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  4. [SOLVED] QPushButton. I click on the button, but nothing not happend.
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[SOLVED] QPushButton. I click on the button, but nothing not happend.

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  • I Offline
    I Offline
    I-sty
    wrote on last edited by
    #13

    [quote author="Andre" date="1342525437"]Did you actually create a slot with that name?[/quote]

    Yes.

    Sorry, for my bad English. My first language is Hungarian.

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    • A Offline
      A Offline
      andre
      wrote on last edited by
      #14

      Show us the complete code then, please.

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      • I Offline
        I Offline
        I-sty
        wrote on last edited by
        #15

        Can I upload here the files? Or I can only copying?

        Sorry, for my bad English. My first language is Hungarian.

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        • A Offline
          A Offline
          andre
          wrote on last edited by
          #16

          No, you cannot upload files here. You could use pastebin for code sections, or perhaps a public dropbox folder.

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          • S Offline
            S Offline
            Sam
            wrote on last edited by
            #17

            [quote author="I-sty" date="1342525774"]Can I upload here the files? Or I can only copying?[/quote]

            Your wish . You can zip the project folder upload it somewhere and paste the link here or write all the files.

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            • M Offline
              M Offline
              Mr.Programmer
              wrote on last edited by
              #18

              You can do this kind of codes automatically with only using Qt Creator.

              It binds events and... with using some dialog windows and wizards!

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              • I Offline
                I Offline
                I-sty
                wrote on last edited by
                #19

                "on the Google Drive":https://docs.google.com/folder/d/0B2_XIe25TBZFYUdDU0FIRVZxMTA/edit

                Sorry, for my bad English. My first language is Hungarian.

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                • G Offline
                  G Offline
                  goblincoding
                  wrote on last edited by
                  #20

                  Your problem is this:

                  @
                  void MainWindow::on_actionOther_triggered()
                  {
                  Ui::setRefreshSpeed something;
                  QDialog *d = new QDialog;
                  something.setupUi(d);
                  d->show();
                  }
                  @

                  You're creating QDialog object, not a refreshSpeed object and QDialog does not have a slot1() (as your compiler rightfully pointed out). You also do not need to explicitly create or setup the UI (that's kind of the whole point with Qt Designer Form classes :) ). This is what you want:

                  @
                  void MainWindow::on_actionOther_triggered()
                  {
                  //Ui::setRefreshSpeed something;
                  setRefreshSpeed *d = new setRefreshSpeed;
                  d->setAttribute( Qt::WA_DeleteOnClose );
                  //something.setupUi(d);
                  d->show();
                  }
                  @

                  http://www.goblincoding.com

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                  • I Offline
                    I Offline
                    I-sty
                    wrote on last edited by
                    #21

                    [quote author="goblincoding" date="1342530066"]Your problem is this:

                    @
                    void MainWindow::on_actionOther_triggered()
                    {
                    Ui::setRefreshSpeed something;
                    QDialog *d = new QDialog;
                    something.setupUi(d);
                    d->show();
                    }
                    @

                    You're creating QDialog object, not a refreshSpeed object and QDialog does not have a slot1() (as your compiler rightfully pointed out). You also do not need to explicitly create or setup the UI (that's kind of the whole point with Qt Designer Form classes :) ). This is what you want:

                    @
                    void MainWindow::on_actionOther_triggered()
                    {
                    //Ui::setRefreshSpeed something;
                    setRefreshSpeed *d = new setRefreshSpeed;
                    d->setAttribute( Qt::WA_DeleteOnClose );
                    //something.setupUi(d);
                    d->show();
                    }
                    @[/quote]

                    Thanks, goblincoding! :D

                    I rewrote, and works perfectly.

                    @void MainWindow::on_actionOther_triggered()
                    {
                    short x = freq;
                    setRefreshSpeed *d = new setRefreshSpeed;
                    d->setAttribute(Qt::WA_DeleteOnClose);
                    d->exec();

                    if (freq != x){
                        timer->start(freq);
                        ui->action1s->setChecked(false);
                        ui->action2s->setChecked(false);
                        ui->action3s->setChecked(false);
                        ui->actionOther->setChecked(true);
                    }
                    

                    }@

                    Sorry, for my bad English. My first language is Hungarian.

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                    • I Offline
                      I Offline
                      I-sty
                      wrote on last edited by
                      #22

                      So, the topic is solved. Not? :)
                      This problem is resolved. I'll write the next. :D

                      Sorry, for my bad English. My first language is Hungarian.

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                      • S Offline
                        S Offline
                        Sam
                        wrote on last edited by
                        #23

                        Glad that you got the code working. Kindly Edit your title and add Solved to it.

                        Happy Coding!!!!

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                        • G Offline
                          G Offline
                          goblincoding
                          wrote on last edited by
                          #24

                          Happy to finally be of some service here :D

                          http://www.goblincoding.com

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