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Libqpsd - Qt/C++ plugin for Photoshop Document (PSD/PSB )

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  • C Offline
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    Code_ReaQtor
    wrote on last edited by
    #4

    "libqpsd":https://github.com/Code-ReaQtor/libqpsd now supports CMYK color mode!

    Please visit my open-source projects at https://github.com/Code-ReaQtor.

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    • ? Offline
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      A Former User
      wrote on last edited by
      #5

      Hi!

      Does this plugin have support for layers (access each layer as a separate image) and December 2012 psd file specification?

      Otherwise it looks awesome and may come in handy.

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      • C Offline
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        Code_ReaQtor
        wrote on last edited by
        #6

        [quote author="Jake007" date="1364633374"]Hi!

        Does this plugin have support for layers (access each layer as a separate image) and December 2012 psd file specification?

        Otherwise it looks awesome and may come in handy.[/quote]

        Layers - NO
        Dec 2012 PSD Spec - YES

        It was based on the "PSD File Specification":http://www.adobe.com/devnet-apps/photoshop/fileformatashtml/

        I have plans to support reading the "layers" but I still don't have the time to continue it. It only supports reading the "image data". Currently, I am working on reading the "curves" layer for Duotone (mono, duo, tri, quad) color mode. On the other hand, I don't have enough psd images for testing different color modes and using only Photoshop's "convert" feature so development might be a little slow.

        7 out of 8 color modes are already supported (partially). Feel free to try and test it! :D

        Please visit my open-source projects at https://github.com/Code-ReaQtor.

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        • ? Offline
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          A Former User
          wrote on last edited by
          #7

          This is gonna be an amazing plugin when it'll be finished.
          There will probably be a dozen different Photoshop versions being made, as they did with webkit and browsers :D .

          But for current project, I unfortunately need something that answers both of my questions with "yes".

          Keep up the good work!

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          • C Offline
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            Code_ReaQtor
            wrote on last edited by
            #8

            [quote author="Jake007" date="1364647100"]This is gonna be an amazing plugin when it'll be finished.
            There will probably be a dozen different Photoshop versions being made, as they did with webkit and browsers :D .

            But for current project, I unfortunately need something that answers both of my questions with "yes".

            Keep up the good work! [/quote]

            Thanks!

            Please visit my open-source projects at https://github.com/Code-ReaQtor.

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              A Former User
              wrote on last edited by
              #9

              Hi,

              we just integrated libqpsd to our image viewer (http://www.nomacs.org) .... it's really easy to use, the images look very good and we were all surprised by the loading times - you are fast as hell :)

              Thanks for sharing this great piece of code with the community

              Greetings

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              • C Offline
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                Code_ReaQtor
                wrote on last edited by
                #10

                [quote author="sfiel" date="1366267531"]Hi,

                we just integrated libqpsd to our image viewer (http://www.nomacs.org) .... it's really easy to use, the images look very good and we were all surprised by the loading times - you are fast as hell :)

                Thanks for sharing this great piece of code with the community

                Greetings [/quote]

                You're welcome!!! :D

                Update: I am already working on PSB (Photoshop Big / Large Document Format) support and my initial codes are a success. I just need more time to test the codes on other color modes of PSB.

                (I don't have much PSB files on my machine and I am still searching for sites/people/friends who can give me a copy of their PSD/PSB files that are NOT on RGB mode. Thanks!)

                Please visit my open-source projects at https://github.com/Code-ReaQtor.

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                • A Offline
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                  asgohtals
                  wrote on last edited by
                  #11

                  hi,

                  i have added some psbs to our ftp:
                  "ftp://scruffy.caa.tuwien.ac.at/staff/diem/small-psb.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/small-psb.zip
                  "ftp://scruffy.caa.tuwien.ac.at/staff/diem/not-that-small-psb.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/not-that-small-psb.zip
                  the zips contain 3 images in Lab, CMYK and quadtone

                  I hope they are of use for you.

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                  • C Offline
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                    Code_ReaQtor
                    wrote on last edited by
                    #12

                    Thank you!

                    I will work on these, ASAP! :D

                    Please visit my open-source projects at https://github.com/Code-ReaQtor.

