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  4. [SOLVED] QPushButton. I click on the button, but nothing not happend.
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[SOLVED] QPushButton. I click on the button, but nothing not happend.

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  • I Offline
    I Offline
    I-sty
    wrote on last edited by
    #8

    @#include "setrefreshspeed.h"
    #include "ui_setrefreshspeed.h"
    #include "mainwindow.h"

    #include <QPushButton>
    #include <QtCore/QCoreApplication>
    #include <QVBoxLayout>

    setRefreshSpeed::setRefreshSpeed(QWidget *parent) :
    QDialog(parent),
    ui(new Ui::setRefreshSpeed)
    {
    ui->setupUi(this);

    QVBoxLayout * vlayout = new QVBoxLayout(this);
    
    button = new QPushButton("Apply", this);
    button->setGeometry(QRect(QPoint(150, 50), QSize(75, 23)));
    connect(button, SIGNAL(released()), this, SLOT(apply()));
    
    vlayout->addWidget(button);
    this->setLayout(vlayout);
    

    }

    setRefreshSpeed::~setRefreshSpeed()
    {
    delete ui;
    }

    void setRefreshSpeed::apply()
    {
    QApplication::beep();
    }
    @

    I created one vlayout, I added button to it, but nothing.

    Sorry, for my bad English. My first language is Hungarian.

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    • L Offline
      L Offline
      leon.anavi
      wrote on last edited by
      #9

      The example at the wiki works fine. Using layout is recommended but not mandatory. I guess that your button is not displayed because your UI and the following line:

      [quote author="I-sty" date="1342522046"]

      @
      ui->setupUi(this);
      @

      [/quote]

      http://anavi.org/

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      • G Offline
        G Offline
        goblincoding
        wrote on last edited by
        #10

        You can "use Qt designer":http://doc.trolltech.com/main-snapshot/designer-connection-mode.html to set up the signal\slot connection.

        Alternatively, why not try this (if you want to do it manually in your constructor):

        @connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(apply()));@

        (I assumed your UI button is still called pushButton?)

        http://www.goblincoding.com

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        • I Offline
          I Offline
          I-sty
          wrote on last edited by
          #11

          [quote author="goblincoding" date="1342523306"]You can "use Qt designer":http://doc.trolltech.com/main-snapshot/designer-connection-mode.html to set up the signal\slot connection.

          Alternatively, why not try this (if you want to do it manually in your constructor):

          @connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(apply()));@

          (I assumed your UI button is still called pushButton?)[/quote]

          I set a other slot, called "slot1", with Qt designer.
          I debuged, and i gave 3 errors.

          "Debugging starts
          Object::connect: No such slot QDialog::slot1() in ./ui_setrefreshspeed.h:57
          Object::connect: (sender name: 'pushButton')
          Object::connect: (receiver name: 'setRefreshSpeed')
          Debugging has finished
          "

          This is the line number 57:
          @QObject::connect(pushButton, SIGNAL(clicked()), setRefreshSpeed, SLOT(slot1()));
          @

          Sorry, for my bad English. My first language is Hungarian.

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          • A Offline
            A Offline
            andre
            wrote on last edited by
            #12

            Did you actually create a slot with that name?

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            • I Offline
              I Offline
              I-sty
              wrote on last edited by
              #13

              [quote author="Andre" date="1342525437"]Did you actually create a slot with that name?[/quote]

              Yes.

              Sorry, for my bad English. My first language is Hungarian.

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              • A Offline
                A Offline
                andre
                wrote on last edited by
                #14

                Show us the complete code then, please.

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                • I Offline
                  I Offline
                  I-sty
                  wrote on last edited by
                  #15

                  Can I upload here the files? Or I can only copying?

                  Sorry, for my bad English. My first language is Hungarian.

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                  • A Offline
                    A Offline
                    andre
                    wrote on last edited by
                    #16

                    No, you cannot upload files here. You could use pastebin for code sections, or perhaps a public dropbox folder.

