<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Reusing an FBO among QQuickFramebufferObject items]]></title><description><![CDATA[<p dir="auto">Since my last posts, I was able to update drivers, so FBOs work correctly now and I can use them for 3D content integration into Qt Quick 2.</p>
<p dir="auto">However, I am concerned with resource usage. I want to use my custom QtQuick 2 item on embedded devices. Having one FBO per item would waste memory if all FBOs have the same size, format etc. Instead, in this case, I'd rather create <em>one</em> FBO and use it for all items. Is this possible? Or is the QQuickFramebufferObject renderer's render() function called at intervals that are different from the scenegraph node updates?</p>
]]></description><link>https://forum.qt.io/topic/86407/reusing-an-fbo-among-qquickframebufferobject-items</link><generator>RSS for Node</generator><lastBuildDate>Wed, 22 Apr 2026 07:28:34 GMT</lastBuildDate><atom:link href="https://forum.qt.io/topic/86407.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 01 Jan 2018 11:24:46 GMT</pubDate><ttl>60</ttl></channel></rss>