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                    • C Offline
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                      Code_ReaQtor
                      wrote on last edited by
                      #13

                      [quote author="asgohtals" date="1366364540"]hi,

                      i have added some psbs to our ftp:
                      "ftp://scruffy.caa.tuwien.ac.at/staff/diem/small-psb.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/small-psb.zip
                      "ftp://scruffy.caa.tuwien.ac.at/staff/diem/not-that-small-psb.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/not-that-small-psb.zip
                      the zips contain 3 images in Lab, CMYK and quadtone

                      I hope they are of use for you.

                      [/quote]

                      Thank you again for there images! They were all very nice and libqpsd were able to read them!

                      However, there still a bug in the Lab to RGB conversion and several pixels in the "wall-small-Lab.psb" are MISCALCULATED. The conversion algorithm were contributed by Yuezhao and we still don't have a perfect reference for the method other than "EasyRGB.com":http://www.easyrgb.com/

                      Morever, I will update the libqpsd repository tonight :) Feel free to check it.

                      Please visit my open-source projects at https://github.com/Code-ReaQtor.

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                      • A Offline
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                        asgohtals
                        wrote on last edited by
                        #14

                        I have found a psd (CMYK) with wrong color conversions:
                        "ftp://scruffy.caa.tuwien.ac.at/staff/diem/libpsd-cmyk.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/libpsd-cmyk.zip
                        we currently use the lipqpsd version from the ~17.04.2013 unfortunately, I cannot test it with the current github version as imageData.size() (qpsdhandler.cpp::730) is 0 for this image (did some interfaces change except for the refactoring?).

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                        • C Offline
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                          Code_ReaQtor
                          wrote on last edited by
                          #15

                          [quote author="asgohtals" date="1368800361"]I have found a psd (CMYK) with wrong color conversions:
                          "ftp://scruffy.caa.tuwien.ac.at/staff/diem/libpsd-cmyk.zip":ftp://scruffy.caa.tuwien.ac.at/staff/diem/libpsd-cmyk.zip
                          we currently use the lipqpsd version from the ~17.04.2013 unfortunately, I cannot test it with the current github version as imageData.size() (qpsdhandler.cpp::730) is 0 for this image (did some interfaces change except for the refactoring?).
                          [/quote]

                          Thank you for the image file. I just found out that it has 5 channels: cyan, magenta, yellow, key, and alpha... which is not actually tested with a real psd file. The original code takes the image in the arrangement A-C-M-Y-K which is incorrect. It should be C-M-Y-K-A. I just updated it with the bug fix.

                          The new code should be working... to be sure try building it with the following lines uncommented:
                          @
                          qpsdhandler.cpp::25 //#include <QDebug>
                          qpsdhandler.cpp::372-382 //#verification
                          @

                          If possible, use it on Qt Creator to get the debug output (when opening a psd file) then send me those outputs. Thanks.

                          EDIT: Possible reason for imageData.size() becoming zero was that it falls under "Zip with/without prediction" type of compression. Currently, it ONLY supports Raw and RLE.

                          Please visit my open-source projects at https://github.com/Code-ReaQtor.

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                          • A Offline
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                            asgohtals
                            wrote on last edited by
                            #16

                            hi again,
                            you have added:
                            @if (format() == "psd") { // line 266...@

                            to distinguish between psd/psb. The problem is, that we provide QPsdHandler directly with a buffer. Hence, the format() returns an empty string. Then, the compression value is loaded wrongly since in qpsdhandler.cpp::269 the skipRawData command is not executed. -However, for some cases (e.g. file prefetching) it would be cool to be able to call QPsdHandler with (already) loaded buffers.-
                            EDIT: now that I have found how to set the 'format' properly, we can work with buffers & whatever we want...
                            The call that didn't work was something like that (without line 10):
                            @
                            bool DkBasicLoader::loadPSDFile(QFileInfo fileInfo) {

                            QFile file(fileInfo.absoluteFilePath());
                            file.open(QIODevice::ReadOnly);

                            QPsdHandler psdHandler;
                            psdHandler.setDevice(&file); // QFile is an IODevice

                            // EDIT: fixes the issues described:
                            psdHandler.setFormat(fileInfo.suffix().toLocal8Bit());

