Using NV extensions with qt3d
Unsolved
General and Desktop
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Hello,
within our project it crucial to use Buffers with NV extensions (NV_shader_buffer_load, NV_bindless_texture).
Since buffers have to be created within the render Thread, it is necessary to extend the renderAspect.I am not sure if this is the right way to go, has anyone other suggestions?
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Hi and welcome to devnet,
Interesting question I would recommend bringing to the interest mailing list. You'll find there Qt3D's developers/maintainers. This forum is more user oriented.