainWindow(QWidget *parent = 0);
                              ~QTGUI_MainWindow();
                              void writeToTCOport(QByteArray dataBA);
                              ....@

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                              • raven-worxR Offline
                                raven-worxR Offline
                                raven-worx
                                Moderators
                                wrote on last edited by
                                #16

                                in that order:

                                clean your project

                                rerun qmake

                                rebuild project

                                or more likely i assume your are just calling the method without an object (your mainwindow instance) on or connecting a signal to it, right? (post the code of the call to writeToTCOport() inside the notify() implementation).

                                if the error remains:
                                Are the implementations of the QTGUI-MainWindow and MyApplication classes in the same project? Or e.g. loaded in a library?

                                --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
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                                • McLionM Offline
                                  McLionM Offline
                                  McLion
                                  wrote on last edited by
                                  #17

                                  Cleaning and rebuilding did not help.

                                  [quote author="raven-worx" date="1389691039"]
                                  ... or more likely i assume your are just calling the method without an object (your mainwindow instance) on or connecting a signal to it, right? (post the code of the call to writeToTCOport() inside the notify() implementation).
                                  [/quote]

                                  I get:
                                  @..\src/qtgui_mainwindow.h: In member function 'virtual bool MyApplication::notify(QObject*, QEvent*)':
                                  ..\src/qtgui_mainwindow.h:86: error: cannot call member function 'void QTGUI_MainWindow::writeToTCOport(QByteArray)' without object@
                                  when I call it like:
                                  @QTGUI_MainWindow::writeToTCOport(sendData);@

                                  And calling without QTGUI_MainWindow:: returns the error posted before.
                                  I seem to miss some of the basic c ++ concepts ..

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                                  • raven-worxR Offline
                                    raven-worxR Offline
                                    raven-worx
                                    Moderators
                                    wrote on last edited by
                                    #18

                                    @error: cannot call member function 'void QTGUI_MainWindow::writeToTCOport(QByteArray)' without object@
                                    says it clearly: you need an object/instance to call it on.

                                    The call
                                    @QTGUI_MainWindow::writeToTCOport(sendData);@
                                    would be fine when you define the method "static". You can define a method static if you don't need to access object specific members within it. If that's ok in this method do it.

                                    Otherwise i would suggest something like this for example:
                                    @
                                    class MyApplication : public QApplication
                                    {
                                    public:
                                    MyApplication(...) : QApplication(...)
                                    {
                                    }

                                        virtual bool notify ( QObject * receiver, QEvent * event )
                                        {
                                                //same code like in your previous eventFilter() implementation
                                                if( event-should-be-filtered-out )
                                                      return true;
                                     
                                                 if( m_MainWindow )
                                                      m_MainWindow->writeToTCOport(...);
                                    
                                                 QApplication::notify(receiver,event);
                                        }
                                    
                                        void setMainWindowObject(QTGUI_MainWindow* mainWin)
                                        {
                                                m_MainWindow = mainWin;
                                        }
                                    
                                    protected:
                                              QPointer<QTGUI_MainWindow> m_MainWindow;
                                    };
                                     
                                     
                                    int main(int argc, char *argv[])
                                    {
                                        MyApplication program(argc, argv);
                                    ...
                                        QTGUI_MainWindow mainWin;
                                        program.setMainWindowObject(&mainWin);
                                    ...
                                    }
                                    

                                    @

                                    --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
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                                    • McLionM Offline
                                      McLionM Offline
                                      McLion
                                      wrote on last edited by
                                      #19

                                      Thanks - tried the static solution. Compiles as long as the function is empty. As soon as I add port->write(); like in many other places I get back the same error.
                                      Going to read your second suggestion ... as well as some C++ tutorials ;)

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                                      • raven-worxR Offline
                                        raven-worxR Offline
                                        raven-worx
                                        Moderators
                                        wrote on last edited by
                                        #20

                                        as i said:
                                        [quote author="raven-worx" date="1389692609"]You can define a method static if you don't need to access object specific members within it.[/quote]

                                        i guess "port" is a member of the class?

                                        [quote author="McLion" date="1389697075"]
                                        Going to read your second suggestion ... as well as some C++ tutorials ;)[/quote]

                                        yes, good idea. ;)

                                        --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
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                                        • McLionM Offline
                                          McLionM Offline
                                          McLion
                                          wrote on last edited by
                                          #21

                                          Need to pick this up again.
                                          The following should filter all MouseEvents while !bTouchActive, i.e. the GUI is hidden in my app. With the code below, the GUI still reflects the touches and another object has the focus after the GUI is turned back on. While the GUI is inactive it currently just should debug the cursor position where it has been touched but not "react" on the GUI. Funny enough, it does change the focus to a different object but it does not execute its press/release MouseEvent.
                                          What is wrong in the code below?

                                          @class MyApplication : public QApplication
                                          {
                                          public:
                                          MyApplication(int &argc, char **argv ) : QApplication(argc, argv)
                                          {
                                          }

                                          virtual bool notify ( QObject *receiver, QEvent *event )
                                          {
                                            switch( event->type() )
                                            {
                                              case QEvent::MouseButtonPress:
                                              case QEvent::MouseButtonRelease:
                                              case QEvent::MouseMove:
                                              case QEvent::MouseButtonDblClick:
                                              {
                                                if(bTouchActive)
                                                { qDebug("Touch/Mouse event type: %d", event->type());
                                                }
                                                else
                                                { QMouseEvent *TEvent = static_cast<QMouseEvent *>(event);
                                                  QPoint cursorPos = TEvent->globalPos();
                                                  qDebug("TouchInActive: TouchXpos %d, TouchYpos %d", cursorPos.rx(), cursorPos.ry());
                                                  return true;  // return with true filters the event
                                                }
                                                break;
                                              }
                                              case QEvent::KeyPress:
                                              case QEvent::KeyRelease:
                                              { QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
                                                qDebug("Key %d pressed, Event type: %d", keyEvent->key(), event->type());
                                                break; // break does not filter and forwards the event to notify()
                                              }
                                              default:
                                                break;
                                            }
                                            QApplication::notify(receiver,event);
                                            return false;
                                          }
                                          

                                          };
                                          @

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