renaming a class...
...seems to be problematic when said class contains signals and/or slots. I frequently get odd runtime problems, usually pertaining to memory management.
Is there a correct way to do this? I'm currently just refactoring.
Usually when you do that you should trigger a full rebuild and you should be good to go.
Yeah, I think I might have caught a red herring. I'm still investigating; will report back when I have something. Thanks...
Renaming a class normally do not cause runtime errors as the compiler should catch use of the old name in any connect or
slot/signal related activity before even running.
However, i did have a few cases where an older moc_ file was being reused/not recreated
causing odd things - so to be 100% sure its not that
just delete whole build folder.
Yeah, I too have experienced old moc files that don't get rebuilt somehow. But (as you point out) my runtime problems are the result of something else. I'm marking this closed. Thanks.