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QML and Qt Quick

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  • Qt Design Studio - examples not available

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  • nmea plugin in Qt6

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    SGaistS

    It's in Qt Positioning.

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    K

    Thank you for your reply. Yes, I'm currently running the example(simplerhiwidget) for testing purposes and I am sure that my app started and running normally. Is there any parameter I need to modify to enable RenderDoc to inject its DLL into the executable? Also, in the remote host manager, there's nothing I can select; is this normal behavior?
    rhi2.PNG

  • Weird shadow map with texture

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    J

    If you are trying to create a cube then it looks like your cube data is wrong as you can see from this picture:
    image.png

  • How to load a umd js ?

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  • Custom document layout for QML Text Edit

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  • This topic is deleted!

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  • Binding Loop Width/Height

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    R

    After removing anchors.centerIn: parent from the Label and changed it to anchors.fill: parent the problem was fixed.

  • Reverse the path of PathInterpolator

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    MarkkyboyM

    I solved this after a few attempts using ChatGPT, not what I wanted ultimately, but manually I really struggled with this.

  • This topic is deleted!

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  • 0 Votes
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    GrecKoG

    You could add this margin in the header component itself.
    ListView leftMargin can't be used here since it puts the margin on the left of header.

    If using a Control as the header you could use rightPadding or rightInset to easily add a inside margin.

  • This topic is deleted!

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  • Detec U-Disk Insert and Remove

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    Z

    @J-Hilk
    Thank you for your reply,
    Indeed, after I discovered that the "nativeEvent" inherits from the "QWidget", I tried something else, as you said, using the "NativeEventFilter" that inherits from the "QCoreApplication ", but the problem remained. How can I modify and adjust it

  • Creating custom modules

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    KoryK

    Thanks for the help, I appreciate it. First time using modules and I'm learning a lot

    What I've learnt so far:

    Using qt_add_qml_module automatically makes a qmldir and QResources file Cmake file for our project needs this to include a module with our library add_subdirectory(<FolderOfModule>) target_link_libraries(<applicationLibrary> PRIVATE <UriOfModule>plugin) Our module needs to be in it's own folder. Put CMake file, QML files, and resource files we're using for that module Cmake file for our QML module needs this qt_add_qml_module(<NameOfModule>) URI <ImportNameOfModule> VERSION <VersionNumber> RESOURCE_PREFIX <Prefix> QML_FILES <QML_Files> RESOURCES <Resource_Files> Perhaps it also needs this qt_add_library(<NameOfModule> STATIC) set_target_properties(<NameOfModule> PROPERTIES AUTOMOC ON) target_link_libraries(<NameOfModule> PRIVATE Qt6::Quick )

    Can optionally specify an output directory too it seems

    QML file where we include our module needs this

    import <ImportNameOfModule> <VersionNumber>

    Then if we want to use a custom QML element from our module, we refer to it by it's like filename without the extension

    Will also need to make this addition to our main.cpp file

    engine.addImportPath("qrc:/");

    Without this, we'll get a "is not a type" error

    If there's anything else I might not know about modules, let me know and I'll check it out. Think I've made some progress with them now at least. Was using import paths before but modules are what I'm trying to replace all of that with

    Got a module in one's actual project to work as opposed to a project consisting merely of a test module. So many things to get right between the cpp, qml, cmakelists, auto generated QResourceFile, and sci file too in this case

    My module was a text input module. It has a text input base QML file and email text input QML file that inherits from this base. And it uses a border image so that's why there's a .sci resource for that

    3a53f14c-ef31-44a7-aa3d-a8f8b5469bf9-image.png

    Now I'll have to do all of the other modules too

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  • "Simple" masking

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    johngodJ

    Hi @Pena
    Note that I am not very experienced with MultiEffect, but did you try setting maskSource ? Did you check the MultiEffect examples ?
    One other option would be to use a ShaderEffect with a custom shader to discard pixels you want to remove,this is probably a bit overkill and not that trivial.

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    SGaistS

    Then you should continue on the original thread.
    Asking what is mostly the same question in an other thread just spread the attention and the information.

  • QML Graphs using dynamic data (from C++)

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    GrecKoG

    Use a XYModelMapper in combination of a QAbstractItemModel.

  • Overlay QML View on QOpenGLWindow

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    A

    @dheerendra , could you please help

  • QMLLS: QML Module not found even in most basic example

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