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Libqpsd - Qt/C++ plugin for Photoshop Document (PSD/PSB )

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  • S Offline
    S Offline
    sfiel
    wrote on last edited by
    #9

    Hi,

    we just integrated libqpsd to our image viewer (http://www.nomacs.org) .... it's really easy to use, the images look very good and we were all surprised by the loading times - you are fast as hell :)

    Thanks for sharing this great piece of code with the community

    Greetings

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    • C Offline
      C Offline
      Code_ReaQtor
      wrote on last edited by
      #10

      [quote author="sfiel" date="1366267531"]Hi,

      we just integrated libqpsd to our image viewer (http://www.nomacs.org) .... it's really easy to use, the images look very good and we were all surprised by the loading times - you are fast as hell :)

      Thanks for sharing this great piece of code with the community

      Greetings [/quote]

      You're welcome!!! :D

      Update: I am already working on PSB (Photoshop Big / Large Document Format) support and my initial codes are a success. I just need more time to test the codes on other color modes of PSB.

      (I don't have much PSB files on my machine and I am still searching for sites/people/friends who can give me a copy of their PSD/PSB files that are NOT on RGB mode. Thanks!)

      Please visit my open-source projects at https://github.com/Code-ReaQtor.

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      • A Offline
        A Offline
        asgohtals
        wrote on last edited by
        #11

        hi,

        i have added some psbs to our ftp:
        "ftp://scruffy.caa.tuwien.ac.at/staff/diem/small-psb.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/small-psb.zip
        "ftp://scruffy.caa.tuwien.ac.at/staff/diem/not-that-small-psb.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/not-that-small-psb.zip
        the zips contain 3 images in Lab, CMYK and quadtone

        I hope they are of use for you.

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        • C Offline
          C Offline
          Code_ReaQtor
          wrote on last edited by
          #12

          Thank you!

          I will work on these, ASAP! :D

          Please visit my open-source projects at https://github.com/Code-ReaQtor.

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          • C Offline
            C Offline
            Code_ReaQtor
            wrote on last edited by
            #13

            [quote author="asgohtals" date="1366364540"]hi,

            i have added some psbs to our ftp:
            "ftp://scruffy.caa.tuwien.ac.at/staff/diem/small-psb.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/small-psb.zip
            "ftp://scruffy.caa.tuwien.ac.at/staff/diem/not-that-small-psb.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/not-that-small-psb.zip
            the zips contain 3 images in Lab, CMYK and quadtone

            I hope they are of use for you.

            [/quote]

            Thank you again for there images! They were all very nice and libqpsd were able to read them!

            However, there still a bug in the Lab to RGB conversion and several pixels in the "wall-small-Lab.psb" are MISCALCULATED. The conversion algorithm were contributed by Yuezhao and we still don't have a perfect reference for the method other than "EasyRGB.com":http://www.easyrgb.com/

            Morever, I will update the libqpsd repository tonight :) Feel free to check it.

            Please visit my open-source projects at https://github.com/Code-ReaQtor.

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            • A Offline
              A Offline
              asgohtals
              wrote on last edited by
              #14

              I have found a psd (CMYK) with wrong color conversions:
              "ftp://scruffy.caa.tuwien.ac.at/staff/diem/libpsd-cmyk.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/libpsd-cmyk.zip
              we currently use the lipqpsd version from the ~17.04.2013 unfortunately, I cannot test it with the current github version as imageData.size() (qpsdhandler.cpp::730) is 0 for this image (did some interfaces change except for the refactoring?).

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              • C Offline
                C Offline
                Code_ReaQtor
                wrote on last edited by
                #15

                [quote author="asgohtals" date="1368800361"]I have found a psd (CMYK) with wrong color conversions:
                "ftp://scruffy.caa.tuwien.ac.at/staff/diem/libpsd-cmyk.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/libpsd-cmyk.zip
                we currently use the lipqpsd version from the ~17.04.2013 unfortunately, I cannot test it with the current github version as imageData.size() (qpsdhandler.cpp::730) is 0 for this image (did some interfaces change except for the refactoring?).
                [/quote]

                Thank you for the image file. I just found out that it has 5 channels: cyan, magenta, yellow, key, and alpha... which is not actually tested with a real psd file. The original code takes the image in the arrangement A-C-M-Y-K which is incorrect. It should be C-M-Y-K-A. I just updated it with the bug fix.

                The new code should be working... to be sure try building it with the following lines uncommented:
                @
                qpsdhandler.cpp::25 //#include <QDebug>
                qpsdhandler.cpp::372-382 //#verification
                @

                If possible, use it on Qt Creator to get the debug output (when opening a psd file) then send me those outputs. Thanks.

                EDIT: Possible reason for imageData.size() becoming zero was that it falls under "Zip with/without prediction" type of compression. Currently, it ONLY supports Raw and RLE.

                Please visit my open-source projects at https://github.com/Code-ReaQtor.