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                    • S Offline
                      S Offline
                      Sam
                      wrote on last edited by
                      #17

                      [quote author="I-sty" date="1342525774"]Can I upload here the files? Or I can only copying?[/quote]

                      Your wish . You can zip the project folder upload it somewhere and paste the link here or write all the files.

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                      • M Offline
                        M Offline
                        Mr.Programmer
                        wrote on last edited by
                        #18

                        You can do this kind of codes automatically with only using Qt Creator.

                        It binds events and... with using some dialog windows and wizards!

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                        • I Offline
                          I Offline
                          I-sty
                          wrote on last edited by
                          #19

                          "on the Google Drive":https://docs.google.com/folder/d/0B2_XIe25TBZFYUdDU0FIRVZxMTA/edit

                          Sorry, for my bad English. My first language is Hungarian.

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                          • G Offline
                            G Offline
                            goblincoding
                            wrote on last edited by
                            #20

                            Your problem is this:

                            @
                            void MainWindow::on_actionOther_triggered()
                            {
                            Ui::setRefreshSpeed something;
                            QDialog *d = new QDialog;
                            something.setupUi(d);
                            d->show();
                            }
                            @

                            You're creating QDialog object, not a refreshSpeed object and QDialog does not have a slot1() (as your compiler rightfully pointed out). You also do not need to explicitly create or setup the UI (that's kind of the whole point with Qt Designer Form classes :) ). This is what you want:

                            @
                            void MainWindow::on_actionOther_triggered()
                            {
                            //Ui::setRefreshSpeed something;
                            setRefreshSpeed *d = new setRefreshSpeed;
                            d->setAttribute( Qt::WA_DeleteOnClose );
                            //something.setupUi(d);
                            d->show();
                            }
                            @

                            http://www.goblincoding.com

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                            • I Offline
                              I Offline
                              I-sty
                              wrote on last edited by
                              #21

                              [quote author="goblincoding" date="1342530066"]Your problem is this:

                              @
                              void MainWindow::on_actionOther_triggered()
                              {
                              Ui::setRefreshSpeed something;
                              QDialog *d = new QDialog;
                              something.setupUi(d);
                              d->show();
                              }
                              @

                              You're creating QDialog object, not a refreshSpeed object and QDialog does not have a slot1() (as your compiler rightfully pointed out). You also do not need to explicitly create or setup the UI (that's kind of the whole point with Qt Designer Form classes :) ). This is what you want:

                              @
                              void MainWindow::on_actionOther_triggered()
                              {
                              //Ui::setRefreshSpeed something;
                              setRefreshSpeed *d = new setRefreshSpeed;
                              d->setAttribute( Qt::WA_DeleteOnClose );
                              //something.setupUi(d);
                              d->show();
                              }
                              @[/quote]

                              Thanks, goblincoding! :D

                              I rewrote, and works perfectly.

                              @void MainWindow::on_actionOther_triggered()
                              {
                              short x = freq;
                              setRefreshSpeed *d = new setRefreshSpeed;
                              d->setAttribute(Qt::WA_DeleteOnClose);
                              d->exec();

                              if (freq != x&#41;{
                                  timer->start(freq);
                                  ui->action1s->setChecked(false);
                                  ui->action2s->setChecked(false);
                                  ui->action3s->setChecked(false);
                                  ui->actionOther->setChecked(true);
                              }
                              

                              }@

                              Sorry, for my bad English. My first language is Hungarian.

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                              • I Offline
                                I Offline
                                I-sty
                                wrote on last edited by
                                #22

                                So, the topic is solved. Not? :)
                                This problem is resolved. I'll write the next. :D

                                Sorry, for my bad English. My first language is Hungarian.

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                                • S Offline
                                  S Offline
                                  Sam
                                  wrote on last edited by
                                  #23

                                  Glad that you got the code working. Kindly Edit your title and add Solved to it.

                                  Happy Coding!!!!

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                                  • G Offline
                                    G Offline
                                    goblincoding
                                    wrote on last edited by
                                    #24

                                    Happy to finally be of some service here :D

                                    http://www.goblincoding.com

                                    1 Reply Last reply
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