Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. QML and Qt Quick
  4. Reusing an FBO among QQuickFramebufferObject items

Reusing an FBO among QQuickFramebufferObject items

Scheduled Pinned Locked Moved Unsolved QML and Qt Quick
1 Posts 1 Posters 352 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • D Offline
    D Offline
    dv__
    wrote on last edited by
    #1

    Since my last posts, I was able to update drivers, so FBOs work correctly now and I can use them for 3D content integration into Qt Quick 2.

    However, I am concerned with resource usage. I want to use my custom QtQuick 2 item on embedded devices. Having one FBO per item would waste memory if all FBOs have the same size, format etc. Instead, in this case, I'd rather create one FBO and use it for all items. Is this possible? Or is the QQuickFramebufferObject renderer's render() function called at intervals that are different from the scenegraph node updates?

    1 Reply Last reply
    0

    • Login

    • Login or register to search.
    • First post
      Last post
    0
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Get Qt Extensions
    • Unsolved