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                • A Offline
                  A Offline
                  asgohtals
                  wrote on last edited by
                  #16

                  hi again,
                  you have added:
                  @if (format() == "psd") { // line 266...@

                  to distinguish between psd/psb. The problem is, that we provide QPsdHandler directly with a buffer. Hence, the format() returns an empty string. Then, the compression value is loaded wrongly since in qpsdhandler.cpp::269 the skipRawData command is not executed. -However, for some cases (e.g. file prefetching) it would be cool to be able to call QPsdHandler with (already) loaded buffers.-
                  EDIT: now that I have found how to set the 'format' properly, we can work with buffers & whatever we want...
                  The call that didn't work was something like that (without line 10):
                  @
                  bool DkBasicLoader::loadPSDFile(QFileInfo fileInfo) {

                  QFile file(fileInfo.absoluteFilePath());
                  file.open(QIODevice::ReadOnly);

                  QPsdHandler psdHandler;
                  psdHandler.setDevice(&file); // QFile is an IODevice

                  // EDIT: fixes the issues described:
                  psdHandler.setFormat(fileInfo.suffix().toLocal8Bit());

                  if (psdHandler.canRead(&file))
                  return psdHandler.read(&this->qImg);

                  return false;
                  }
                  @

                  by the way, thanks for the fast CMYKA fix : )

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                  • C Offline
                    C Offline
                    Code_ReaQtor
                    wrote on last edited by
                    #17

                    [quote author="asgohtals" date="1369139349"]hi again,
                    you have added:
                    @if (format() == "psd") { // line 266...@ [/quote]

                    Yeah, I added it since the "psb" update. There is a difference between "Layer and Mask Info Length" of PSD (4 bytes) and PSB (8 bytes) files. I can't find a workaround yet.... but I think the possible solution is to modify the "switch()" statement at line 186 into this:
                    @ //Line 186
                    switch (version) {
                    case 1: setFormat("psd");
                    break;
                    case 2: setFormat("psb");
                    break;
                    default: return false;
                    break;
                    }
                    @

                    I won't update the repository right away, but tell me if this solution works. Thanks!

                    Please visit my open-source projects at https://github.com/Code-ReaQtor.

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                    • A Offline
                      A Offline
                      asgohtals
                      wrote on last edited by
                      #18

                      I have just tested the modified switch statement - it works perfect (psd & psb). it would be cool if you could add it to the repository : )

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                      • C Offline
                        C Offline
                        Code_ReaQtor
                        wrote on last edited by
                        #19

                        I made some major bugfixes today:

                        Lab (w/alpha) to to RGB conversion. "Here":http://www.pixentral.com/show.php?picture=1sbw7IyUMILv6LmcbhxobqtjcQ5N1 is the link to the screenshot.

                        16-bit RGB(A) and CMYK(A) support

                        Used D50 reference (whitepoint) instead of D65.

                        Too bad the image (wall-small-lab.psb) is too big and loading is still very slow. What are the options to prevent the GUI from freezing for some time? QEventLoop? etc?

                        Please visit my open-source projects at https://github.com/Code-ReaQtor.

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                        • A Offline
                          A Offline
                          asgohtals
                          wrote on last edited by
                          #20

                          The new Lab conversion is very nice.
                          We simply load images in a thread in order to prevent the GUI from freezing:
                          @
                          void DkImageLoader::load(QFileInfo file, bool silent, int cacheState) {

                          // loadFile() does the real loading job
                          QMetaObject::invokeMethod(
                          this,
                          "loadFile",
                          Qt::QueuedConnection,
                          Q_ARG(QFileInfo, file),
                          Q_ARG(bool, silent),
                          Q_ARG(int, cacheState));
                          }
                          @

                          in order to get this working, the 'DkImageLoader' needs to be moved to a worker thread:
                          @
                          // part of the DkImageLoader constructor
                          qRegisterMetaType<QFileInfo>("QFileInfo");
                          loaderThread = new QThread;
                          loaderThread->start();
                          moveToThread(loaderThread);
                          @

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                          • C Offline
                            C Offline
                            Code_ReaQtor
                            wrote on last edited by
                            #21

                            Good day!

                            Almost all color modes (Bitmap, Indexed, Grayscale, RGB, CMYK, Multichannel, Lab) in the following bit depth are supported now: 1bpc, 8 bpc, 16 bpc.

                            All that is left is 32-bpc (HDRI, high-dynamic-range imaging). To render/convert it to 8 bpc (to QImage), it needs to be processed using "tone mapping":http://en.wikipedia.org/wiki/Tone_mapping

                            I don't have any experiences on this and I am out of ideas now, so maybe somebody can help in implementing it.

                            Thanks. I will appreciate any help. :D

                            Please visit my open-source projects at https://github.com/Code-ReaQtor.

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                            • B Offline
                              B Offline
                              bkerdev
                              wrote on last edited by
                              #22

                              [quote author="Code_ReaQtor" date="1353719546"]Greetings!

                              I started coding a plugin for Photoshop Document (PSD/PSB).
                              This library is licensed under GNU LGPL.

                              Critiques, contributors, developers, etc. are all welcome to visit "libqpsd on GitHub":https://github.com/Code-ReaQtor/libqpsd
                              Thanks![/quote]

                              Good Works

                              Boris Bker

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