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  4. [SOLVED] QPushButton. I click on the button, but nothing not happend.
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[SOLVED] QPushButton. I click on the button, but nothing not happend.

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  • I Offline
    I Offline
    I-sty
    wrote on last edited by
    #15

    Can I upload here the files? Or I can only copying?

    Sorry, for my bad English. My first language is Hungarian.

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    • A Offline
      A Offline
      andre
      wrote on last edited by
      #16

      No, you cannot upload files here. You could use pastebin for code sections, or perhaps a public dropbox folder.

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      • S Offline
        S Offline
        Sam
        wrote on last edited by
        #17

        [quote author="I-sty" date="1342525774"]Can I upload here the files? Or I can only copying?[/quote]

        Your wish . You can zip the project folder upload it somewhere and paste the link here or write all the files.

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        • M Offline
          M Offline
          Mr.Programmer
          wrote on last edited by
          #18

          You can do this kind of codes automatically with only using Qt Creator.

          It binds events and... with using some dialog windows and wizards!

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          • I Offline
            I Offline
            I-sty
            wrote on last edited by
            #19

            "on the Google Drive":https://docs.google.com/folder/d/0B2_XIe25TBZFYUdDU0FIRVZxMTA/edit

            Sorry, for my bad English. My first language is Hungarian.

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            • G Offline
              G Offline
              goblincoding
              wrote on last edited by
              #20

              Your problem is this:

              @
              void MainWindow::on_actionOther_triggered()
              {
              Ui::setRefreshSpeed something;
              QDialog *d = new QDialog;
              something.setupUi(d);
              d->show();
              }
              @

              You're creating QDialog object, not a refreshSpeed object and QDialog does not have a slot1() (as your compiler rightfully pointed out). You also do not need to explicitly create or setup the UI (that's kind of the whole point with Qt Designer Form classes :) ). This is what you want:

              @
              void MainWindow::on_actionOther_triggered()
              {
              //Ui::setRefreshSpeed something;
              setRefreshSpeed *d = new setRefreshSpeed;
              d->setAttribute( Qt::WA_DeleteOnClose );
              //something.setupUi(d);
              d->show();
              }
              @

              http://www.goblincoding.com

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              • I Offline
                I Offline
                I-sty
                wrote on last edited by
                #21

                [quote author="goblincoding" date="1342530066"]Your problem is this:

                @
                void MainWindow::on_actionOther_triggered()
                {
                Ui::setRefreshSpeed something;
                QDialog *d = new QDialog;
                something.setupUi(d);
                d->show();
                }
                @

                You're creating QDialog object, not a refreshSpeed object and QDialog does not have a slot1() (as your compiler rightfully pointed out). You also do not need to explicitly create or setup the UI (that's kind of the whole point with Qt Designer Form classes :) ). This is what you want:

                @
                void MainWindow::on_actionOther_triggered()
                {
                //Ui::setRefreshSpeed something;
                setRefreshSpeed *d = new setRefreshSpeed;
                d->setAttribute( Qt::WA_DeleteOnClose );
                //something.setupUi(d);
                d->show();
                }
                @[/quote]

                Thanks, goblincoding! :D

                I rewrote, and works perfectly.

                @void MainWindow::on_actionOther_triggered()
                {
                short x = freq;
                setRefreshSpeed *d = new setRefreshSpeed;
                d->setAttribute(Qt::WA_DeleteOnClose);
                d->exec();

                if (freq != x){
                    timer->start(freq);
                    ui->action1s->setChecked(false);
                    ui->action2s->setChecked(false);
                    ui->action3s->setChecked(false);
                    ui->actionOther->setChecked(true);
                }
                

                }@

                Sorry, for my bad English. My first language is Hungarian.

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                • I Offline
                  I Offline
                  I-sty
                  wrote on last edited by
                  #22

                  So, the topic is solved. Not? :)
                  This problem is resolved. I'll write the next. :D

                  Sorry, for my bad English. My first language is Hungarian.

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                  • S Offline
                    S Offline
                    Sam
                    wrote on last edited by
                    #23

                    Glad that you got the code working. Kindly Edit your title and add Solved to it.

                    Happy Coding!!!!

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                    • G Offline
                      G Offline
                      goblincoding
                      wrote on last edited by
                      #24

                      Happy to finally be of some service here :D

                      http://www.goblincoding.com

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                      0

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