                            if (psdHandler.canRead(&file))
                            return psdHandler.read(&this->qImg);

                            return false;
                            }
                            @

                            by the way, thanks for the fast CMYKA fix : )

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                            • C Offline
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                              Code_ReaQtor
                              wrote on last edited by
                              #17

                              [quote author="asgohtals" date="1369139349"]hi again,
                              you have added:
                              @if (format() == "psd") { // line 266...@ [/quote]

                              Yeah, I added it since the "psb" update. There is a difference between "Layer and Mask Info Length" of PSD (4 bytes) and PSB (8 bytes) files. I can't find a workaround yet.... but I think the possible solution is to modify the "switch()" statement at line 186 into this:
                              @ //Line 186
                              switch (version) {
                              case 1: setFormat("psd");
                              break;
                              case 2: setFormat("psb");
                              break;
                              default: return false;
                              break;
                              }
                              @

                              I won't update the repository right away, but tell me if this solution works. Thanks!

                              Please visit my open-source projects at https://github.com/Code-ReaQtor.

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                              • A Offline
                                A Offline
                                asgohtals
                                wrote on last edited by
                                #18

                                I have just tested the modified switch statement - it works perfect (psd & psb). it would be cool if you could add it to the repository : )

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                                • C Offline
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                                  Code_ReaQtor
                                  wrote on last edited by
                                  #19

                                  I made some major bugfixes today:

                                  Lab (w/alpha) to to RGB conversion. "Here":http://www.pixentral.com/show.php?picture=1sbw7IyUMILv6LmcbhxobqtjcQ5N1 is the link to the screenshot.

                                  16-bit RGB(A) and CMYK(A) support

                                  Used D50 reference (whitepoint) instead of D65.

                                  Too bad the image (wall-small-lab.psb) is too big and loading is still very slow. What are the options to prevent the GUI from freezing for some time? QEventLoop? etc?

                                  Please visit my open-source projects at https://github.com/Code-ReaQtor.

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                                  • A Offline
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                                    asgohtals
                                    wrote on last edited by
                                    #20

                                    The new Lab conversion is very nice.
                                    We simply load images in a thread in order to prevent the GUI from freezing:
                                    @
                                    void DkImageLoader::load(QFileInfo file, bool silent, int cacheState) {

                                    // loadFile() does the real loading job
                                    QMetaObject::invokeMethod(
                                    this,
                                    "loadFile",
                                    Qt::QueuedConnection,
                                    Q_ARG(QFileInfo, file),
                                    Q_ARG(bool, silent),
                                    Q_ARG(int, cacheState));
                                    }
                                    @

                                    in order to get this working, the 'DkImageLoader' needs to be moved to a worker thread:
                                    @
                                    // part of the DkImageLoader constructor
                                    qRegisterMetaType<QFileInfo>("QFileInfo");
                                    loaderThread = new QThread;
                                    loaderThread->start();
                                    moveToThread(loaderThread);
                                    @

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                                    • C Offline
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                                      Code_ReaQtor
                                      wrote on last edited by
                                      #21

                                      Good day!

                                      Almost all color modes (Bitmap, Indexed, Grayscale, RGB, CMYK, Multichannel, Lab) in the following bit depth are supported now: 1bpc, 8 bpc, 16 bpc.

                                      All that is left is 32-bpc (HDRI, high-dynamic-range imaging). To render/convert it to 8 bpc (to QImage), it needs to be processed using "tone mapping":http://en.wikipedia.org/wiki/Tone_mapping

                                      I don't have any experiences on this and I am out of ideas now, so maybe somebody can help in implementing it.

                                      Thanks. I will appreciate any help. :D

                                      Please visit my open-source projects at https://github.com/Code-ReaQtor.

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                                      • ? Offline
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                                        A Former User
                                        wrote on last edited by
                                        #22

                                        [quote author="Code_ReaQtor" date="1353719546"]Greetings!

                                        I started coding a plugin for Photoshop Document (PSD/PSB).
                                        This library is licensed under GNU LGPL.

                                        Critiques, contributors, developers, etc. are all welcome to visit "libqpsd on GitHub":https://github.com/Code-ReaQtor/libqpsd
                                        Thanks![/quote]

                                        Good Works

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