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Form problem

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  • Z Offline
    Z Offline
    ZekDe
    wrote on last edited by
    #1

    Hi friends,
    I am connecting PLC with snap7 object and when I click the button in another form,I must send an information.How can I provide this with this same object.Do I have to create a new snap7 object in other form.

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    • mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi
      Are both form in same application ?

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      • Z Offline
        Z Offline
        ZekDe
        wrote on last edited by
        #3

        I will do like this,emitting a signal from other forms to mainwindow it is okay but new problem is I cant catch which button clicked

        QPushButton *DKCS_btnx[]= {ui->DKCS_btn1,ui->DKCS_btn2,ui->DKCS_btn3,ui->DKCS_btn4,ui->DKCS_btn5,ui->DKCS_btn6};
        for(int i=0;i<6;i++)
        connect(DKCS_btnx[i],SIGNAL(clicked(bool)),this,SLOT(ButtonHandler()));

        void dialogDKCS::ButtonHandler()
        {
        QPushButton *button = (QPushButton *)sender();
        // ui->DKCS_btn1->setText(QString::number(button->text()[0].digitValue()));
        ui->DKCS_btn1->setText(QString::number(button->));
        QPushButton btn = (QPushButton)senderSignalIndex();
        //ui->DKCS_btn2->setText(QString::number(btn->text().at(0)));

        }

        I need button index

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #4

          Hi,

          Sounds like a job for QSignalMapper.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #5

            Hi
            Why you need the index when you have the button that was click in "button " ?
            Just need to cast it like

            QPushButton *button = qobject_cast<QPushButton *>( sender() );
            if (button){
            button->text ...
            }

            but as @SGaist says, a signal mapper might work better.

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