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Displaying YUV buffer on a QWidget.
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Displaying YUV buffer on a QWidget.
Does Qt have any API's to do so?
Do I have to covert to RGB prior ?
Will opengl help ? if yes , how ?
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Hi,
IIRC, since 5.8 or 5.9, QtMultimedia has OpenGL (vertex/fragment shaders) support for that kind of format. You should take a look there.