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How could I register the files do not under the directories of Qt resource system

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  • S Offline
    S Offline
    stereomatching
    wrote on last edited by
    #3

    bq. What is your project layout ?

    It looks as following(hope I do not misunderstand your question)

    "layout":http://www.flickr.com/photos/92283971@N04/9084832325/

    If my explanation seems foggy, please tell me, I will try my best
    to make it easier to understand.

    If the layout like this is a bad idea, please feel free to criticize it.

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #4

      You need to keep the qrc in the ShaderEffect folder.

      Where do you load your shaders ? In the application or in the libs ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • S Offline
        S Offline
        stereomatching
        wrote on last edited by
        #5

        [quote author="SGaist" date="1371673807"]You need to keep the qrc in the ShaderEffect folder.

        Where do you load your shaders ? In the application or in the libs ?[/quote]

        In the application, the ShaderEffect folder is a collection of a bunch of
        shaders only, without any .pro, .hpp nor .cpp.

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #6

          Then you only have to add the qrc in your application pro file and you should be good

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • S Offline
            S Offline
            stereomatching
            wrote on last edited by
            #7

            [quote author="SGaist" date="1371712668"]Then you only have to add the qrc in your application pro file and you should be good
            [/quote]

            I add it into my .pro already

            @RESOURCES +=
            qrc.qrc@

            the problem is the resource system of Qt
            do not accept the resources which do not under the folder.

            message of QtCreator when I intent to add the shaders

            The file /Users/Qt/program/libs/ShadersEffects/toGray.fsh is not in a subdirectory of the resource file. You now have the option to copy this file to a valid location.

            parent/libs/ShaderEffects -- the location of my shaders
            parent/apps/colorEnhance -- the location of my app, the .pro and the
            qrc are under this folder

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #8

              Then try to move the qrc in Shader effects and do

              @
              RESOURCES += ../ShaderEffects/qrc.qrc
              @

              You might also want to change the qrc name to shaders.qrc it would be cleaner

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • S Offline
                S Offline
                stereomatching
                wrote on last edited by
                #9

                Thanks for your help, as you suggested, change the qrc name would make the project easier to maintain.

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                • S Offline
                  S Offline
                  stereomatching
                  wrote on last edited by
                  #10

                  I add the qrc as you suggested, but there area problem

                  After I make my "main.qml" become a file in the qrc
                  the program always complain it cannot find the directory

                  .pro
                  @
                  RESOURCES +=
                  ../../experiment_libs/qmlHelper/shaderSupport/support.qrc \
                  qrc.qrc
                  @

                  main.cpp
                  @
                  #include <QtQuick/QQuickView>
                  #include <QGuiApplication>
                  #include <QtDeclarative/QDeclarativeEngine>
                  #include <QQmlEngine>

                  int main(int argc, char *argv[])
                  {
                  QGuiApplication app(argc, argv);

                  QQuickView view;    
                  view.setResizeMode(QQuickView::SizeRootObjectToView);
                  view.setSource(QStringLiteral("qrc:/main.qml"));
                  view.show();
                  
                  return app.exec();
                  

                  }

                  @

                  main.qml
                  @
                  import QtQuick 2.1

                  import "../../commercial_libs/qmlHelper/shaderSupport"

                  Rectangle {
                  width: 100
                  height: 62

                  Image{
                      anchors.fill: parent
                  
                      source: "file:///Users/et/Downloads/1360800908784.jpg"
                  
                      ImageEffect{
                          source: parent            
                      }
                  }
                  

                  }

                  @

                  error message

                  qrc:/main.qml:3:1: "../../experiment_libs/qmlHelper/shaderSupport": no such directory

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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #11

                    The folder where your application is started is not the same as your source folder.

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • S Offline
                      S Offline
                      stereomatching
                      wrote on last edited by
                      #12

                      [quote author="SGaist" date="1372248015"]The folder where your application is started is not the same as your source folder.
                      [/quote]
                      Yes, I do not put them in the same folder
                      because it should belongs to other module
                      if this is the limit of qrc, then I have to find another solution

                      ex :
                      1 : copy the files of other folder into my source folder
                      and add them into the qrc, could .pro handle this kind of jobs?
                      Or I have to write some script according to different platforms?
                      Maybe use Qt to write a simple app to handle the cross platform
                      issues would be a better solution

                      2: just wrapped those shader codes as .hpp and .cpp

                      The second solution

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #13

                        Wait: what do you want to import from that path ?

                        If it's the shaders, since you have them in your qrc get them from the qrc

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                        • S Offline
                          S Offline
                          stereomatching
                          wrote on last edited by
                          #14

                          Part of them are qrc, part of them are qml components
                          I was confuse by the error messages, looks like I could access
                          the shaders in qrc even it is not under my source folders

                          Now the problem is how could I access the qml do not under
                          my source folder(ImageEffect in main.qml)?

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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #15

                            qrc is meant for that, embed the file in your executable so your don't have to get them from your hard drive.

                            Note that it's not a "put in everything" solution. You can't take tones of megabytes and have them built in your executable (I am not saying it's your case, it's just a warning)

                            As for the qml side, I'm sorry but I have not yet any expertise with it. But IIRC there have been several post on the subject

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                            • S Offline
                              S Offline
                              stereomatching
                              wrote on last edited by
                              #16

                              [quote author="SGaist" date="1372251293"]
                              As for the qml side, I'm sorry but I have not yet any expertise with it. But IIRC there have been several post on the subject[/quote]

                              Thanks for your replies, don't worry
                              I have no intent to make every thing become part of my
                              executeable, what I want to do is make sure the resource files
                              like shaders, icons and qml could be loaded without too much
                              headaches.

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