I have a QML application (QT 5.9) that runs on an embedded Linux system using Mali-400 MP. I have some rendering issue with shapes and controls that has a radius different then 0 (round corner). Some controls are not displayed while others take a really weird shape. The problem seems to be located in OpenGL ES 2.0 since everything is working fine when the QT application is set in software context mode.
Weird thing: when the multisampling (QSurfaceFormat::setSamples(1)) is activated, all components are correctly rendered. Has anyone ever seen a similar problem and known how to solve it?